mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-29 20:27:12 +01:00
453 lines
13 KiB
C
453 lines
13 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "./SDL_internal.h"
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#if defined(__WIN32__) || defined(__WINRT__)
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#include "core/windows/SDL_windows.h"
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#endif
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/* Simple log messages in SDL */
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#include "SDL_error.h"
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#include "SDL_log.h"
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#if HAVE_STDIO_H
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#include <stdio.h>
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#endif
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#if defined(__ANDROID__)
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#include <android/log.h>
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#endif
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#define DEFAULT_PRIORITY SDL_LOG_PRIORITY_CRITICAL
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#define DEFAULT_ASSERT_PRIORITY SDL_LOG_PRIORITY_WARN
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#define DEFAULT_APPLICATION_PRIORITY SDL_LOG_PRIORITY_INFO
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#define DEFAULT_TEST_PRIORITY SDL_LOG_PRIORITY_VERBOSE
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typedef struct SDL_LogLevel
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{
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int category;
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SDL_LogPriority priority;
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struct SDL_LogLevel *next;
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} SDL_LogLevel;
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/* The default log output function */
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static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, const char *message);
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static SDL_LogLevel *SDL_loglevels;
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static SDL_LogPriority SDL_default_priority = DEFAULT_PRIORITY;
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static SDL_LogPriority SDL_assert_priority = DEFAULT_ASSERT_PRIORITY;
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static SDL_LogPriority SDL_application_priority = DEFAULT_APPLICATION_PRIORITY;
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static SDL_LogPriority SDL_test_priority = DEFAULT_TEST_PRIORITY;
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static SDL_LogOutputFunction SDL_log_function = SDL_LogOutput;
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static void *SDL_log_userdata = NULL;
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static const char *SDL_priority_prefixes[SDL_NUM_LOG_PRIORITIES] = {
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NULL,
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"VERBOSE",
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"DEBUG",
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"INFO",
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"WARN",
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"ERROR",
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"CRITICAL"
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};
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#ifdef __ANDROID__
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static const char *SDL_category_prefixes[SDL_LOG_CATEGORY_RESERVED1] = {
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"APP",
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"ERROR",
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"SYSTEM",
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"AUDIO",
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"VIDEO",
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"RENDER",
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"INPUT"
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};
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static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = {
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ANDROID_LOG_UNKNOWN,
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ANDROID_LOG_VERBOSE,
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ANDROID_LOG_DEBUG,
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ANDROID_LOG_INFO,
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ANDROID_LOG_WARN,
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ANDROID_LOG_ERROR,
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ANDROID_LOG_FATAL
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};
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#endif /* __ANDROID__ */
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void
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SDL_LogSetAllPriority(SDL_LogPriority priority)
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{
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SDL_LogLevel *entry;
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for (entry = SDL_loglevels; entry; entry = entry->next) {
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entry->priority = priority;
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}
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SDL_default_priority = priority;
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SDL_assert_priority = priority;
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SDL_application_priority = priority;
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}
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void
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SDL_LogSetPriority(int category, SDL_LogPriority priority)
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{
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SDL_LogLevel *entry;
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for (entry = SDL_loglevels; entry; entry = entry->next) {
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if (entry->category == category) {
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entry->priority = priority;
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return;
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}
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}
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/* Create a new entry */
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entry = (SDL_LogLevel *)SDL_malloc(sizeof(*entry));
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if (entry) {
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entry->category = category;
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entry->priority = priority;
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entry->next = SDL_loglevels;
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SDL_loglevels = entry;
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}
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}
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SDL_LogPriority
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SDL_LogGetPriority(int category)
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{
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SDL_LogLevel *entry;
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for (entry = SDL_loglevels; entry; entry = entry->next) {
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if (entry->category == category) {
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return entry->priority;
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}
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}
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if (category == SDL_LOG_CATEGORY_TEST) {
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return SDL_test_priority;
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} else if (category == SDL_LOG_CATEGORY_APPLICATION) {
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return SDL_application_priority;
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} else if (category == SDL_LOG_CATEGORY_ASSERT) {
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return SDL_assert_priority;
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} else {
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return SDL_default_priority;
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}
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}
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void
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SDL_LogResetPriorities(void)
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{
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SDL_LogLevel *entry;
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while (SDL_loglevels) {
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entry = SDL_loglevels;
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SDL_loglevels = entry->next;
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SDL_free(entry);
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}
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SDL_default_priority = DEFAULT_PRIORITY;
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SDL_assert_priority = DEFAULT_ASSERT_PRIORITY;
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SDL_application_priority = DEFAULT_APPLICATION_PRIORITY;
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SDL_test_priority = DEFAULT_TEST_PRIORITY;
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}
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void
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SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, fmt, ap);
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va_end(ap);
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}
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void
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SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_VERBOSE, fmt, ap);
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va_end(ap);
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}
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void
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SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_DEBUG, fmt, ap);
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va_end(ap);
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}
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void
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SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_INFO, fmt, ap);
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va_end(ap);
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}
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void
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SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_WARN, fmt, ap);
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va_end(ap);
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}
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void
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SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_ERROR, fmt, ap);
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va_end(ap);
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}
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void
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SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_CRITICAL, fmt, ap);
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va_end(ap);
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}
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void
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SDL_LogMessage(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, priority, fmt, ap);
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va_end(ap);
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}
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#ifdef __ANDROID__
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static const char *
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GetCategoryPrefix(int category)
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{
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if (category < SDL_LOG_CATEGORY_RESERVED1) {
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return SDL_category_prefixes[category];
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}
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if (category < SDL_LOG_CATEGORY_CUSTOM) {
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return "RESERVED";
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}
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return "CUSTOM";
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}
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#endif /* __ANDROID__ */
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void
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SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va_list ap)
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{
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char *message;
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size_t len;
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/* Nothing to do if we don't have an output function */
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if (!SDL_log_function) {
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return;
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}
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/* Make sure we don't exceed array bounds */
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if ((int)priority < 0 || priority >= SDL_NUM_LOG_PRIORITIES) {
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return;
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}
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/* See if we want to do anything with this message */
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if (priority < SDL_LogGetPriority(category)) {
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return;
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}
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/* !!! FIXME: why not just "char message[SDL_MAX_LOG_MESSAGE];" ? */
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message = SDL_stack_alloc(char, SDL_MAX_LOG_MESSAGE);
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if (!message) {
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return;
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}
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SDL_vsnprintf(message, SDL_MAX_LOG_MESSAGE, fmt, ap);
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/* Chop off final endline. */
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len = SDL_strlen(message);
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if ((len > 0) && (message[len-1] == '\n')) {
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message[--len] = '\0';
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if ((len > 0) && (message[len-1] == '\r')) { /* catch "\r\n", too. */
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message[--len] = '\0';
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}
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}
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SDL_log_function(SDL_log_userdata, category, priority, message);
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SDL_stack_free(message);
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}
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#if defined(__WIN32__) && !defined(HAVE_STDIO_H) && !defined(__WINRT__)
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/* Flag tracking the attachment of the console: 0=unattached, 1=attached to a console, 2=attached to a file, -1=error */
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static int consoleAttached = 0;
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/* Handle to stderr output of console. */
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static HANDLE stderrHandle = NULL;
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#endif
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static void SDLCALL
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SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
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const char *message)
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{
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#if defined(__WIN32__) || defined(__WINRT__)
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/* Way too many allocations here, urgh */
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/* Note: One can't call SDL_SetError here, since that function itself logs. */
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{
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char *output;
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size_t length;
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LPTSTR tstr;
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SDL_bool isstack;
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#if !defined(HAVE_STDIO_H) && !defined(__WINRT__)
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BOOL attachResult;
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DWORD attachError;
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unsigned long charsWritten;
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DWORD consoleMode;
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/* Maybe attach console and get stderr handle */
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if (consoleAttached == 0) {
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attachResult = AttachConsole(ATTACH_PARENT_PROCESS);
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if (!attachResult) {
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attachError = GetLastError();
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if (attachError == ERROR_INVALID_HANDLE) {
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/* This is expected when running from Visual Studio */
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/*OutputDebugString(TEXT("Parent process has no console\r\n"));*/
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consoleAttached = -1;
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} else if (attachError == ERROR_GEN_FAILURE) {
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OutputDebugString(TEXT("Could not attach to console of parent process\r\n"));
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consoleAttached = -1;
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} else if (attachError == ERROR_ACCESS_DENIED) {
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/* Already attached */
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consoleAttached = 1;
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} else {
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OutputDebugString(TEXT("Error attaching console\r\n"));
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consoleAttached = -1;
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}
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} else {
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/* Newly attached */
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consoleAttached = 1;
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}
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if (consoleAttached == 1) {
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stderrHandle = GetStdHandle(STD_ERROR_HANDLE);
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if (GetConsoleMode(stderrHandle, &consoleMode) == 0) {
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/* WriteConsole fails if the output is redirected to a file. Must use WriteFile instead. */
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consoleAttached = 2;
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}
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}
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}
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#endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) */
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length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1 + 1;
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output = SDL_small_alloc(char, length, &isstack);
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SDL_snprintf(output, length, "%s: %s\r\n", SDL_priority_prefixes[priority], message);
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tstr = WIN_UTF8ToString(output);
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/* Output to debugger */
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OutputDebugString(tstr);
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#if !defined(HAVE_STDIO_H) && !defined(__WINRT__)
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/* Screen output to stderr, if console was attached. */
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if (consoleAttached == 1) {
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if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) {
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OutputDebugString(TEXT("Error calling WriteConsole\r\n"));
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if (GetLastError() == ERROR_NOT_ENOUGH_MEMORY) {
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OutputDebugString(TEXT("Insufficient heap memory to write message\r\n"));
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}
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}
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} else if (consoleAttached == 2) {
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if (!WriteFile(stderrHandle, output, lstrlenA(output), &charsWritten, NULL)) {
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OutputDebugString(TEXT("Error calling WriteFile\r\n"));
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}
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}
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#endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) */
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SDL_free(tstr);
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SDL_small_free(output, isstack);
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}
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#elif defined(__ANDROID__)
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{
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char tag[32];
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SDL_snprintf(tag, SDL_arraysize(tag), "SDL/%s", GetCategoryPrefix(category));
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__android_log_write(SDL_android_priority[priority], tag, message);
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}
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#elif defined(__APPLE__) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT))
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/* Technically we don't need Cocoa/UIKit, but that's where this function is defined for now.
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*/
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extern void SDL_NSLog(const char *text);
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{
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char *text;
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/* !!! FIXME: why not just "char text[SDL_MAX_LOG_MESSAGE];" ? */
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text = SDL_stack_alloc(char, SDL_MAX_LOG_MESSAGE);
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if (text) {
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SDL_snprintf(text, SDL_MAX_LOG_MESSAGE, "%s: %s", SDL_priority_prefixes[priority], message);
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SDL_NSLog(text);
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SDL_stack_free(text);
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return;
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}
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}
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#elif defined(__PSP__)
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{
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FILE* pFile;
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pFile = fopen ("SDL_Log.txt", "a");
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fprintf(pFile, "%s: %s\n", SDL_priority_prefixes[priority], message);
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fclose (pFile);
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}
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#endif
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#if HAVE_STDIO_H
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fprintf(stderr, "%s: %s\n", SDL_priority_prefixes[priority], message);
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#if __NACL__
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fflush(stderr);
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#endif
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#endif
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}
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void
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SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata)
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{
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if (callback) {
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*callback = SDL_log_function;
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}
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if (userdata) {
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*userdata = SDL_log_userdata;
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}
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}
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void
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SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata)
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{
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SDL_log_function = callback;
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SDL_log_userdata = userdata;
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}
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/* vi: set ts=4 sw=4 expandtab: */
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