Simple Directmedia Layer
Go to file
Sam Lantinga c7a739bef4 Fixed bug 4643 - Append EGL CFLAGS in CheckOpenGLESX11
Danilo Spinella

EGL need -DMESA_EGL_NO_X11_HEADERS in systems without X11 installed. Make CMake checks import EGL CFLAGS.

Relevant bug: https://bugzilla.libsdl.org/show_bug.cgi?id=4243
2020-03-02 15:24:10 -08:00
acinclude
android-project
android-project-ant
build-scripts Updated version to 2.0.12 for release candidate build 2020-03-01 14:58:16 -08:00
cmake Fixed bug 4643 - Append EGL CFLAGS in CheckOpenGLESX11 2020-03-02 15:24:10 -08:00
debian Updated version to 2.0.12 for release candidate build 2020-03-01 14:58:16 -08:00
docs
include Fixed bug 5001 - Feature request: SDL_isupper & SDL_islower 2020-03-02 15:21:07 -08:00
src Fixed bug 5001 - Feature request: SDL_isupper & SDL_islower 2020-03-02 15:21:07 -08:00
test Fixed compile warning 2020-03-02 10:58:08 -08:00
VisualC
VisualC-WinRT
visualtest
wayland-protocols
Xcode Make sure hidapi is built for the release DMG 2020-03-01 18:16:15 -08:00
Xcode-iOS
.hgignore
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Updated version to 2.0.12 for release candidate build 2020-03-01 14:58:16 -08:00
configure Updated configure with change from last commit 2020-03-02 15:14:52 -08:00
configure.ac Prevent Mesa from including X11 headers if X11 is disabled 2020-03-02 15:14:02 -08:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in
Makefile.minimal
Makefile.os2 Updated version to 2.0.12 for release candidate build 2020-03-01 14:58:16 -08:00
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt Updated WhatsNew.txt with SDL 2.0.12 release notes 2020-03-02 11:39:44 -08:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)