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https://github.com/Relintai/sdl2_frt.git
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* 8BitDo N30 Pro 2 * 8BitDo SN30 Gamepad * 8BitDo SN30 Pro+ * 8BitDo Zero 2 * SZMY-POWER PC Gamepad * ThrustMaster eSwap PRO Controller * ZEROPLUS P4 Wired Gamepad In additional, all 8BitDo controllers use SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to have the correct mapping based on user preferences. |
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.. | ||
atomic | ||
audio | ||
core | ||
cpuinfo | ||
dynapi | ||
events | ||
file | ||
filesystem | ||
haptic | ||
hidapi | ||
joystick | ||
libm | ||
loadso | ||
main | ||
power | ||
render | ||
sensor | ||
stdlib | ||
test | ||
thread | ||
timer | ||
video | ||
SDL_assert_c.h | ||
SDL_assert.c | ||
SDL_dataqueue.c | ||
SDL_dataqueue.h | ||
SDL_error_c.h | ||
SDL_error.c | ||
SDL_hints_c.h | ||
SDL_hints.c | ||
SDL_internal.h | ||
SDL_log.c | ||
SDL.c |