sdl2_frt/src/video/android
Sam Lantinga c086251266 Fixed bug 3128 - Removing all the static variables from android SDLActivity and accompanying JNI calls.
owen

I removed all the static variables from SDLActivity.java

Updated all the SDL_android.c jni calls as well

I added a new function to SDL_android.c/ h
void Android_JNI_SeparateEventsHint(const char* c);

This is called by SDL_androidtouch.c so that this TU doesn't need to call any JNI functions.
2017-08-12 12:24:59 -07:00
..
SDL_androidclipboard.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidclipboard.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidevents.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidevents.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidgl.c Fixed bug 3690 - SDL2 KMS/DRM render context support 2017-08-02 10:22:48 -07:00
SDL_androidgl.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidkeyboard.c Fixed bug 3703 - Missing media keys support on Amazon Fire TV remote control 2017-07-20 10:46:38 -07:00
SDL_androidkeyboard.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidmessagebox.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidmessagebox.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidmouse.c Fixed part of bug 3227 - patch for multiple buttons at the same time not working 2017-08-12 08:06:16 -07:00
SDL_androidmouse.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidtouch.c Fixed bug 3128 - Removing all the static variables from android SDLActivity and accompanying JNI calls. 2017-08-12 12:24:59 -07:00
SDL_androidtouch.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidvideo.c Compile fix for android. 2017-03-14 07:22:08 -07:00
SDL_androidvideo.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_androidwindow.c SDL - add SDL_WINDOW_VULKAN and make Android_CreateWindow only create an EGLSurface when SDL_WINDOW_VULKAN is not present. This makes it so the ANativeWindow* can be used with vkCreateAndroidSurfaceKHR, otherwise it will fail because having both an EGLSurface and VkSurfaceKHR attached to a window is not allowed according to the Vulkan spec: 2017-05-16 06:30:39 -07:00
SDL_androidwindow.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00