sdl2_frt/include
Sam Lantinga 54748a39be Fixed bug 4890 - Add hint for SDL that the graphics context is externally managed
Aaron Barany

Add SDL_HINT_VIDEO_EXTERNAL_CONTEXT hint to notify SDL that the graphics context is external. This disables the automatic context save/restore behavior on Android and avoids using OpenGL by default when SDL_WINDOW_VUKLAN isn't set.

When the application wishes to manage the OpenGL contexts on Android, this avoids cases where SDL unbinds the context and creates new contexts, which can interfere with the application's operation.

When using Vulkan and Metal renderer implementations, this avoids SDL forcing OpenGL to be enabled on certain platforms. While using the SDL_WINDOW_VULKAN flag can be used to achieve the same thing, it also causes Vulkan to be loaded. If the application uses Vulkan directly, this is not necessary, and fails window creation when using Metal due to Vulkan not being present. (assuming MoltenVK isn't installed)
2019-12-08 11:33:06 -08:00
..
begin_code.h Fixed bug 4641 - clang and clang-cl builds on windows create -Wpragma-pack warnings 2019-06-10 08:46:20 -07:00
close_code.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_assert.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_atomic.h Fixed memory barrier macro check so it isn't quite so fragile 2019-06-30 23:58:31 -07:00
SDL_audio.h Fixed bug 3894 - Fuzzing crashes for SDL_LoadWAV 2019-06-08 19:02:42 -07:00
SDL_bits.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_blendmode.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_clipboard.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_android.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_iphoneos.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_macosx.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_minimal.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_os2.h updated os/2 config file 2019-11-21 11:33:50 +03:00
SDL_config_pandora.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_psp.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_windows.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_winrt.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_wiz.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config.h.cmake CMakeLists.txt: add several missing function checks for unix case. 2019-11-21 10:33:56 +03:00
SDL_config.h.in Improved XInput VID/PID detection and added SDL_wcsstr() and SDL_wcsncmp() 2019-11-20 16:42:50 -08:00
SDL_copying.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_cpuinfo.h ARM: Create configure option --enable-arm-simd to govern assembly optimizations 2019-10-24 21:12:08 -04:00
SDL_egl.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_endian.h SDL_endian.h: Use endian.h for OpenBSD. 2019-10-21 22:22:28 +03:00
SDL_error.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_events.h Fixed a comment typo (thanks, Dominus!). 2019-11-01 04:32:44 -04:00
SDL_filesystem.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_gamecontroller.h SDL_gamecontroller.h: remove comma at end of enumerator list 2019-11-23 03:28:02 +03:00
SDL_gesture.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_haptic.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_hints.h Fixed bug 4890 - Add hint for SDL that the graphics context is externally managed 2019-12-08 11:33:06 -08:00
SDL_joystick.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_keyboard.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_keycode.h Remove 'Enum' suffixes (bug 4813) 2019-10-11 06:18:24 +02:00
SDL_loadso.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_log.h Remove 'Enum' suffixes (bug 4813) 2019-10-11 06:18:24 +02:00
SDL_main.h Fixed building with C++ 2019-03-19 10:59:41 -07:00
SDL_messagebox.h SDL_messagebox.h: remove comma at end of enumerator list 2019-09-22 21:41:20 +03:00
SDL_metal.h Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 2019-08-05 12:35:32 -03:00
SDL_mouse.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_mutex.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_name.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_opengl_glext.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_opengl.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_opengles2.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_opengles.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_pixels.h Added SDL_PIXELFORMAT_BGR444 2019-11-02 22:58:52 +00:00
SDL_platform.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_power.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_quit.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_rect.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_render.h Added a helper function SDL_LockTextureToSurface() 2019-09-30 20:58:44 +02:00
SDL_revision.h revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
SDL_rwops.h Fixed bug 4526 - replace SDL_RW* macros with functions for using in bindings 2019-06-08 17:43:23 -07:00
SDL_scancode.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_sensor.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_shape.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_stdinc.h Improved XInput VID/PID detection and added SDL_wcsstr() and SDL_wcsncmp() 2019-11-20 16:42:50 -08:00
SDL_surface.h Rename surface aligned memory flag to SDL_SIMD_ALIGNED 2019-02-04 08:34:24 +01:00
SDL_system.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_syswm.h haiku: Implement message box for Haiku 2019-11-11 16:44:40 -05:00
SDL_test_assert.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_common.h test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
SDL_test_compare.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_crc32.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_font.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_fuzzer.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_harness.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_images.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_log.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_md5.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_memory.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_random.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_thread.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_timer.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_touch.h Add hint SDL_HINT_MOUSE_TOUCH_EVENTS for mouse events to generate touch events 2019-04-04 16:51:50 +02:00
SDL_types.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_version.h Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
SDL_video.h include: Removed a FIXME comment. 2019-10-15 14:17:32 -04:00
SDL_vulkan.h Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically 2019-06-11 18:13:46 -07:00
SDL.h Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 2019-08-05 12:35:32 -03:00