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Using this a D-Pad can be mapped to a thumbstick and vice versa. Also added support for inverted axes, improving trigger binding support |
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SDL_dinputjoystick_c.h | ||
SDL_dinputjoystick.c | ||
SDL_mmjoystick.c | ||
SDL_windowsjoystick_c.h | ||
SDL_windowsjoystick.c | ||
SDL_xinputjoystick_c.h | ||
SDL_xinputjoystick.c |