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Mark Callow The attached patch does the following for the X11 and Windows platforms, the only ones where SDL attempts to use context_create_es_profile: - Adds SDL_HINT_OPENGL_ES_DRIVER by which the application can say to use the OpenGL ES driver & EGL rather than the Open GL driver. (For bug #2570) - Adds code to {WIN,X11}_GL_InitExtensions to determine the maximum OpenGL ES version supported by the OpenGL driver (for bug #3145) - Modifies the test that determines whether to use the OpenGL driver or the real OpenGL ES driver to take into account the hint, the requested and supported ES version and whether ES 1.X is being requested. (For bug #2570 & bug #3145) - Enables the testgles2 test for __WINDOWS__ and __LINUX__ and adds the test to the VisualC projects. With the fix in place I have run testdraw2, testgl and testgles2 without any issues and have run my own apps that use OpenGL, OpenGL ES 3 and OpenGL ES 1.1. |
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.. | ||
emscripten | ||
nacl | ||
shapes | ||
acinclude.m4 | ||
aclocal.m4 | ||
autogen.sh | ||
axis.bmp | ||
button.bmp | ||
checkkeys.c | ||
configure | ||
configure.in | ||
controllermap.bmp | ||
controllermap.c | ||
COPYING | ||
gcc-fat.sh | ||
icon.bmp | ||
loopwave.c | ||
loopwavequeue.c | ||
Makefile.in | ||
moose.dat | ||
picture.xbm | ||
README | ||
relative_mode.markdown | ||
sample.bmp | ||
sample.wav | ||
testatomic.c | ||
testaudiocapture.c | ||
testaudiohotplug.c | ||
testaudioinfo.c | ||
testautomation_audio.c | ||
testautomation_clipboard.c | ||
testautomation_events.c | ||
testautomation_hints.c | ||
testautomation_keyboard.c | ||
testautomation_main.c | ||
testautomation_mouse.c | ||
testautomation_pixels.c | ||
testautomation_platform.c | ||
testautomation_rect.c | ||
testautomation_render.c | ||
testautomation_rwops.c | ||
testautomation_sdltest.c | ||
testautomation_stdlib.c | ||
testautomation_suites.h | ||
testautomation_surface.c | ||
testautomation_syswm.c | ||
testautomation_timer.c | ||
testautomation_video.c | ||
testautomation.c | ||
testbounds.c | ||
testcustomcursor.c | ||
testdisplayinfo.c | ||
testdraw2.c | ||
testdrawchessboard.c | ||
testdropfile.c | ||
testerror.c | ||
testfile.c | ||
testfilesystem.c | ||
testgamecontroller.c | ||
testgesture.c | ||
testgl2.c | ||
testgles2.c | ||
testgles.c | ||
testhaptic.c | ||
testhittesting.c | ||
testhotplug.c | ||
testiconv.c | ||
testime.c | ||
testintersections.c | ||
testjoystick.c | ||
testkeys.c | ||
testloadso.c | ||
testlock.c | ||
testmessage.c | ||
testmultiaudio.c | ||
testnative.c | ||
testnative.h | ||
testnativecocoa.m | ||
testnativew32.c | ||
testnativex11.c | ||
testoverlay2.c | ||
testplatform.c | ||
testpower.c | ||
testqsort.c | ||
testrelative.c | ||
testrendercopyex.c | ||
testrendertarget.c | ||
testresample.c | ||
testrumble.c | ||
testscale.c | ||
testsem.c | ||
testshader.c | ||
testshape.c | ||
testsprite2.c | ||
testspriteminimal.c | ||
teststreaming.c | ||
testthread.c | ||
testtimer.c | ||
testver.c | ||
testviewport.c | ||
testwm2.c | ||
torturethread.c | ||
utf8.txt |
These are test programs for the SDL library: checkkeys Watch the key events to check the keyboard loopwave Audio test -- loop playing a WAV file loopwavequeue Audio test -- loop playing a WAV file with SDL_QueueAudio testaudioinfo Lists audio device capabilities testerror Tests multi-threaded error handling testfile Tests RWops layer testgl2 A very simple example of using OpenGL with SDL testiconv Tests international string conversion testjoystick List joysticks and watch joystick events testkeys List the available keyboard keys testloadso Tests the loadable library layer testlock Hacked up test of multi-threading and locking testmultiaudio Tests using several audio devices testoverlay2 Tests the overlay flickering/scaling during playback. testplatform Tests types, endianness and cpu capabilities testsem Tests SDL's semaphore implementation testshape Tests shaped windows testsprite2 Example of fast sprite movement on the screen testthread Hacked up test of multi-threading testtimer Test the timer facilities testver Check the version and dynamic loading and endianness testwm2 Test window manager -- title, icon, events torturethread Simple test for thread creation/destruction controllermap Useful to generate Game Controller API compatible maps This directory contains sample.wav, which is a sample from Will Provost's song, The Living Proof: From the album The Living Proof Publisher: 5 Guys Named Will Copyright 1996 Will Provost You can get a copy of the full song (and album!) from iTunes... https://itunes.apple.com/us/album/the-living-proof/id4153978 or Amazon... http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH Thanks to Will for permitting us to distribute this sample with SDL!