sdl2_frt/premake/projects/testgamecontroller.lua
Edward Rudd b88ca1b4a6 the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here.
Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here.  Not 5 or 10 depending on the architecture.

More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
2015-02-10 16:28:56 -05:00

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Executable File

-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
testgamecontroller.lua
This file defines the testgamecontroller test project. It depends on the
SDL2main and SDL2 projects. It will not build on iOS or Cygwin.
]]
SDL_project "testgamecontroller"
SDL_kind "ConsoleApp"
SDL_notos "ios|cygwin"
SDL_language "C"
SDL_sourcedir "../test"
SDL_projectLocation "tests"
SDL_projectDependencies { "SDL2main", "SDL2" }
SDL_files { "/testgamecontroller.*" }