Simple Directmedia Layer
Go to file
2017-11-02 10:41:55 -07:00
acinclude
android-project Make SDL fullscreen windows on Android actually fullscreen 2017-11-02 10:41:55 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated Android build tools version, which bumped minimum deployment target to API 14 2017-10-23 23:23:47 -07:00
cmake
debian Updated version to 2.0.7 2017-10-12 08:08:04 -07:00
docs Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
include Fixed bug 3926 - SDL_main export 2017-11-01 17:41:25 -07:00
src Fixed bug 3935 - Not find joysticks if android run 24-48 days. 2017-11-02 08:48:14 -07:00
test Added min/max macros for the sized SDL datatypes 2017-10-16 14:39:56 -07:00
VisualC Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
VisualC-WinRT Added Visual Studio solution files for WinRT projects 2017-10-21 22:26:24 -07:00
visualtest
Xcode Build both 32 and 64-bit architectures in the OSX Framework 2017-10-12 17:21:57 -07:00
Xcode-iOS Updated SDL iOS project for tvOS 2017-10-26 10:49:33 -07:00
.hgignore
Android.mk Removed non-existent files 2017-09-22 08:31:02 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Fixed bug 3882 - cmake fix for osx 2017-10-15 21:07:01 -07:00
configure Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
configure.in Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt Added SDL_AudioStreamFlush() to the list of new audio stream functions 2017-10-20 10:45:38 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)