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https://github.com/Relintai/sdl2_frt.git
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b72938c861
An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
33 lines
1.1 KiB
Lua
Executable File
33 lines
1.1 KiB
Lua
Executable File
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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--
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-- This software is provided 'as-is', without any express or implied
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-- warranty. In no event will the authors be held liable for any damages
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-- arising from the use of this software.
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--
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-- Permission is granted to anyone to use this software for any purpose,
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-- including commercial applications, and to alter it and redistribute it
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-- freely.
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--
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-- Meta-build system using premake created and maintained by
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-- Benjamin Henning <b.henning@digipen.edu>
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--[[
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testshape.lua
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This file defines the testshape test project. It depends on the SDL2main
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and SDL2 projects. It will not build on iOS or Cygwin. This project has a
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unique SDL_copy directive, since it copies from a subdirectory and it copies
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all the files of a specific type.
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]]
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SDL_project "testshape"
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SDL_kind "ConsoleApp"
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SDL_notos "ios|cygwin"
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SDL_language "C"
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SDL_sourcedir "../test"
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SDL_projectLocation "tests"
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-- a list of items to copy from the sourcedir to the destination
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SDL_copy { "shapes/*.bmp" }
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SDL_projectDependencies { "SDL2main", "SDL2" }
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SDL_files { "/testshape.*" }
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