mirror of
https://github.com/Relintai/sdl2_frt.git
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165 lines
4.6 KiB
C
165 lines
4.6 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifdef SDL_FILESYSTEM_UNIX
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_filesystem.h"
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static char *
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readSymLink(const char *path)
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{
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char *retval = NULL;
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ssize_t len = 64;
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ssize_t rc = -1;
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while (1)
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{
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char *ptr = (char *) SDL_realloc(retval, (size_t) len);
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if (ptr == NULL) {
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SDL_OutOfMemory();
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break;
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}
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retval = ptr;
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rc = readlink(path, retval, len);
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if (rc == -1) {
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break; /* not a symlink, i/o error, etc. */
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} else if (rc < len) {
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retval[rc] = '\0'; /* readlink doesn't null-terminate. */
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return retval; /* we're good to go. */
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}
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len *= 2; /* grow buffer, try again. */
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}
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if (retval != NULL) {
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SDL_free(retval);
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}
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return NULL;
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}
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char *
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SDL_GetBasePath(void)
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{
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char *retval = NULL;
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/* is a Linux-style /proc filesystem available? */
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if (access("/proc", F_OK) == 0) {
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retval = readSymLink("/proc/self/exe");
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if (retval == NULL) {
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/* older kernels don't have /proc/self ... try PID version... */
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char path[64];
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const int rc = (int) SDL_snprintf(path, sizeof(path),
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"/proc/%llu/exe",
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(unsigned long long) getpid());
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if ( (rc > 0) && (rc < sizeof(path)) ) {
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retval = readSymLink(path);
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}
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}
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}
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/* If we had access to argv[0] here, we could check it for a path,
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or troll through $PATH looking for it, too. */
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if (retval != NULL) { /* chop off filename. */
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char *ptr = SDL_strrchr(retval, '/');
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if (ptr != NULL) {
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*(ptr+1) = '\0';
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} else { /* shouldn't happen, but just in case... */
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SDL_free(retval);
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retval = NULL;
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}
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}
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if (retval != NULL) {
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/* try to shrink buffer... */
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char *ptr = (char *) SDL_realloc(retval, strlen(retval) + 1);
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if (ptr != NULL)
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retval = ptr; /* oh well if it failed. */
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}
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return retval;
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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/*
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* We use XDG's base directory spec, even if you're not on Linux.
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* This isn't strictly correct, but the results are relatively sane
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* in any case.
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*
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* http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
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*/
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const char *envr = SDL_getenv("XDG_DATA_HOME");
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const char *append = "/";
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char *retval = NULL;
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char *ptr = NULL;
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size_t len = 0;
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if (!envr) {
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/* You end up with "$HOME/.local/share/Game Name 2" */
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envr = SDL_getenv("HOME");
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if (!envr) {
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/* we could take heroic measures with /etc/passwd, but oh well. */
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SDL_SetError("neither XDG_DATA_HOME nor HOME environment is set");
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return NULL;
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}
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append = ".local/share/";
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} /* if */
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len = SDL_strlen(envr) + SDL_strlen(append) + SDL_strlen(app) + 2;
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retval = (char *) SDL_malloc(len);
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if (!retval) {
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_snprintf(retval, len, "%s%s%s/", envr, append, app);
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for (ptr = retval+1; *ptr; ptr++) {
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if (*ptr == '/') {
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*ptr = '\0';
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mkdir(retval, 0700);
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*ptr = '/';
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}
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}
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mkdir(retval, 0700);
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return retval;
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}
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#endif /* SDL_FILESYSTEM_UNIX */
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/* vi: set ts=4 sw=4 expandtab: */
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