mirror of
https://github.com/Relintai/sdl2_frt.git
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If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist: <key>NSBluetoothPeripheralUsageDescription</key> <string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
915 lines
29 KiB
Objective-C
915 lines
29 KiB
Objective-C
//======== Copyright (c) 2017 Valve Corporation, All rights reserved. =========
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//
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// Purpose: HID device abstraction temporary stub
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//
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//=============================================================================
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include <CoreBluetooth/CoreBluetooth.h>
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#include <QuartzCore/QuartzCore.h>
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#import <UIKit/UIKit.h>
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#import <mach/mach_time.h>
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#include <pthread.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include "../hidapi/hidapi.h"
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#define VALVE_USB_VID 0x28DE
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#define D0G_BLE2_PID 0x1106
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typedef uint32_t uint32;
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typedef uint64_t uint64;
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// enables detailed NSLog logging of feature reports
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#define FEATURE_REPORT_LOGGING 0
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#define REPORT_SEGMENT_DATA_FLAG 0x80
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#define REPORT_SEGMENT_LAST_FLAG 0x40
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#define VALVE_SERVICE @"100F6C32-1735-4313-B402-38567131E5F3"
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// (READ/NOTIFICATIONS)
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#define VALVE_INPUT_CHAR @"100F6C33-1735-4313-B402-38567131E5F3"
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// (READ/WRITE)
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#define VALVE_REPORT_CHAR @"100F6C34-1735-4313-B402-38567131E5F3"
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// TODO: create CBUUID's in __attribute__((constructor)) rather than doing [CBUUID UUIDWithString:...] everywhere
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#pragma pack(push,1)
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typedef struct
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{
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uint8_t segmentHeader;
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uint8_t featureReportMessageID;
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uint8_t length;
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uint8_t settingIdentifier;
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union {
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uint16_t usPayload;
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uint32_t uPayload;
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uint64_t ulPayload;
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uint8_t ucPayload[15];
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};
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} bluetoothSegment;
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typedef struct {
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uint8_t id;
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union {
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bluetoothSegment segment;
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struct {
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uint8_t segmentHeader;
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uint8_t featureReportMessageID;
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uint8_t length;
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uint8_t settingIdentifier;
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union {
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uint16_t usPayload;
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uint32_t uPayload;
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uint64_t ulPayload;
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uint8_t ucPayload[15];
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};
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};
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};
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} hidFeatureReport;
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#pragma pack(pop)
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size_t GetBluetoothSegmentSize(bluetoothSegment *segment)
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{
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return segment->length + 3;
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}
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#define RingBuffer_cbElem 19
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#define RingBuffer_nElem 4096
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typedef struct {
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int _first, _last;
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uint8_t _data[ ( RingBuffer_nElem * RingBuffer_cbElem ) ];
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pthread_mutex_t accessLock;
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} RingBuffer;
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static void RingBuffer_init( RingBuffer *this )
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{
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this->_first = -1;
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this->_last = 0;
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pthread_mutex_init( &this->accessLock, 0 );
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}
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static bool RingBuffer_write( RingBuffer *this, const uint8_t *src )
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{
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pthread_mutex_lock( &this->accessLock );
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memcpy( &this->_data[ this->_last ], src, RingBuffer_cbElem );
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if ( this->_first == -1 )
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{
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this->_first = this->_last;
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}
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this->_last = ( this->_last + RingBuffer_cbElem ) % (RingBuffer_nElem * RingBuffer_cbElem);
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if ( this->_last == this->_first )
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{
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this->_first = ( this->_first + RingBuffer_cbElem ) % (RingBuffer_nElem * RingBuffer_cbElem);
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pthread_mutex_unlock( &this->accessLock );
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return false;
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}
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pthread_mutex_unlock( &this->accessLock );
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return true;
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}
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static bool RingBuffer_read( RingBuffer *this, uint8_t *dst )
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{
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pthread_mutex_lock( &this->accessLock );
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if ( this->_first == -1 )
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{
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pthread_mutex_unlock( &this->accessLock );
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return false;
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}
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memcpy( dst, &this->_data[ this->_first ], RingBuffer_cbElem );
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this->_first = ( this->_first + RingBuffer_cbElem ) % (RingBuffer_nElem * RingBuffer_cbElem);
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if ( this->_first == this->_last )
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{
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this->_first = -1;
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}
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pthread_mutex_unlock( &this->accessLock );
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return true;
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}
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#pragma mark HIDBLEDevice Definition
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typedef enum
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{
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BLEDeviceWaitState_None,
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BLEDeviceWaitState_Waiting,
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BLEDeviceWaitState_Complete,
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BLEDeviceWaitState_Error
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} BLEDeviceWaitState;
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@interface HIDBLEDevice : NSObject <CBPeripheralDelegate>
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{
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RingBuffer _inputReports;
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uint8_t _featureReport[20];
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BLEDeviceWaitState _waitStateForReadFeatureReport;
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BLEDeviceWaitState _waitStateForWriteFeatureReport;
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}
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@property (nonatomic, readwrite) bool connected;
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@property (nonatomic, readwrite) bool ready;
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@property (nonatomic, strong) CBPeripheral *bleSteamController;
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@property (nonatomic, strong) CBCharacteristic *bleCharacteristicInput;
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@property (nonatomic, strong) CBCharacteristic *bleCharacteristicReport;
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- (id)initWithPeripheral:(CBPeripheral *)peripheral;
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@end
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@interface HIDBLEManager : NSObject <CBCentralManagerDelegate>
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@property (nonatomic) int nPendingScans;
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@property (nonatomic) int nPendingPairs;
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@property (nonatomic, strong) CBCentralManager *centralManager;
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@property (nonatomic, strong) NSMapTable<CBPeripheral *, HIDBLEDevice *> *deviceMap;
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@property (nonatomic, retain) dispatch_queue_t bleSerialQueue;
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+ (instancetype)sharedInstance;
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- (void)startScan:(int)duration;
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- (void)stopScan;
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- (int)updateConnectedSteamControllers:(BOOL) bForce;
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- (void)appWillResignActiveNotification:(NSNotification *)note;
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- (void)appDidBecomeActiveNotification:(NSNotification *)note;
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@end
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// singleton class - access using HIDBLEManager.sharedInstance
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@implementation HIDBLEManager
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+ (instancetype)sharedInstance
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{
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static HIDBLEManager *sharedInstance = nil;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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sharedInstance = [HIDBLEManager new];
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sharedInstance.nPendingScans = 0;
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sharedInstance.nPendingPairs = 0;
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[[NSNotificationCenter defaultCenter] addObserver:sharedInstance selector:@selector(appWillResignActiveNotification:) name: UIApplicationWillResignActiveNotification object:nil];
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[[NSNotificationCenter defaultCenter] addObserver:sharedInstance selector:@selector(appDidBecomeActiveNotification:) name:UIApplicationDidBecomeActiveNotification object:nil];
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// receive reports on a high-priority serial-queue. optionally put writes on the serial queue to avoid logical
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// race conditions talking to the controller from multiple threads, although BLE fragmentation/assembly means
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// that we can still screw this up.
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// most importantly we need to consume reports at a high priority to avoid the OS thinking we aren't really
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// listening to the BLE device, as iOS on slower devices may stop delivery of packets to the app WITHOUT ACTUALLY
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// DISCONNECTING FROM THE DEVICE if we don't react quickly enough to their delivery.
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// see also the error-handling states in the peripheral delegate to re-open the device if it gets closed
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sharedInstance.bleSerialQueue = dispatch_queue_create( "com.valvesoftware.steamcontroller.ble", DISPATCH_QUEUE_SERIAL );
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dispatch_set_target_queue( sharedInstance.bleSerialQueue, dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0 ) );
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// creating a CBCentralManager will always trigger a future centralManagerDidUpdateState:
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// where any scanning gets started or connecting to existing peripherals happens, it's never already in a
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// powered-on state for a newly launched application.
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sharedInstance.centralManager = [[CBCentralManager alloc] initWithDelegate:sharedInstance queue:sharedInstance.bleSerialQueue];
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sharedInstance.deviceMap = [[NSMapTable alloc] initWithKeyOptions:NSMapTableWeakMemory valueOptions:NSMapTableStrongMemory capacity:4];
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});
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return sharedInstance;
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}
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// called for NSNotification UIApplicationWillResignActiveNotification
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- (void)appWillResignActiveNotification:(NSNotification *)note
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{
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// we'll get resign-active notification if pairing is happening.
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if ( self.nPendingPairs > 0 )
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return;
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for ( CBPeripheral *peripheral in self.deviceMap )
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{
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HIDBLEDevice *steamController = [self.deviceMap objectForKey:peripheral];
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if ( steamController )
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{
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steamController.connected = NO;
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steamController.ready = NO;
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[self.centralManager cancelPeripheralConnection:peripheral];
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}
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}
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[self.deviceMap removeAllObjects];
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}
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// called for NSNotification UIApplicationDidBecomeActiveNotification
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// whenever the application comes back from being inactive, trigger a 20s pairing scan and reconnect
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// any devices that may have paired while we were inactive.
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- (void)appDidBecomeActiveNotification:(NSNotification *)note
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{
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[self updateConnectedSteamControllers:true];
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[self startScan:20];
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}
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- (int)updateConnectedSteamControllers:(BOOL) bForce
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{
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static uint64_t s_unLastUpdateTick = 0;
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static mach_timebase_info_data_t s_timebase_info;
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if (s_timebase_info.denom == 0)
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{
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mach_timebase_info( &s_timebase_info );
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}
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uint64_t ticksNow = mach_approximate_time();
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if ( !bForce && ( ( (ticksNow - s_unLastUpdateTick) * s_timebase_info.numer ) / s_timebase_info.denom ) < (5ull * NSEC_PER_SEC) )
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return (int)self.deviceMap.count;
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// we can see previously connected BLE peripherals but can't connect until the CBCentralManager
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// is fully powered up - only do work when we are in that state
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if ( self.centralManager.state != CBManagerStatePoweredOn )
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return (int)self.deviceMap.count;
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// only update our last-check-time if we actually did work, otherwise there can be a long delay during initial power-up
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s_unLastUpdateTick = mach_approximate_time();
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// if a pair is in-flight, the central manager may still give it back via retrieveConnected... and
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// cause the SDL layer to attempt to initialize it while some of its endpoints haven't yet been established
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if ( self.nPendingPairs > 0 )
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return (int)self.deviceMap.count;
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NSArray<CBPeripheral *> *peripherals = [self.centralManager retrieveConnectedPeripheralsWithServices: @[ [CBUUID UUIDWithString:@"180A"]]];
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for ( CBPeripheral *peripheral in peripherals )
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{
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// we already know this peripheral
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if ( [self.deviceMap objectForKey: peripheral] != nil )
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continue;
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NSLog( @"connected peripheral: %@", peripheral );
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if ( [peripheral.name isEqualToString:@"SteamController"] )
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{
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HIDBLEDevice *steamController = [[HIDBLEDevice alloc] initWithPeripheral:peripheral];
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[self.deviceMap setObject:steamController forKey:peripheral];
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[self.centralManager connectPeripheral:peripheral options:nil];
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}
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}
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return (int)self.deviceMap.count;
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}
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// manual API for folks to start & stop scanning
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- (void)startScan:(int)duration
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{
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NSLog( @"BLE: requesting scan for %d seconds", duration );
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@synchronized (self)
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{
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if ( _nPendingScans++ == 0 )
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{
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[self.centralManager scanForPeripheralsWithServices:nil options:nil];
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}
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}
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if ( duration != 0 )
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{
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dispatch_after( dispatch_time( DISPATCH_TIME_NOW, (int64_t)(duration * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
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[self stopScan];
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});
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}
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}
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- (void)stopScan
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{
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NSLog( @"BLE: stopping scan" );
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@synchronized (self)
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{
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if ( --_nPendingScans <= 0 )
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{
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_nPendingScans = 0;
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[self.centralManager stopScan];
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}
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}
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}
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#pragma mark CBCentralManagerDelegate Implementation
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// called whenever the BLE hardware state changes.
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- (void)centralManagerDidUpdateState:(CBCentralManager *)central
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{
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switch ( central.state )
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{
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case CBCentralManagerStatePoweredOn:
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{
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NSLog( @"CoreBluetooth BLE hardware is powered on and ready" );
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// at startup, if we have no already attached peripherals, do a 20s scan for new unpaired devices,
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// otherwise callers should occaisionally do additional scans. we don't want to continuously be
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// scanning because it drains battery, causes other nearby people to have a hard time pairing their
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// Steam Controllers, and may also trigger firmware weirdness when a device attempts to start
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// the pairing sequence multiple times concurrently
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if ( [self updateConnectedSteamControllers:false] == 0 )
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{
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// TODO: we could limit our scan to only peripherals supporting the SteamController service, but
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// that service doesn't currently fit in the base advertising packet, we'd need to put it into an
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// extended scan packet. Useful optimization downstream, but not currently necessary
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// NSArray *services = @[[CBUUID UUIDWithString:VALVE_SERVICE]];
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[self startScan:20];
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}
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break;
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}
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case CBCentralManagerStatePoweredOff:
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NSLog( @"CoreBluetooth BLE hardware is powered off" );
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break;
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case CBCentralManagerStateUnauthorized:
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NSLog( @"CoreBluetooth BLE state is unauthorized" );
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break;
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case CBCentralManagerStateUnknown:
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NSLog( @"CoreBluetooth BLE state is unknown" );
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break;
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case CBCentralManagerStateUnsupported:
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NSLog( @"CoreBluetooth BLE hardware is unsupported on this platform" );
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break;
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case CBCentralManagerStateResetting:
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NSLog( @"CoreBluetooth BLE manager is resetting" );
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break;
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}
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}
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- (void)centralManager:(CBCentralManager *)central didConnectPeripheral:(CBPeripheral *)peripheral
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{
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HIDBLEDevice *steamController = [_deviceMap objectForKey:peripheral];
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steamController.connected = YES;
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self.nPendingPairs -= 1;
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}
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- (void)centralManager:(CBCentralManager *)central didFailToConnectPeripheral:(CBPeripheral *)peripheral error:(NSError *)error
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{
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NSLog( @"Failed to connect: %@", error );
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[_deviceMap removeObjectForKey:peripheral];
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self.nPendingPairs -= 1;
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}
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- (void)centralManager:(CBCentralManager *)central didDiscoverPeripheral:(CBPeripheral *)peripheral advertisementData:(NSDictionary *)advertisementData RSSI:(NSNumber *)RSSI
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{
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NSString *localName = [advertisementData objectForKey:CBAdvertisementDataLocalNameKey];
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NSString *log = [NSString stringWithFormat:@"Found '%@'", localName];
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if ( [localName isEqualToString:@"SteamController"] )
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{
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NSLog( @"%@ : %@ - %@", log, peripheral, advertisementData );
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self.nPendingPairs += 1;
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HIDBLEDevice *steamController = [[HIDBLEDevice alloc] initWithPeripheral:peripheral];
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[self.deviceMap setObject:steamController forKey:peripheral];
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[self.centralManager connectPeripheral:peripheral options:nil];
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}
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}
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- (void)centralManager:(CBCentralManager *)central didDisconnectPeripheral:(CBPeripheral *)peripheral error:(NSError *)error
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{
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HIDBLEDevice *steamController = [self.deviceMap objectForKey:peripheral];
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if ( steamController )
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{
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steamController.connected = NO;
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steamController.ready = NO;
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[self.deviceMap removeObjectForKey:peripheral];
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}
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}
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@end
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// Core Bluetooth devices calling back on event boundaries of their run-loops. so annoying.
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static void process_pending_events()
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{
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CFRunLoopRunResult res;
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do
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{
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res = CFRunLoopRunInMode( kCFRunLoopDefaultMode, 0.001, FALSE );
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}
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while( res != kCFRunLoopRunFinished && res != kCFRunLoopRunTimedOut );
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}
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@implementation HIDBLEDevice
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- (id)init
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{
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if ( self = [super init] )
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{
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RingBuffer_init( &_inputReports );
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self.bleSteamController = nil;
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self.bleCharacteristicInput = nil;
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self.bleCharacteristicReport = nil;
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_connected = NO;
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_ready = NO;
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}
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return self;
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}
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- (id)initWithPeripheral:(CBPeripheral *)peripheral
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{
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if ( self = [super init] )
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{
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RingBuffer_init( &_inputReports );
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_connected = NO;
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_ready = NO;
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self.bleSteamController = peripheral;
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if ( peripheral )
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{
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peripheral.delegate = self;
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}
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self.bleCharacteristicInput = nil;
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self.bleCharacteristicReport = nil;
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}
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return self;
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}
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- (void)setConnected:(bool)connected
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{
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_connected = connected;
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if ( _connected )
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{
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[_bleSteamController discoverServices:nil];
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}
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else
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{
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NSLog( @"Disconnected" );
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}
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}
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- (size_t)read_input_report:(uint8_t *)dst
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{
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if ( RingBuffer_read( &_inputReports, dst+1 ) )
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{
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*dst = 0x03;
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return 20;
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}
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return 0;
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}
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- (int)send_report:(const uint8_t *)data length:(size_t)length
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{
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[_bleSteamController writeValue:[NSData dataWithBytes:data length:length] forCharacteristic:_bleCharacteristicReport type:CBCharacteristicWriteWithResponse];
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return (int)length;
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}
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- (int)send_feature_report:(hidFeatureReport *)report
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{
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#if FEATURE_REPORT_LOGGING
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uint8_t *reportBytes = (uint8_t *)report;
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NSLog( @"HIDBLE:send_feature_report (%02zu/19) [%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x]", GetBluetoothSegmentSize( report->segment ),
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reportBytes[1], reportBytes[2], reportBytes[3], reportBytes[4], reportBytes[5], reportBytes[6],
|
||
reportBytes[7], reportBytes[8], reportBytes[9], reportBytes[10], reportBytes[11], reportBytes[12],
|
||
reportBytes[13], reportBytes[14], reportBytes[15], reportBytes[16], reportBytes[17], reportBytes[18],
|
||
reportBytes[19] );
|
||
#endif
|
||
|
||
int sendSize = (int)GetBluetoothSegmentSize( &report->segment );
|
||
if ( sendSize > 20 )
|
||
sendSize = 20;
|
||
|
||
#if 1
|
||
// fire-and-forget - we are going to not wait for the response here because all Steam Controller BLE send_feature_report's are ignored,
|
||
// except errors.
|
||
[_bleSteamController writeValue:[NSData dataWithBytes:&report->segment length:sendSize] forCharacteristic:_bleCharacteristicReport type:CBCharacteristicWriteWithResponse];
|
||
|
||
// pretend we received a result anybody cares about
|
||
return 19;
|
||
|
||
#else
|
||
// this is technically the correct send_feature_report logic if you want to make sure it gets through and is
|
||
// acknowledged or errors out
|
||
_waitStateForWriteFeatureReport = BLEDeviceWaitState_Waiting;
|
||
[_bleSteamController writeValue:[NSData dataWithBytes:&report->segment length:sendSize
|
||
] forCharacteristic:_bleCharacteristicReport type:CBCharacteristicWriteWithResponse];
|
||
|
||
while ( _waitStateForWriteFeatureReport == BLEDeviceWaitState_Waiting )
|
||
{
|
||
process_pending_events();
|
||
}
|
||
|
||
if ( _waitStateForWriteFeatureReport == BLEDeviceWaitState_Error )
|
||
{
|
||
_waitStateForWriteFeatureReport = BLEDeviceWaitState_None;
|
||
return -1;
|
||
}
|
||
|
||
_waitStateForWriteFeatureReport = BLEDeviceWaitState_None;
|
||
return 19;
|
||
#endif
|
||
}
|
||
|
||
- (int)get_feature_report:(uint8_t)feature into:(uint8_t *)buffer
|
||
{
|
||
_waitStateForReadFeatureReport = BLEDeviceWaitState_Waiting;
|
||
[_bleSteamController readValueForCharacteristic:_bleCharacteristicReport];
|
||
|
||
while ( _waitStateForReadFeatureReport == BLEDeviceWaitState_Waiting )
|
||
process_pending_events();
|
||
|
||
if ( _waitStateForReadFeatureReport == BLEDeviceWaitState_Error )
|
||
{
|
||
_waitStateForReadFeatureReport = BLEDeviceWaitState_None;
|
||
return -1;
|
||
}
|
||
|
||
memcpy( buffer, _featureReport, sizeof(_featureReport) );
|
||
|
||
_waitStateForReadFeatureReport = BLEDeviceWaitState_None;
|
||
|
||
#if FEATURE_REPORT_LOGGING
|
||
NSLog( @"HIDBLE:get_feature_report (19) [%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x]",
|
||
buffer[1], buffer[2], buffer[3], buffer[4], buffer[5], buffer[6],
|
||
buffer[7], buffer[8], buffer[9], buffer[10], buffer[11], buffer[12],
|
||
buffer[13], buffer[14], buffer[15], buffer[16], buffer[17], buffer[18],
|
||
buffer[19] );
|
||
#endif
|
||
|
||
return 19;
|
||
}
|
||
|
||
#pragma mark CBPeripheralDelegate Implementation
|
||
|
||
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverServices:(NSError *)error
|
||
{
|
||
for (CBService *service in peripheral.services)
|
||
{
|
||
NSLog( @"Found Service: %@", service );
|
||
if ( [service.UUID isEqual:[CBUUID UUIDWithString:VALVE_SERVICE]] )
|
||
{
|
||
[peripheral discoverCharacteristics:nil forService:service];
|
||
}
|
||
}
|
||
}
|
||
|
||
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverDescriptorsForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
|
||
{
|
||
// nothing yet needed here, enable for logging
|
||
if ( /* DISABLES CODE */ (0) )
|
||
{
|
||
for ( CBDescriptor *descriptor in characteristic.descriptors )
|
||
{
|
||
NSLog( @" - Descriptor '%@'", descriptor );
|
||
}
|
||
}
|
||
}
|
||
|
||
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverCharacteristicsForService:(CBService *)service error:(NSError *)error
|
||
{
|
||
if ([service.UUID isEqual:[CBUUID UUIDWithString:VALVE_SERVICE]])
|
||
{
|
||
for (CBCharacteristic *aChar in service.characteristics)
|
||
{
|
||
NSLog( @"Found Characteristic %@", aChar );
|
||
|
||
if ( [aChar.UUID isEqual:[CBUUID UUIDWithString:VALVE_INPUT_CHAR]] )
|
||
{
|
||
self.bleCharacteristicInput = aChar;
|
||
}
|
||
else if ( [aChar.UUID isEqual:[CBUUID UUIDWithString:VALVE_REPORT_CHAR]] )
|
||
{
|
||
self.bleCharacteristicReport = aChar;
|
||
[self.bleSteamController discoverDescriptorsForCharacteristic: aChar];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
- (void)peripheral:(CBPeripheral *)peripheral didUpdateValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
|
||
{
|
||
static uint64_t s_ticksLastOverflowReport = 0;
|
||
|
||
// receiving an input report is the final indicator that the user accepted a pairing
|
||
// request and that we successfully established notification. CoreBluetooth has no
|
||
// notification of the pairing acknowledgement, which is a bad oversight.
|
||
if ( self.ready == NO )
|
||
{
|
||
self.ready = YES;
|
||
HIDBLEManager.sharedInstance.nPendingPairs -= 1;
|
||
}
|
||
|
||
if ( [characteristic.UUID isEqual:_bleCharacteristicInput.UUID] )
|
||
{
|
||
NSData *data = [characteristic value];
|
||
if ( data.length != 19 )
|
||
{
|
||
NSLog( @"HIDBLE: incoming data is %lu bytes should be exactly 19", (unsigned long)data.length );
|
||
}
|
||
if ( !RingBuffer_write( &_inputReports, (const uint8_t *)data.bytes ) )
|
||
{
|
||
uint64_t ticksNow = mach_approximate_time();
|
||
if ( ticksNow - s_ticksLastOverflowReport > (5ull * NSEC_PER_SEC / 10) )
|
||
{
|
||
NSLog( @"HIDBLE: input report buffer overflow" );
|
||
s_ticksLastOverflowReport = ticksNow;
|
||
}
|
||
}
|
||
}
|
||
else if ( [characteristic.UUID isEqual:_bleCharacteristicReport.UUID] )
|
||
{
|
||
memset( _featureReport, 0, sizeof(_featureReport) );
|
||
|
||
if ( error != nil )
|
||
{
|
||
NSLog( @"HIDBLE: get_feature_report error: %@", error );
|
||
_waitStateForReadFeatureReport = BLEDeviceWaitState_Error;
|
||
}
|
||
else
|
||
{
|
||
NSData *data = [characteristic value];
|
||
if ( data.length != 20 )
|
||
{
|
||
NSLog( @"HIDBLE: incoming data is %lu bytes should be exactly 20", (unsigned long)data.length );
|
||
}
|
||
memcpy( _featureReport, data.bytes, MIN( data.length, sizeof(_featureReport) ) );
|
||
_waitStateForReadFeatureReport = BLEDeviceWaitState_Complete;
|
||
}
|
||
}
|
||
}
|
||
|
||
- (void)peripheral:(CBPeripheral *)peripheral didWriteValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
|
||
{
|
||
if ( [characteristic.UUID isEqual:[CBUUID UUIDWithString:VALVE_REPORT_CHAR]] )
|
||
{
|
||
if ( error != nil )
|
||
{
|
||
NSLog( @"HIDBLE: write_feature_report error: %@", error );
|
||
_waitStateForWriteFeatureReport = BLEDeviceWaitState_Error;
|
||
}
|
||
else
|
||
{
|
||
_waitStateForWriteFeatureReport = BLEDeviceWaitState_Complete;
|
||
}
|
||
}
|
||
}
|
||
|
||
- (void)peripheral:(CBPeripheral *)peripheral didUpdateNotificationStateForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
|
||
{
|
||
NSLog( @"didUpdateNotifcationStateForCharacteristic %@ (%@)", characteristic, error );
|
||
}
|
||
|
||
@end
|
||
|
||
|
||
#pragma mark hid_api implementation
|
||
|
||
struct hid_device_ {
|
||
void *device_handle;
|
||
int blocking;
|
||
hid_device *next;
|
||
};
|
||
|
||
int HID_API_EXPORT HID_API_CALL hid_init(void)
|
||
{
|
||
return ( HIDBLEManager.sharedInstance == nil ) ? -1 : 0;
|
||
}
|
||
|
||
int HID_API_EXPORT HID_API_CALL hid_exit(void)
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
void HID_API_EXPORT HID_API_CALL hid_ble_scan( bool bStart )
|
||
{
|
||
HIDBLEManager *bleManager = HIDBLEManager.sharedInstance;
|
||
if ( bStart )
|
||
{
|
||
[bleManager startScan:0];
|
||
}
|
||
else
|
||
{
|
||
[bleManager stopScan];
|
||
}
|
||
}
|
||
|
||
hid_device * HID_API_EXPORT hid_open_path( const char *path, int bExclusive /* = false */ )
|
||
{
|
||
hid_device *result = NULL;
|
||
NSString *nssPath = [NSString stringWithUTF8String:path];
|
||
HIDBLEManager *bleManager = HIDBLEManager.sharedInstance;
|
||
NSEnumerator<HIDBLEDevice *> *devices = [bleManager.deviceMap objectEnumerator];
|
||
|
||
for ( HIDBLEDevice *device in devices )
|
||
{
|
||
// we have the device but it hasn't found its service or characteristics until it is connected
|
||
if ( !device.ready || !device.connected || !device.bleCharacteristicInput )
|
||
continue;
|
||
|
||
if ( [device.bleSteamController.identifier.UUIDString isEqualToString:nssPath] )
|
||
{
|
||
result = (hid_device *)malloc( sizeof( hid_device ) );
|
||
memset( result, 0, sizeof( hid_device ) );
|
||
result->device_handle = (void*)CFBridgingRetain( device );
|
||
result->blocking = NO;
|
||
// enable reporting input events on the characteristic
|
||
[device.bleSteamController setNotifyValue:YES forCharacteristic:device.bleCharacteristicInput];
|
||
return result;
|
||
}
|
||
}
|
||
return result;
|
||
}
|
||
|
||
void HID_API_EXPORT hid_free_enumeration(struct hid_device_info *devs)
|
||
{
|
||
/* This function is identical to the Linux version. Platform independent. */
|
||
struct hid_device_info *d = devs;
|
||
while (d) {
|
||
struct hid_device_info *next = d->next;
|
||
free(d->path);
|
||
free(d->serial_number);
|
||
free(d->manufacturer_string);
|
||
free(d->product_string);
|
||
free(d);
|
||
d = next;
|
||
}
|
||
}
|
||
|
||
int HID_API_EXPORT hid_set_nonblocking(hid_device *dev, int nonblock)
|
||
{
|
||
/* All Nonblocking operation is handled by the library. */
|
||
dev->blocking = !nonblock;
|
||
|
||
return 0;
|
||
}
|
||
|
||
struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id, unsigned short product_id)
|
||
{ @autoreleasepool {
|
||
struct hid_device_info *root = NULL;
|
||
|
||
if ( ( vendor_id == 0 && product_id == 0 ) ||
|
||
( vendor_id == VALVE_USB_VID && product_id == D0G_BLE2_PID ) )
|
||
{
|
||
HIDBLEManager *bleManager = HIDBLEManager.sharedInstance;
|
||
[bleManager updateConnectedSteamControllers:false];
|
||
NSEnumerator<HIDBLEDevice *> *devices = [bleManager.deviceMap objectEnumerator];
|
||
for ( HIDBLEDevice *device in devices )
|
||
{
|
||
// there are several brief windows in connecting to an already paired device and
|
||
// one long window waiting for users to confirm pairing where we don't want
|
||
// to consider a device ready - if we hand it back to SDL or another
|
||
// Steam Controller consumer, their additional SC setup work will fail
|
||
// in unusual/silent ways and we can actually corrupt the BLE stack for
|
||
// the entire system and kill the appletv remote's Menu button (!)
|
||
if ( device.bleSteamController.state != CBPeripheralStateConnected ||
|
||
device.connected == NO || device.ready == NO )
|
||
{
|
||
if ( device.ready == NO && device.bleCharacteristicInput != nil )
|
||
{
|
||
// attempt to register for input reports. this call will silently fail
|
||
// until the pairing finalizes with user acceptance. oh, apple.
|
||
[device.bleSteamController setNotifyValue:YES forCharacteristic:device.bleCharacteristicInput];
|
||
}
|
||
continue;
|
||
}
|
||
struct hid_device_info *device_info = (struct hid_device_info *)malloc( sizeof(struct hid_device_info) );
|
||
memset( device_info, 0, sizeof(struct hid_device_info) );
|
||
device_info->next = root;
|
||
root = device_info;
|
||
device_info->path = strdup( device.bleSteamController.identifier.UUIDString.UTF8String );
|
||
device_info->vendor_id = VALVE_USB_VID;
|
||
device_info->product_id = D0G_BLE2_PID;
|
||
device_info->product_string = wcsdup( L"Steam Controller" );
|
||
device_info->manufacturer_string = wcsdup( L"Valve Corporation" );
|
||
}
|
||
}
|
||
return root;
|
||
}}
|
||
|
||
int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
|
||
{
|
||
static wchar_t s_wszManufacturer[] = L"Valve Corporation";
|
||
wcsncpy( string, s_wszManufacturer, sizeof(s_wszManufacturer)/sizeof(s_wszManufacturer[0]) );
|
||
return 0;
|
||
}
|
||
|
||
int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
|
||
{
|
||
static wchar_t s_wszProduct[] = L"Steam Controller";
|
||
wcsncpy( string, s_wszProduct, sizeof(s_wszProduct)/sizeof(s_wszProduct[0]) );
|
||
return 0;
|
||
}
|
||
|
||
int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
|
||
{
|
||
static wchar_t s_wszSerial[] = L"12345";
|
||
wcsncpy( string, s_wszSerial, sizeof(s_wszSerial)/sizeof(s_wszSerial[0]) );
|
||
return 0;
|
||
}
|
||
|
||
int HID_API_EXPORT hid_write(hid_device *dev, const unsigned char *data, size_t length)
|
||
{
|
||
HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
|
||
|
||
if ( !device_handle.connected )
|
||
return -1;
|
||
|
||
return [device_handle send_report:data length:length];
|
||
}
|
||
|
||
void HID_API_EXPORT hid_close(hid_device *dev)
|
||
{
|
||
HIDBLEDevice *device_handle = CFBridgingRelease( dev->device_handle );
|
||
|
||
// disable reporting input events on the characteristic
|
||
if ( device_handle.connected ) {
|
||
[device_handle.bleSteamController setNotifyValue:NO forCharacteristic:device_handle.bleCharacteristicInput];
|
||
}
|
||
|
||
free( dev );
|
||
}
|
||
|
||
int HID_API_EXPORT hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
|
||
{
|
||
HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
|
||
|
||
if ( !device_handle.connected )
|
||
return -1;
|
||
|
||
return [device_handle send_feature_report:(hidFeatureReport *)(void *)data];
|
||
}
|
||
|
||
int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
|
||
{
|
||
HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
|
||
|
||
if ( !device_handle.connected )
|
||
return -1;
|
||
|
||
size_t written = [device_handle get_feature_report:data[0] into:data];
|
||
|
||
return written == length-1 ? (int)length : (int)written;
|
||
}
|
||
|
||
int HID_API_EXPORT hid_read(hid_device *dev, unsigned char *data, size_t length)
|
||
{
|
||
HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
|
||
|
||
if ( !device_handle.connected )
|
||
return -1;
|
||
|
||
return hid_read_timeout(dev, data, length, 0);
|
||
}
|
||
|
||
int HID_API_EXPORT hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
|
||
{
|
||
HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
|
||
|
||
if ( !device_handle.connected )
|
||
return -1;
|
||
|
||
if ( milliseconds != 0 )
|
||
{
|
||
NSLog( @"hid_read_timeout with non-zero wait" );
|
||
}
|
||
int result = (int)[device_handle read_input_report:data];
|
||
#if FEATURE_REPORT_LOGGING
|
||
NSLog( @"HIDBLE:hid_read_timeout (%d) [%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x]", result,
|
||
data[1], data[2], data[3], data[4], data[5], data[6],
|
||
data[7], data[8], data[9], data[10], data[11], data[12],
|
||
data[13], data[14], data[15], data[16], data[17], data[18],
|
||
data[19] );
|
||
#endif
|
||
return result;
|
||
}
|
||
|
||
#endif /* SDL_JOYSTICK_HIDAPI */
|