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https://github.com/Relintai/sdl2_frt.git
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defd90b6f6
This fixes an issue where an empty cliprect is treated the same as a NULL cliprect, causing the render backends to disable clipping. Also adds a new API, SDL_RenderIsClipEnabled(render) that allows you to differentiate between: - SDL_RenderSetClipRect(render, NULL) - SDL_Rect r = {0,0,0,0}; SDL_RenderSetClipRect(render, &r); Fixes https://bugzilla.libsdl.org/show_bug.cgi?id=2504 |
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gendynapi.pl | ||
SDL_dynapi_overrides.h | ||
SDL_dynapi_procs.h | ||
SDL_dynapi.c | ||
SDL_dynapi.h |