sdl2_frt/src/joystick
2013-11-11 10:15:35 -03:00
..
android [Android] Fixes bug 2217, better joystick axes handling on Android. 2013-11-11 10:15:35 -03:00
beos Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
bsd Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD 2013-09-06 20:54:14 -07:00
darwin Fixed bug 1965 - Mac: dead code for supporting OS 10.4 2013-11-10 17:56:07 -08:00
dummy Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
iphoneos Fixed Y axis inversion on iOS; positive is up, negative is down. 2013-10-20 22:23:09 -07:00
linux Make sure the joystick count is correct when the added and removed events are dispatched, in case someone is watching for them with an event filter. 2013-11-08 14:04:59 -08:00
psp Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
windows Fix adding of XInput devices (thanks, Mitchell!) 2013-10-20 15:40:20 -04:00
SDL_gamecontroller.c Fixed some warnings building for 64-bit Windows 2013-10-21 01:16:16 -07:00
SDL_gamecontrollerdb.h Added a Linux game controller mapping for the Valve Streaming Gamepad 2013-11-08 14:05:19 -08:00
SDL_joystick_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_joystick.c Fixed signed/unsigned warning 2013-11-09 01:08:21 -08:00
SDL_sysjoystick.h SDL 2013-08-21 10:32:04 -07:00
sort_controllers.py Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00