mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-25 09:17:12 +01:00
339 lines
9.4 KiB
C
339 lines
9.4 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
#include "./SDL_internal.h"
|
|
|
|
#include "SDL.h"
|
|
#include "./SDL_dataqueue.h"
|
|
|
|
typedef struct SDL_DataQueuePacket
|
|
{
|
|
size_t datalen; /* bytes currently in use in this packet. */
|
|
size_t startpos; /* bytes currently consumed in this packet. */
|
|
struct SDL_DataQueuePacket *next; /* next item in linked list. */
|
|
Uint8 data[SDL_VARIABLE_LENGTH_ARRAY]; /* packet data */
|
|
} SDL_DataQueuePacket;
|
|
|
|
struct SDL_DataQueue
|
|
{
|
|
SDL_DataQueuePacket *head; /* device fed from here. */
|
|
SDL_DataQueuePacket *tail; /* queue fills to here. */
|
|
SDL_DataQueuePacket *pool; /* these are unused packets. */
|
|
size_t packet_size; /* size of new packets */
|
|
size_t queued_bytes; /* number of bytes of data in the queue. */
|
|
};
|
|
|
|
static void
|
|
SDL_FreeDataQueueList(SDL_DataQueuePacket *packet)
|
|
{
|
|
while (packet) {
|
|
SDL_DataQueuePacket *next = packet->next;
|
|
SDL_free(packet);
|
|
packet = next;
|
|
}
|
|
}
|
|
|
|
|
|
/* this all expects that you managed thread safety elsewhere. */
|
|
|
|
SDL_DataQueue *
|
|
SDL_NewDataQueue(const size_t _packetlen, const size_t initialslack)
|
|
{
|
|
SDL_DataQueue *queue = (SDL_DataQueue *) SDL_malloc(sizeof (SDL_DataQueue));
|
|
|
|
if (!queue) {
|
|
SDL_OutOfMemory();
|
|
return NULL;
|
|
} else {
|
|
const size_t packetlen = _packetlen ? _packetlen : 1024;
|
|
const size_t wantpackets = (initialslack + (packetlen - 1)) / packetlen;
|
|
size_t i;
|
|
|
|
SDL_zerop(queue);
|
|
queue->packet_size = packetlen;
|
|
|
|
for (i = 0; i < wantpackets; i++) {
|
|
SDL_DataQueuePacket *packet = (SDL_DataQueuePacket *) SDL_malloc(sizeof (SDL_DataQueuePacket) + packetlen);
|
|
if (packet) { /* don't care if this fails, we'll deal later. */
|
|
packet->datalen = 0;
|
|
packet->startpos = 0;
|
|
packet->next = queue->pool;
|
|
queue->pool = packet;
|
|
}
|
|
}
|
|
}
|
|
|
|
return queue;
|
|
}
|
|
|
|
void
|
|
SDL_FreeDataQueue(SDL_DataQueue *queue)
|
|
{
|
|
if (queue) {
|
|
SDL_FreeDataQueueList(queue->head);
|
|
SDL_FreeDataQueueList(queue->pool);
|
|
SDL_free(queue);
|
|
}
|
|
}
|
|
|
|
void
|
|
SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack)
|
|
{
|
|
const size_t packet_size = queue ? queue->packet_size : 1;
|
|
const size_t slackpackets = (slack + (packet_size-1)) / packet_size;
|
|
SDL_DataQueuePacket *packet;
|
|
SDL_DataQueuePacket *prev = NULL;
|
|
size_t i;
|
|
|
|
if (!queue) {
|
|
return;
|
|
}
|
|
|
|
packet = queue->head;
|
|
|
|
/* merge the available pool and the current queue into one list. */
|
|
if (packet) {
|
|
queue->tail->next = queue->pool;
|
|
} else {
|
|
packet = queue->pool;
|
|
}
|
|
|
|
/* Remove the queued packets from the device. */
|
|
queue->tail = NULL;
|
|
queue->head = NULL;
|
|
queue->queued_bytes = 0;
|
|
queue->pool = packet;
|
|
|
|
/* Optionally keep some slack in the pool to reduce malloc pressure. */
|
|
for (i = 0; packet && (i < slackpackets); i++) {
|
|
prev = packet;
|
|
packet = packet->next;
|
|
}
|
|
|
|
if (prev) {
|
|
prev->next = NULL;
|
|
} else {
|
|
queue->pool = NULL;
|
|
}
|
|
|
|
SDL_FreeDataQueueList(packet); /* free extra packets */
|
|
}
|
|
|
|
static SDL_DataQueuePacket *
|
|
AllocateDataQueuePacket(SDL_DataQueue *queue)
|
|
{
|
|
SDL_DataQueuePacket *packet;
|
|
|
|
SDL_assert(queue != NULL);
|
|
|
|
packet = queue->pool;
|
|
if (packet != NULL) {
|
|
/* we have one available in the pool. */
|
|
queue->pool = packet->next;
|
|
} else {
|
|
/* Have to allocate a new one! */
|
|
packet = (SDL_DataQueuePacket *) SDL_malloc(sizeof (SDL_DataQueuePacket) + queue->packet_size);
|
|
if (packet == NULL) {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
packet->datalen = 0;
|
|
packet->startpos = 0;
|
|
packet->next = NULL;
|
|
|
|
SDL_assert((queue->head != NULL) == (queue->queued_bytes != 0));
|
|
if (queue->tail == NULL) {
|
|
queue->head = packet;
|
|
} else {
|
|
queue->tail->next = packet;
|
|
}
|
|
queue->tail = packet;
|
|
return packet;
|
|
}
|
|
|
|
|
|
int
|
|
SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *_data, const size_t _len)
|
|
{
|
|
size_t len = _len;
|
|
const Uint8 *data = (const Uint8 *) _data;
|
|
const size_t packet_size = queue ? queue->packet_size : 0;
|
|
SDL_DataQueuePacket *orighead;
|
|
SDL_DataQueuePacket *origtail;
|
|
size_t origlen;
|
|
size_t datalen;
|
|
|
|
if (!queue) {
|
|
return SDL_InvalidParamError("queue");
|
|
}
|
|
|
|
orighead = queue->head;
|
|
origtail = queue->tail;
|
|
origlen = origtail ? origtail->datalen : 0;
|
|
|
|
while (len > 0) {
|
|
SDL_DataQueuePacket *packet = queue->tail;
|
|
SDL_assert(!packet || (packet->datalen <= packet_size));
|
|
if (!packet || (packet->datalen >= packet_size)) {
|
|
/* tail packet missing or completely full; we need a new packet. */
|
|
packet = AllocateDataQueuePacket(queue);
|
|
if (!packet) {
|
|
/* uhoh, reset so we've queued nothing new, free what we can. */
|
|
if (!origtail) {
|
|
packet = queue->head; /* whole queue. */
|
|
} else {
|
|
packet = origtail->next; /* what we added to existing queue. */
|
|
origtail->next = NULL;
|
|
origtail->datalen = origlen;
|
|
}
|
|
queue->head = orighead;
|
|
queue->tail = origtail;
|
|
queue->pool = NULL;
|
|
|
|
SDL_FreeDataQueueList(packet); /* give back what we can. */
|
|
return SDL_OutOfMemory();
|
|
}
|
|
}
|
|
|
|
datalen = SDL_min(len, packet_size - packet->datalen);
|
|
SDL_memcpy(packet->data + packet->datalen, data, datalen);
|
|
data += datalen;
|
|
len -= datalen;
|
|
packet->datalen += datalen;
|
|
queue->queued_bytes += datalen;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
size_t
|
|
SDL_PeekIntoDataQueue(SDL_DataQueue *queue, void *_buf, const size_t _len)
|
|
{
|
|
size_t len = _len;
|
|
Uint8 *buf = (Uint8 *) _buf;
|
|
Uint8 *ptr = buf;
|
|
SDL_DataQueuePacket *packet;
|
|
|
|
if (!queue) {
|
|
return 0;
|
|
}
|
|
|
|
for (packet = queue->head; len && packet; packet = packet->next) {
|
|
const size_t avail = packet->datalen - packet->startpos;
|
|
const size_t cpy = SDL_min(len, avail);
|
|
SDL_assert(queue->queued_bytes >= avail);
|
|
|
|
SDL_memcpy(ptr, packet->data + packet->startpos, cpy);
|
|
ptr += cpy;
|
|
len -= cpy;
|
|
}
|
|
|
|
return (size_t) (ptr - buf);
|
|
}
|
|
|
|
size_t
|
|
SDL_ReadFromDataQueue(SDL_DataQueue *queue, void *_buf, const size_t _len)
|
|
{
|
|
size_t len = _len;
|
|
Uint8 *buf = (Uint8 *) _buf;
|
|
Uint8 *ptr = buf;
|
|
SDL_DataQueuePacket *packet;
|
|
|
|
if (!queue) {
|
|
return 0;
|
|
}
|
|
|
|
while ((len > 0) && ((packet = queue->head) != NULL)) {
|
|
const size_t avail = packet->datalen - packet->startpos;
|
|
const size_t cpy = SDL_min(len, avail);
|
|
SDL_assert(queue->queued_bytes >= avail);
|
|
|
|
SDL_memcpy(ptr, packet->data + packet->startpos, cpy);
|
|
packet->startpos += cpy;
|
|
ptr += cpy;
|
|
queue->queued_bytes -= cpy;
|
|
len -= cpy;
|
|
|
|
if (packet->startpos == packet->datalen) { /* packet is done, put it in the pool. */
|
|
queue->head = packet->next;
|
|
SDL_assert((packet->next != NULL) || (packet == queue->tail));
|
|
packet->next = queue->pool;
|
|
queue->pool = packet;
|
|
}
|
|
}
|
|
|
|
SDL_assert((queue->head != NULL) == (queue->queued_bytes != 0));
|
|
|
|
if (queue->head == NULL) {
|
|
queue->tail = NULL; /* in case we drained the queue entirely. */
|
|
}
|
|
|
|
return (size_t) (ptr - buf);
|
|
}
|
|
|
|
size_t
|
|
SDL_CountDataQueue(SDL_DataQueue *queue)
|
|
{
|
|
return queue ? queue->queued_bytes : 0;
|
|
}
|
|
|
|
void *
|
|
SDL_ReserveSpaceInDataQueue(SDL_DataQueue *queue, const size_t len)
|
|
{
|
|
SDL_DataQueuePacket *packet;
|
|
|
|
if (!queue) {
|
|
SDL_InvalidParamError("queue");
|
|
return NULL;
|
|
} else if (len == 0) {
|
|
SDL_InvalidParamError("len");
|
|
return NULL;
|
|
} else if (len > queue->packet_size) {
|
|
SDL_SetError("len is larger than packet size");
|
|
return NULL;
|
|
}
|
|
|
|
packet = queue->head;
|
|
if (packet) {
|
|
const size_t avail = queue->packet_size - packet->datalen;
|
|
if (len <= avail) { /* we can use the space at end of this packet. */
|
|
void *retval = packet->data + packet->datalen;
|
|
packet->datalen += len;
|
|
queue->queued_bytes += len;
|
|
return retval;
|
|
}
|
|
}
|
|
|
|
/* Need a fresh packet. */
|
|
packet = AllocateDataQueuePacket(queue);
|
|
if (!packet) {
|
|
SDL_OutOfMemory();
|
|
return NULL;
|
|
}
|
|
|
|
packet->datalen = len;
|
|
queue->queued_bytes += len;
|
|
return packet->data;
|
|
}
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
|