mirror of
https://github.com/Relintai/sdl2_frt.git
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1685 lines
66 KiB
C
1685 lines
66 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_DINPUT
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/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de
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* A. Formiga's WINMM driver.
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*
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* Hats and sliders are completely untested; the app I'm writing this for mostly
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* doesn't use them and I don't own any joysticks with them.
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*
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* We don't bother to use event notification here. It doesn't seem to work
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* with polled devices, and it's fine to call IDirectInputDevice8_GetDeviceData and
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* let it return 0 events. */
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#include "SDL_error.h"
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#include "SDL_assert.h"
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#include "SDL_events.h"
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#include "SDL_thread.h"
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#include "SDL_timer.h"
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#include "SDL_mutex.h"
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#include "SDL_events.h"
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#include "SDL_hints.h"
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#include "SDL_joystick.h"
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#include "../SDL_sysjoystick.h"
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#if !SDL_EVENTS_DISABLED
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#include "../../events/SDL_events_c.h"
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#endif
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#include "../../core/windows/SDL_windows.h"
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#define INITGUID /* Only set here, if set twice will cause mingw32 to break. */
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#include "SDL_dxjoystick_c.h"
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#if SDL_HAPTIC_DINPUT
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#include "../../haptic/windows/SDL_syshaptic_c.h" /* For haptic hot plugging */
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#endif
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#ifndef DIDFT_OPTIONAL
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#define DIDFT_OPTIONAL 0x80000000
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#endif
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DEFINE_GUID(GUID_DEVINTERFACE_HID, 0x4D1E55B2L, 0xF16F, 0x11CF, 0x88, 0xCB, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30);
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#define INPUT_QSIZE 32 /* Buffer up to 32 input messages */
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#define AXIS_MIN -32768 /* minimum value for axis coordinate */
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#define AXIS_MAX 32767 /* maximum value for axis coordinate */
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#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/100) /* 1% motion */
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/* external variables referenced. */
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extern HWND SDL_HelperWindow;
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/* local variables */
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static SDL_bool coinitialized = SDL_FALSE;
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static LPDIRECTINPUT8 dinput = NULL;
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static SDL_bool s_bDeviceAdded = SDL_FALSE;
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static SDL_bool s_bDeviceRemoved = SDL_FALSE;
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static SDL_JoystickID s_nInstanceID = -1;
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static SDL_cond *s_condJoystickThread = NULL;
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static SDL_mutex *s_mutexJoyStickEnum = NULL;
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static SDL_Thread *s_threadJoystick = NULL;
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static SDL_bool s_bJoystickThreadQuit = SDL_FALSE;
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static SDL_bool s_bXInputEnabled = SDL_TRUE;
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XInputGetState_t SDL_XInputGetState = NULL;
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XInputSetState_t SDL_XInputSetState = NULL;
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XInputGetCapabilities_t SDL_XInputGetCapabilities = NULL;
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DWORD SDL_XInputVersion = 0;
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static HANDLE s_pXInputDLL = 0;
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static int s_XInputDLLRefCount = 0;
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int
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WIN_LoadXInputDLL(void)
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{
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DWORD version = 0;
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if (s_pXInputDLL) {
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SDL_assert(s_XInputDLLRefCount > 0);
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s_XInputDLLRefCount++;
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return 0; /* already loaded */
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}
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version = (1 << 16) | 4;
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s_pXInputDLL = LoadLibrary( L"XInput1_4.dll" ); /* 1.4 Ships with Windows 8. */
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if (!s_pXInputDLL) {
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version = (1 << 16) | 3;
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s_pXInputDLL = LoadLibrary( L"XInput1_3.dll" ); /* 1.3 Ships with Vista and Win7, can be installed as a redistributable component. */
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}
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if (!s_pXInputDLL) {
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s_pXInputDLL = LoadLibrary( L"bin\\XInput1_3.dll" );
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}
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if (!s_pXInputDLL) {
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return -1;
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}
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SDL_assert(s_XInputDLLRefCount == 0);
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SDL_XInputVersion = version;
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s_XInputDLLRefCount = 1;
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/* 100 is the ordinal for _XInputGetStateEx, which returns the same struct as XinputGetState, but with extra data in wButtons for the guide button, we think... */
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SDL_XInputGetState = (XInputGetState_t)GetProcAddress( (HMODULE)s_pXInputDLL, (LPCSTR)100 );
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SDL_XInputSetState = (XInputSetState_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputSetState" );
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SDL_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputGetCapabilities" );
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if ( !SDL_XInputGetState || !SDL_XInputSetState || !SDL_XInputGetCapabilities ) {
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WIN_UnloadXInputDLL();
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return -1;
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}
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return 0;
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}
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void
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WIN_UnloadXInputDLL(void)
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{
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if ( s_pXInputDLL ) {
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SDL_assert(s_XInputDLLRefCount > 0);
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if (--s_XInputDLLRefCount == 0) {
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FreeLibrary( s_pXInputDLL );
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s_pXInputDLL = NULL;
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}
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} else {
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SDL_assert(s_XInputDLLRefCount == 0);
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}
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}
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extern HRESULT(WINAPI * DInputCreate) (HINSTANCE hinst, DWORD dwVersion,
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LPDIRECTINPUT * ppDI,
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LPUNKNOWN punkOuter);
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struct JoyStick_DeviceData_
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{
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SDL_JoystickGUID guid;
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DIDEVICEINSTANCE dxdevice;
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char *joystickname;
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Uint8 send_add_event;
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SDL_JoystickID nInstanceID;
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SDL_bool bXInputDevice;
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Uint8 XInputUserId;
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struct JoyStick_DeviceData_ *pNext;
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};
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typedef struct JoyStick_DeviceData_ JoyStick_DeviceData;
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static JoyStick_DeviceData *SYS_Joystick; /* array to hold joystick ID values */
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/* local prototypes */
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static int SetDIerror(const char *function, HRESULT code);
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static BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE *
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pdidInstance, VOID * pContext);
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static BOOL CALLBACK EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev,
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LPVOID pvRef);
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static void SortDevObjects(SDL_Joystick *joystick);
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static Uint8 TranslatePOV(DWORD value);
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static int SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis,
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Sint16 value);
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static int SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat,
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Uint8 value);
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static int SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick,
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Uint8 button, Uint8 state);
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/* Taken from Wine - Thanks! */
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DIOBJECTDATAFORMAT dfDIJoystick2[] = {
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{ &GUID_XAxis,DIJOFS_X,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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{ &GUID_YAxis,DIJOFS_Y,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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{ &GUID_ZAxis,DIJOFS_Z,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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{ &GUID_RxAxis,DIJOFS_RX,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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{ &GUID_RyAxis,DIJOFS_RY,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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{ &GUID_RzAxis,DIJOFS_RZ,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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{ &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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{ &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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{ &GUID_POV,DIJOFS_POV(0),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
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{ &GUID_POV,DIJOFS_POV(1),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
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{ &GUID_POV,DIJOFS_POV(2),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
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{ &GUID_POV,DIJOFS_POV(3),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(0),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(1),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(2),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(3),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(4),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(5),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(6),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(7),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(8),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(9),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(10),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(11),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(12),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(13),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(14),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(15),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(16),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(17),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(18),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(19),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(20),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(21),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(22),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(23),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(24),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(25),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(26),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(27),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(28),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(29),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(30),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(31),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(32),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(33),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(34),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(35),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(36),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(37),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(38),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(39),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(40),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(41),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(42),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(43),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(44),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(45),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(46),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(47),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(48),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(49),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(50),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(51),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(52),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(53),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(54),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(55),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(56),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(57),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(58),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(59),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(60),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(61),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(62),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(63),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(64),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(65),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(66),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(67),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(68),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(69),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(70),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(71),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(72),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(73),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(74),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(75),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(76),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(77),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(78),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(79),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(80),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(81),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(82),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(83),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(84),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(85),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(86),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(87),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(88),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(89),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(90),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(91),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(92),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(93),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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{ NULL,DIJOFS_BUTTON(94),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(95),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(96),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(97),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(98),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(99),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(100),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(101),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(102),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(103),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(104),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(105),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(106),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(107),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(108),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(109),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(110),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(111),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(112),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(113),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(114),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(115),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(116),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(117),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(118),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(119),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(120),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(121),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(122),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(123),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(124),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(125),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(126),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ NULL,DIJOFS_BUTTON(127),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lVX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lVY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lVZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lVRx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lVRy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lVRz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglVSlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglVSlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lAX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lAY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lAZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lARx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lARy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lARz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglASlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglASlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lFX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lFY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lFZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lFRx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lFRy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lFRz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglFSlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
{ &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglFSlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
|
|
};
|
|
|
|
const DIDATAFORMAT c_dfDIJoystick2 = {
|
|
sizeof(DIDATAFORMAT),
|
|
sizeof(DIOBJECTDATAFORMAT),
|
|
DIDF_ABSAXIS,
|
|
sizeof(DIJOYSTATE2),
|
|
SDL_arraysize(dfDIJoystick2),
|
|
dfDIJoystick2
|
|
};
|
|
|
|
|
|
/* Convert a DirectInput return code to a text message */
|
|
static int
|
|
SetDIerror(const char *function, HRESULT code)
|
|
{
|
|
/*
|
|
return SDL_SetError("%s() [%s]: %s", function,
|
|
DXGetErrorString9A(code), DXGetErrorDescription9A(code));
|
|
*/
|
|
return SDL_SetError("%s() DirectX error %d", function, code);
|
|
}
|
|
|
|
|
|
#define SAFE_RELEASE(p) \
|
|
{ \
|
|
if (p) { \
|
|
(p)->lpVtbl->Release((p)); \
|
|
(p) = 0; \
|
|
} \
|
|
}
|
|
|
|
DEFINE_GUID(IID_ValveStreamingGamepad, MAKELONG( 0x28DE, 0x11FF ),0x0000,0x0000,0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44);
|
|
DEFINE_GUID(IID_X360WiredGamepad, MAKELONG( 0x045E, 0x02A1 ),0x0000,0x0000,0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44);
|
|
DEFINE_GUID(IID_X360WirelessGamepad, MAKELONG( 0x045E, 0x028E ),0x0000,0x0000,0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44);
|
|
|
|
static PRAWINPUTDEVICELIST SDL_RawDevList = NULL;
|
|
static UINT SDL_RawDevListCount = 0;
|
|
|
|
static SDL_bool
|
|
SDL_IsXInputDevice( const GUID* pGuidProductFromDirectInput )
|
|
{
|
|
static const GUID *s_XInputProductGUID[] = {
|
|
&IID_ValveStreamingGamepad,
|
|
&IID_X360WiredGamepad, /* Microsoft's wired X360 controller for Windows. */
|
|
&IID_X360WirelessGamepad /* Microsoft's wireless X360 controller for Windows. */
|
|
};
|
|
|
|
size_t iDevice;
|
|
UINT i;
|
|
|
|
if (!s_bXInputEnabled) {
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
/* Check for well known XInput device GUIDs */
|
|
/* This lets us skip RAWINPUT for popular devices. Also, we need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list. */
|
|
for ( iDevice = 0; iDevice < SDL_arraysize(s_XInputProductGUID); ++iDevice ) {
|
|
if (SDL_memcmp(pGuidProductFromDirectInput, s_XInputProductGUID[iDevice], sizeof(GUID)) == 0) {
|
|
return SDL_TRUE;
|
|
}
|
|
}
|
|
|
|
/* Go through RAWINPUT (WinXP and later) to find HID devices. */
|
|
/* Cache this if we end up using it. */
|
|
if (SDL_RawDevList == NULL) {
|
|
if ((GetRawInputDeviceList(NULL, &SDL_RawDevListCount, sizeof (RAWINPUTDEVICELIST)) == -1) || (!SDL_RawDevListCount)) {
|
|
return SDL_FALSE; /* oh well. */
|
|
}
|
|
|
|
SDL_RawDevList = (PRAWINPUTDEVICELIST) SDL_malloc(sizeof (RAWINPUTDEVICELIST) * SDL_RawDevListCount);
|
|
if (SDL_RawDevList == NULL) {
|
|
SDL_OutOfMemory();
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
if (GetRawInputDeviceList(SDL_RawDevList, &SDL_RawDevListCount, sizeof (RAWINPUTDEVICELIST)) == -1) {
|
|
SDL_free(SDL_RawDevList);
|
|
SDL_RawDevList = NULL;
|
|
return SDL_FALSE; /* oh well. */
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < SDL_RawDevListCount; i++) {
|
|
RID_DEVICE_INFO rdi;
|
|
char devName[128];
|
|
UINT rdiSize = sizeof (rdi);
|
|
UINT nameSize = SDL_arraysize(devName);
|
|
|
|
rdi.cbSize = sizeof (rdi);
|
|
if ( (SDL_RawDevList[i].dwType == RIM_TYPEHID) &&
|
|
(GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != ((UINT)-1)) &&
|
|
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == ((LONG)pGuidProductFromDirectInput->Data1)) &&
|
|
(GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICENAME, devName, &nameSize) != ((UINT)-1)) &&
|
|
(SDL_strstr(devName, "IG_") != NULL) ) {
|
|
return SDL_TRUE;
|
|
}
|
|
}
|
|
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
|
|
static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
|
|
|
|
/* windowproc for our joystick detect thread message only window, to detect any USB device addition/removal
|
|
*/
|
|
LRESULT CALLBACK SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
|
|
switch (message) {
|
|
case WM_DEVICECHANGE:
|
|
switch (wParam) {
|
|
case DBT_DEVICEARRIVAL:
|
|
if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
|
|
s_bWindowsDeviceChanged = SDL_TRUE;
|
|
}
|
|
break;
|
|
case DBT_DEVICEREMOVECOMPLETE:
|
|
if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
|
|
s_bWindowsDeviceChanged = SDL_TRUE;
|
|
}
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
return DefWindowProc (hwnd, message, wParam, lParam);
|
|
}
|
|
|
|
|
|
DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, \
|
|
0xC0, 0x4F, 0xB9, 0x51, 0xED);
|
|
|
|
/* Function/thread to scan the system for joysticks.
|
|
*/
|
|
static int
|
|
SDL_JoystickThread(void *_data)
|
|
{
|
|
HWND messageWindow = 0;
|
|
HDEVNOTIFY hNotify = 0;
|
|
DEV_BROADCAST_DEVICEINTERFACE dbh;
|
|
SDL_bool bOpenedXInputDevices[SDL_XINPUT_MAX_DEVICES];
|
|
WNDCLASSEX wincl;
|
|
|
|
SDL_zero(bOpenedXInputDevices);
|
|
|
|
WIN_CoInitialize();
|
|
|
|
SDL_memset( &wincl, 0x0, sizeof(wincl) );
|
|
wincl.hInstance = GetModuleHandle( NULL );
|
|
wincl.lpszClassName = L"Message";
|
|
wincl.lpfnWndProc = SDL_PrivateJoystickDetectProc; /* This function is called by windows */
|
|
wincl.cbSize = sizeof (WNDCLASSEX);
|
|
|
|
if (!RegisterClassEx (&wincl))
|
|
{
|
|
return WIN_SetError( "Failed to create register class for joystick autodetect");
|
|
}
|
|
|
|
messageWindow = (HWND)CreateWindowEx( 0, L"Message", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL );
|
|
if ( !messageWindow )
|
|
{
|
|
return WIN_SetError("Failed to create message window for joystick autodetect");
|
|
}
|
|
|
|
SDL_zero(dbh);
|
|
|
|
dbh.dbcc_size = sizeof(dbh);
|
|
dbh.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
|
|
dbh.dbcc_classguid = GUID_DEVINTERFACE_HID;
|
|
|
|
hNotify = RegisterDeviceNotification( messageWindow, &dbh, DEVICE_NOTIFY_WINDOW_HANDLE );
|
|
if ( !hNotify )
|
|
{
|
|
return WIN_SetError( "Failed to create notify device for joystick autodetect");
|
|
}
|
|
|
|
SDL_LockMutex( s_mutexJoyStickEnum );
|
|
while ( s_bJoystickThreadQuit == SDL_FALSE )
|
|
{
|
|
MSG messages;
|
|
SDL_bool bXInputChanged = SDL_FALSE;
|
|
|
|
SDL_CondWaitTimeout( s_condJoystickThread, s_mutexJoyStickEnum, 300 );
|
|
|
|
while ( s_bJoystickThreadQuit == SDL_FALSE && PeekMessage(&messages, messageWindow, 0, 0, PM_NOREMOVE) )
|
|
{
|
|
if ( GetMessage(&messages, messageWindow, 0, 0) != 0 ) {
|
|
TranslateMessage(&messages);
|
|
DispatchMessage(&messages);
|
|
}
|
|
}
|
|
|
|
if ( s_bXInputEnabled && XINPUTGETCAPABILITIES ) {
|
|
/* scan for any change in XInput devices */
|
|
Uint8 userId;
|
|
for (userId = 0; userId < SDL_XINPUT_MAX_DEVICES; userId++) {
|
|
XINPUT_CAPABILITIES capabilities;
|
|
const DWORD result = XINPUTGETCAPABILITIES( userId, XINPUT_FLAG_GAMEPAD, &capabilities );
|
|
const SDL_bool available = (result == ERROR_SUCCESS);
|
|
if (bOpenedXInputDevices[userId] != available) {
|
|
bXInputChanged = SDL_TRUE;
|
|
bOpenedXInputDevices[userId] = available;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (s_bWindowsDeviceChanged || bXInputChanged) {
|
|
SDL_UnlockMutex( s_mutexJoyStickEnum ); /* let main thread go while we SDL_Delay(). */
|
|
SDL_Delay( 300 ); /* wait for direct input to find out about this device */
|
|
SDL_LockMutex( s_mutexJoyStickEnum );
|
|
|
|
s_bDeviceRemoved = SDL_TRUE;
|
|
s_bDeviceAdded = SDL_TRUE;
|
|
s_bWindowsDeviceChanged = SDL_FALSE;
|
|
}
|
|
}
|
|
SDL_UnlockMutex( s_mutexJoyStickEnum );
|
|
|
|
if ( hNotify )
|
|
UnregisterDeviceNotification( hNotify );
|
|
|
|
if ( messageWindow )
|
|
DestroyWindow( messageWindow );
|
|
|
|
UnregisterClass( wincl.lpszClassName, wincl.hInstance );
|
|
messageWindow = 0;
|
|
WIN_CoUninitialize();
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* Function to scan the system for joysticks.
|
|
* This function should set SDL_numjoysticks to the number of available
|
|
* joysticks. Joystick 0 should be the system default joystick.
|
|
* It should return 0, or -1 on an unrecoverable fatal error.
|
|
*/
|
|
int
|
|
SDL_SYS_JoystickInit(void)
|
|
{
|
|
HRESULT result;
|
|
HINSTANCE instance;
|
|
const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED);
|
|
if (env && !SDL_atoi(env)) {
|
|
s_bXInputEnabled = SDL_FALSE;
|
|
}
|
|
|
|
result = WIN_CoInitialize();
|
|
if (FAILED(result)) {
|
|
return SetDIerror("CoInitialize", result);
|
|
}
|
|
|
|
coinitialized = SDL_TRUE;
|
|
|
|
result = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
|
|
&IID_IDirectInput8, (LPVOID)&dinput);
|
|
|
|
if (FAILED(result)) {
|
|
SDL_SYS_JoystickQuit();
|
|
return SetDIerror("CoCreateInstance", result);
|
|
}
|
|
|
|
/* Because we used CoCreateInstance, we need to Initialize it, first. */
|
|
instance = GetModuleHandle(NULL);
|
|
if (instance == NULL) {
|
|
SDL_SYS_JoystickQuit();
|
|
return SDL_SetError("GetModuleHandle() failed with error code %d.", GetLastError());
|
|
}
|
|
result = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
|
|
|
|
if (FAILED(result)) {
|
|
SDL_SYS_JoystickQuit();
|
|
return SetDIerror("IDirectInput::Initialize", result);
|
|
}
|
|
|
|
if ((s_bXInputEnabled) && (WIN_LoadXInputDLL() == -1)) {
|
|
s_bXInputEnabled = SDL_FALSE; /* oh well. */
|
|
}
|
|
|
|
s_mutexJoyStickEnum = SDL_CreateMutex();
|
|
s_condJoystickThread = SDL_CreateCond();
|
|
s_bDeviceAdded = SDL_TRUE; /* force a scan of the system for joysticks this first time */
|
|
|
|
SDL_SYS_JoystickDetect();
|
|
|
|
if ( !s_threadJoystick )
|
|
{
|
|
s_bJoystickThreadQuit = SDL_FALSE;
|
|
/* spin up the thread to detect hotplug of devices */
|
|
#if defined(__WIN32__) && !defined(HAVE_LIBC)
|
|
#undef SDL_CreateThread
|
|
#if SDL_DYNAMIC_API
|
|
s_threadJoystick= SDL_CreateThread_REAL( SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL );
|
|
#else
|
|
s_threadJoystick= SDL_CreateThread( SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL );
|
|
#endif
|
|
#else
|
|
s_threadJoystick = SDL_CreateThread( SDL_JoystickThread, "SDL_joystick", NULL );
|
|
#endif
|
|
}
|
|
return SDL_SYS_NumJoysticks();
|
|
}
|
|
|
|
/* return the number of joysticks that are connected right now */
|
|
int SDL_SYS_NumJoysticks()
|
|
{
|
|
int nJoysticks = 0;
|
|
JoyStick_DeviceData *device = SYS_Joystick;
|
|
while ( device )
|
|
{
|
|
nJoysticks++;
|
|
device = device->pNext;
|
|
}
|
|
|
|
return nJoysticks;
|
|
}
|
|
|
|
/* helper function for direct input, gets called for each connected joystick */
|
|
static BOOL CALLBACK
|
|
EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
|
|
{
|
|
JoyStick_DeviceData *pNewJoystick;
|
|
JoyStick_DeviceData *pPrevJoystick = NULL;
|
|
|
|
if (SDL_IsXInputDevice( &pdidInstance->guidProduct )) {
|
|
return DIENUM_CONTINUE; /* ignore XInput devices here, keep going. */
|
|
}
|
|
|
|
pNewJoystick = *(JoyStick_DeviceData **)pContext;
|
|
while ( pNewJoystick )
|
|
{
|
|
if ( !SDL_memcmp( &pNewJoystick->dxdevice.guidInstance, &pdidInstance->guidInstance, sizeof(pNewJoystick->dxdevice.guidInstance) ) )
|
|
{
|
|
/* if we are replacing the front of the list then update it */
|
|
if ( pNewJoystick == *(JoyStick_DeviceData **)pContext )
|
|
{
|
|
*(JoyStick_DeviceData **)pContext = pNewJoystick->pNext;
|
|
}
|
|
else if ( pPrevJoystick )
|
|
{
|
|
pPrevJoystick->pNext = pNewJoystick->pNext;
|
|
}
|
|
|
|
pNewJoystick->pNext = SYS_Joystick;
|
|
SYS_Joystick = pNewJoystick;
|
|
|
|
return DIENUM_CONTINUE; /* already have this joystick loaded, just keep going */
|
|
}
|
|
|
|
pPrevJoystick = pNewJoystick;
|
|
pNewJoystick = pNewJoystick->pNext;
|
|
}
|
|
|
|
pNewJoystick = (JoyStick_DeviceData *)SDL_malloc( sizeof(JoyStick_DeviceData) );
|
|
if (!pNewJoystick) {
|
|
return DIENUM_CONTINUE; /* better luck next time? */
|
|
}
|
|
|
|
SDL_zerop(pNewJoystick);
|
|
pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName);
|
|
if (!pNewJoystick->joystickname) {
|
|
SDL_free(pNewJoystick);
|
|
return DIENUM_CONTINUE; /* better luck next time? */
|
|
}
|
|
|
|
SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance,
|
|
sizeof(DIDEVICEINSTANCE));
|
|
|
|
pNewJoystick->XInputUserId = INVALID_XINPUT_USERID;
|
|
pNewJoystick->send_add_event = 1;
|
|
pNewJoystick->nInstanceID = ++s_nInstanceID;
|
|
SDL_memcpy( &pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid) );
|
|
pNewJoystick->pNext = SYS_Joystick;
|
|
SYS_Joystick = pNewJoystick;
|
|
|
|
s_bDeviceAdded = SDL_TRUE;
|
|
|
|
return DIENUM_CONTINUE; /* get next device, please */
|
|
}
|
|
|
|
static void
|
|
AddXInputDevice(const Uint8 userid, JoyStick_DeviceData **pContext)
|
|
{
|
|
char name[32];
|
|
JoyStick_DeviceData *pPrevJoystick = NULL;
|
|
JoyStick_DeviceData *pNewJoystick = *pContext;
|
|
|
|
while (pNewJoystick) {
|
|
if ((pNewJoystick->bXInputDevice) && (pNewJoystick->XInputUserId == userid)) {
|
|
/* if we are replacing the front of the list then update it */
|
|
if (pNewJoystick == *pContext) {
|
|
*pContext = pNewJoystick->pNext;
|
|
} else if (pPrevJoystick) {
|
|
pPrevJoystick->pNext = pNewJoystick->pNext;
|
|
}
|
|
|
|
pNewJoystick->pNext = SYS_Joystick;
|
|
SYS_Joystick = pNewJoystick;
|
|
return; /* already in the list. */
|
|
}
|
|
|
|
pPrevJoystick = pNewJoystick;
|
|
pNewJoystick = pNewJoystick->pNext;
|
|
}
|
|
|
|
pNewJoystick = (JoyStick_DeviceData *) SDL_malloc(sizeof (JoyStick_DeviceData));
|
|
if (!pNewJoystick) {
|
|
return; /* better luck next time? */
|
|
}
|
|
SDL_zerop(pNewJoystick);
|
|
|
|
SDL_snprintf(name, sizeof (name), "XInput Controller #%u", ((unsigned int) userid) + 1);
|
|
pNewJoystick->joystickname = SDL_strdup(name);
|
|
if (!pNewJoystick->joystickname) {
|
|
SDL_free(pNewJoystick);
|
|
return; /* better luck next time? */
|
|
}
|
|
|
|
pNewJoystick->bXInputDevice = SDL_TRUE;
|
|
pNewJoystick->XInputUserId = userid;
|
|
pNewJoystick->send_add_event = 1;
|
|
pNewJoystick->nInstanceID = ++s_nInstanceID;
|
|
pNewJoystick->pNext = SYS_Joystick;
|
|
SYS_Joystick = pNewJoystick;
|
|
|
|
s_bDeviceAdded = SDL_TRUE;
|
|
}
|
|
|
|
static void
|
|
EnumXInputDevices(JoyStick_DeviceData **pContext)
|
|
{
|
|
if (s_bXInputEnabled) {
|
|
int iuserid;
|
|
/* iterate in reverse, so these are in the final list in ascending numeric order. */
|
|
for (iuserid = SDL_XINPUT_MAX_DEVICES-1; iuserid >= 0; iuserid--) {
|
|
const Uint8 userid = (Uint8) iuserid;
|
|
XINPUT_CAPABILITIES capabilities;
|
|
if (XINPUTGETCAPABILITIES(userid, XINPUT_FLAG_GAMEPAD, &capabilities) == ERROR_SUCCESS) {
|
|
/* Current version of XInput mistakenly returns 0 as the Type. Ignore it and ensure the subtype is a gamepad. */
|
|
/* !!! FIXME: we might want to support steering wheels or guitars or whatever later. */
|
|
if (capabilities.SubType == XINPUT_DEVSUBTYPE_GAMEPAD) {
|
|
AddXInputDevice(userid, pContext);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* detect any new joysticks being inserted into the system */
|
|
void SDL_SYS_JoystickDetect()
|
|
{
|
|
JoyStick_DeviceData *pCurList = NULL;
|
|
/* only enum the devices if the joystick thread told us something changed */
|
|
if ( s_bDeviceAdded || s_bDeviceRemoved )
|
|
{
|
|
SDL_LockMutex( s_mutexJoyStickEnum );
|
|
|
|
s_bDeviceAdded = SDL_FALSE;
|
|
s_bDeviceRemoved = SDL_FALSE;
|
|
|
|
pCurList = SYS_Joystick;
|
|
SYS_Joystick = NULL;
|
|
|
|
/* Look for DirectInput joysticks, wheels, head trackers, gamepads, etc.. */
|
|
IDirectInput8_EnumDevices(dinput,
|
|
DI8DEVCLASS_GAMECTRL,
|
|
EnumJoysticksCallback,
|
|
&pCurList, DIEDFL_ATTACHEDONLY);
|
|
|
|
SDL_free(SDL_RawDevList); /* in case we used this in DirectInput enumerator. */
|
|
SDL_RawDevList = NULL;
|
|
SDL_RawDevListCount = 0;
|
|
|
|
/* Look for XInput devices. Do this last, so they're first in the final list. */
|
|
EnumXInputDevices(&pCurList);
|
|
|
|
SDL_UnlockMutex( s_mutexJoyStickEnum );
|
|
}
|
|
|
|
if ( pCurList )
|
|
{
|
|
while ( pCurList )
|
|
{
|
|
JoyStick_DeviceData *pListNext = NULL;
|
|
|
|
#if SDL_HAPTIC_DINPUT
|
|
if (pCurList->bXInputDevice) {
|
|
XInputHaptic_MaybeRemoveDevice(pCurList->XInputUserId);
|
|
} else {
|
|
DirectInputHaptic_MaybeRemoveDevice(&pCurList->dxdevice);
|
|
}
|
|
#endif
|
|
|
|
#if !SDL_EVENTS_DISABLED
|
|
{
|
|
SDL_Event event;
|
|
event.type = SDL_JOYDEVICEREMOVED;
|
|
|
|
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
|
event.jdevice.which = pCurList->nInstanceID;
|
|
if ((SDL_EventOK == NULL)
|
|
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
|
SDL_PushEvent(&event);
|
|
}
|
|
}
|
|
}
|
|
#endif /* !SDL_EVENTS_DISABLED */
|
|
|
|
pListNext = pCurList->pNext;
|
|
SDL_free(pCurList->joystickname);
|
|
SDL_free(pCurList);
|
|
pCurList = pListNext;
|
|
}
|
|
|
|
}
|
|
|
|
if ( s_bDeviceAdded )
|
|
{
|
|
JoyStick_DeviceData *pNewJoystick;
|
|
int device_index = 0;
|
|
s_bDeviceAdded = SDL_FALSE;
|
|
pNewJoystick = SYS_Joystick;
|
|
while ( pNewJoystick )
|
|
{
|
|
if ( pNewJoystick->send_add_event )
|
|
{
|
|
#if SDL_HAPTIC_DINPUT
|
|
if (pNewJoystick->bXInputDevice) {
|
|
XInputHaptic_MaybeAddDevice(pNewJoystick->XInputUserId);
|
|
} else {
|
|
DirectInputHaptic_MaybeAddDevice(&pNewJoystick->dxdevice);
|
|
}
|
|
#endif
|
|
|
|
#if !SDL_EVENTS_DISABLED
|
|
{
|
|
SDL_Event event;
|
|
event.type = SDL_JOYDEVICEADDED;
|
|
|
|
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
|
event.jdevice.which = device_index;
|
|
if ((SDL_EventOK == NULL)
|
|
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
|
SDL_PushEvent(&event);
|
|
}
|
|
}
|
|
}
|
|
#endif /* !SDL_EVENTS_DISABLED */
|
|
pNewJoystick->send_add_event = 0;
|
|
}
|
|
device_index++;
|
|
pNewJoystick = pNewJoystick->pNext;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* we need to poll if we have pending hotplug device changes or connected devices */
|
|
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
|
{
|
|
/* we have a new device or one was pulled, we need to think this frame please */
|
|
if ( s_bDeviceAdded || s_bDeviceRemoved )
|
|
return SDL_TRUE;
|
|
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
/* Function to get the device-dependent name of a joystick */
|
|
const char *
|
|
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
|
{
|
|
JoyStick_DeviceData *device = SYS_Joystick;
|
|
|
|
for (; device_index > 0; device_index--)
|
|
device = device->pNext;
|
|
|
|
return device->joystickname;
|
|
}
|
|
|
|
/* Function to perform the mapping between current device instance and this joysticks instance id */
|
|
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
|
{
|
|
JoyStick_DeviceData *device = SYS_Joystick;
|
|
int index;
|
|
|
|
for (index = device_index; index > 0; index--)
|
|
device = device->pNext;
|
|
|
|
return device->nInstanceID;
|
|
}
|
|
|
|
/* Function to open a joystick for use.
|
|
The joystick to open is specified by the index field of the joystick.
|
|
This should fill the nbuttons and naxes fields of the joystick structure.
|
|
It returns 0, or -1 if there is an error.
|
|
*/
|
|
int
|
|
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
|
{
|
|
HRESULT result;
|
|
JoyStick_DeviceData *joystickdevice = SYS_Joystick;
|
|
|
|
for (; device_index > 0; device_index--)
|
|
joystickdevice = joystickdevice->pNext;
|
|
|
|
/* allocate memory for system specific hardware data */
|
|
joystick->instance_id = joystickdevice->nInstanceID;
|
|
joystick->closed = 0;
|
|
joystick->hwdata =
|
|
(struct joystick_hwdata *) SDL_malloc(sizeof(struct joystick_hwdata));
|
|
if (joystick->hwdata == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_zerop(joystick->hwdata);
|
|
|
|
if (joystickdevice->bXInputDevice) {
|
|
const Uint8 userId = joystickdevice->XInputUserId;
|
|
XINPUT_CAPABILITIES capabilities;
|
|
XINPUT_VIBRATION state;
|
|
|
|
SDL_assert(s_bXInputEnabled);
|
|
SDL_assert(XINPUTGETCAPABILITIES);
|
|
SDL_assert(XINPUTSETSTATE);
|
|
SDL_assert(userId >= 0);
|
|
SDL_assert(userId < SDL_XINPUT_MAX_DEVICES);
|
|
|
|
joystick->hwdata->bXInputDevice = SDL_TRUE;
|
|
|
|
if (XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities) != ERROR_SUCCESS) {
|
|
SDL_free(joystick->hwdata);
|
|
joystick->hwdata = NULL;
|
|
return SDL_SetError("Failed to obtain XInput device capabilities. Device disconnected?");
|
|
} else {
|
|
/* Current version of XInput mistakenly returns 0 as the Type. Ignore it and ensure the subtype is a gamepad. */
|
|
SDL_assert(capabilities.SubType == XINPUT_DEVSUBTYPE_GAMEPAD);
|
|
SDL_zero(state);
|
|
joystick->hwdata->bXInputHaptic = (XINPUTSETSTATE(userId, &state) == ERROR_SUCCESS);
|
|
joystick->hwdata->userid = userId;
|
|
|
|
/* The XInput API has a hard coded button/axis mapping, so we just match it */
|
|
joystick->naxes = 6;
|
|
joystick->nbuttons = 15;
|
|
joystick->nballs = 0;
|
|
joystick->nhats = 0;
|
|
}
|
|
} else { /* use DirectInput, not XInput. */
|
|
LPDIRECTINPUTDEVICE8 device;
|
|
DIPROPDWORD dipdw;
|
|
|
|
joystick->hwdata->buffered = 1;
|
|
joystick->hwdata->removed = 0;
|
|
joystick->hwdata->Capabilities.dwSize = sizeof(DIDEVCAPS);
|
|
joystick->hwdata->guid = joystickdevice->guid;
|
|
|
|
SDL_zero(dipdw);
|
|
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
|
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
|
|
|
result =
|
|
IDirectInput8_CreateDevice(dinput,
|
|
&(joystickdevice->dxdevice.guidInstance), &device, NULL);
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInput::CreateDevice", result);
|
|
}
|
|
|
|
/* Now get the IDirectInputDevice8 interface, instead. */
|
|
result = IDirectInputDevice8_QueryInterface(device,
|
|
&IID_IDirectInputDevice8,
|
|
(LPVOID *) & joystick->
|
|
hwdata->InputDevice);
|
|
/* We are done with this object. Use the stored one from now on. */
|
|
IDirectInputDevice8_Release(device);
|
|
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::QueryInterface", result);
|
|
}
|
|
|
|
/* Acquire shared access. Exclusive access is required for forces,
|
|
* though. */
|
|
result =
|
|
IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->
|
|
InputDevice, SDL_HelperWindow,
|
|
DISCL_EXCLUSIVE |
|
|
DISCL_BACKGROUND);
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::SetCooperativeLevel", result);
|
|
}
|
|
|
|
/* Use the extended data structure: DIJOYSTATE2. */
|
|
result =
|
|
IDirectInputDevice8_SetDataFormat(joystick->hwdata->InputDevice,
|
|
&c_dfDIJoystick2);
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::SetDataFormat", result);
|
|
}
|
|
|
|
/* Get device capabilities */
|
|
result =
|
|
IDirectInputDevice8_GetCapabilities(joystick->hwdata->InputDevice,
|
|
&joystick->hwdata->Capabilities);
|
|
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::GetCapabilities", result);
|
|
}
|
|
|
|
/* Force capable? */
|
|
if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
|
|
|
|
result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
|
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::Acquire", result);
|
|
}
|
|
|
|
/* reset all accuators. */
|
|
result =
|
|
IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->
|
|
InputDevice,
|
|
DISFFC_RESET);
|
|
|
|
/* Not necessarily supported, ignore if not supported.
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand", result);
|
|
}
|
|
*/
|
|
|
|
result = IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
|
|
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::Unacquire", result);
|
|
}
|
|
|
|
/* Turn on auto-centering for a ForceFeedback device (until told
|
|
* otherwise). */
|
|
dipdw.diph.dwObj = 0;
|
|
dipdw.diph.dwHow = DIPH_DEVICE;
|
|
dipdw.dwData = DIPROPAUTOCENTER_ON;
|
|
|
|
result =
|
|
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
|
DIPROP_AUTOCENTER, &dipdw.diph);
|
|
|
|
/* Not necessarily supported, ignore if not supported.
|
|
if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::SetProperty", result);
|
|
}
|
|
*/
|
|
}
|
|
|
|
/* What buttons and axes does it have? */
|
|
IDirectInputDevice8_EnumObjects(joystick->hwdata->InputDevice,
|
|
EnumDevObjectsCallback, joystick,
|
|
DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
|
|
|
|
/* Reorder the input objects. Some devices do not report the X axis as
|
|
* the first axis, for example. */
|
|
SortDevObjects(joystick);
|
|
|
|
dipdw.diph.dwObj = 0;
|
|
dipdw.diph.dwHow = DIPH_DEVICE;
|
|
dipdw.dwData = INPUT_QSIZE;
|
|
|
|
/* Set the buffer size */
|
|
result =
|
|
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
|
DIPROP_BUFFERSIZE, &dipdw.diph);
|
|
|
|
if (result == DI_POLLEDDEVICE) {
|
|
/* This device doesn't support buffering, so we're forced
|
|
* to use less reliable polling. */
|
|
joystick->hwdata->buffered = 0;
|
|
} else if (FAILED(result)) {
|
|
return SetDIerror("IDirectInputDevice8::SetProperty", result);
|
|
}
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/* return true if this joystick is plugged in right now */
|
|
SDL_bool SDL_SYS_JoystickAttached( SDL_Joystick * joystick )
|
|
{
|
|
return joystick->closed == 0 && joystick->hwdata->removed == 0;
|
|
}
|
|
|
|
|
|
/* Sort using the data offset into the DInput struct.
|
|
* This gives a reasonable ordering for the inputs. */
|
|
static int
|
|
SortDevFunc(const void *a, const void *b)
|
|
{
|
|
const input_t *inputA = (const input_t*)a;
|
|
const input_t *inputB = (const input_t*)b;
|
|
|
|
if (inputA->ofs < inputB->ofs)
|
|
return -1;
|
|
if (inputA->ofs > inputB->ofs)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
/* Sort the input objects and recalculate the indices for each input. */
|
|
static void
|
|
SortDevObjects(SDL_Joystick *joystick)
|
|
{
|
|
input_t *inputs = joystick->hwdata->Inputs;
|
|
int nButtons = 0;
|
|
int nHats = 0;
|
|
int nAxis = 0;
|
|
int n;
|
|
|
|
SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc);
|
|
|
|
for (n = 0; n < joystick->hwdata->NumInputs; n++)
|
|
{
|
|
switch (inputs[n].type)
|
|
{
|
|
case BUTTON:
|
|
inputs[n].num = nButtons;
|
|
nButtons++;
|
|
break;
|
|
|
|
case HAT:
|
|
inputs[n].num = nHats;
|
|
nHats++;
|
|
break;
|
|
|
|
case AXIS:
|
|
inputs[n].num = nAxis;
|
|
nAxis++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static BOOL CALLBACK
|
|
EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
|
|
{
|
|
SDL_Joystick *joystick = (SDL_Joystick *) pvRef;
|
|
HRESULT result;
|
|
input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
|
|
|
|
if (dev->dwType & DIDFT_BUTTON) {
|
|
in->type = BUTTON;
|
|
in->num = joystick->nbuttons;
|
|
in->ofs = DIJOFS_BUTTON( in->num );
|
|
joystick->nbuttons++;
|
|
} else if (dev->dwType & DIDFT_POV) {
|
|
in->type = HAT;
|
|
in->num = joystick->nhats;
|
|
in->ofs = DIJOFS_POV( in->num );
|
|
joystick->nhats++;
|
|
} else if (dev->dwType & DIDFT_AXIS) {
|
|
DIPROPRANGE diprg;
|
|
DIPROPDWORD dilong;
|
|
|
|
in->type = AXIS;
|
|
in->num = joystick->naxes;
|
|
/* work our the axis this guy maps too, thanks for the code icculus! */
|
|
if ( !SDL_memcmp( &dev->guidType, &GUID_XAxis, sizeof(dev->guidType) ) )
|
|
in->ofs = DIJOFS_X;
|
|
else if ( !SDL_memcmp( &dev->guidType, &GUID_YAxis, sizeof(dev->guidType) ) )
|
|
in->ofs = DIJOFS_Y;
|
|
else if ( !SDL_memcmp( &dev->guidType, &GUID_ZAxis, sizeof(dev->guidType) ) )
|
|
in->ofs = DIJOFS_Z;
|
|
else if ( !SDL_memcmp( &dev->guidType, &GUID_RxAxis, sizeof(dev->guidType) ) )
|
|
in->ofs = DIJOFS_RX;
|
|
else if ( !SDL_memcmp( &dev->guidType, &GUID_RyAxis, sizeof(dev->guidType) ) )
|
|
in->ofs = DIJOFS_RY;
|
|
else if ( !SDL_memcmp( &dev->guidType, &GUID_RzAxis, sizeof(dev->guidType) ) )
|
|
in->ofs = DIJOFS_RZ;
|
|
else if ( !SDL_memcmp( &dev->guidType, &GUID_Slider, sizeof(dev->guidType) ) )
|
|
{
|
|
in->ofs = DIJOFS_SLIDER( joystick->hwdata->NumSliders );
|
|
++joystick->hwdata->NumSliders;
|
|
}
|
|
else
|
|
{
|
|
return DIENUM_CONTINUE; /* not an axis we can grok */
|
|
}
|
|
|
|
diprg.diph.dwSize = sizeof(diprg);
|
|
diprg.diph.dwHeaderSize = sizeof(diprg.diph);
|
|
diprg.diph.dwObj = dev->dwType;
|
|
diprg.diph.dwHow = DIPH_BYID;
|
|
diprg.lMin = AXIS_MIN;
|
|
diprg.lMax = AXIS_MAX;
|
|
|
|
result =
|
|
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
|
DIPROP_RANGE, &diprg.diph);
|
|
if (FAILED(result)) {
|
|
return DIENUM_CONTINUE; /* don't use this axis */
|
|
}
|
|
|
|
/* Set dead zone to 0. */
|
|
dilong.diph.dwSize = sizeof(dilong);
|
|
dilong.diph.dwHeaderSize = sizeof(dilong.diph);
|
|
dilong.diph.dwObj = dev->dwType;
|
|
dilong.diph.dwHow = DIPH_BYID;
|
|
dilong.dwData = 0;
|
|
result =
|
|
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
|
DIPROP_DEADZONE, &dilong.diph);
|
|
if (FAILED(result)) {
|
|
return DIENUM_CONTINUE; /* don't use this axis */
|
|
}
|
|
|
|
joystick->naxes++;
|
|
} else {
|
|
/* not supported at this time */
|
|
return DIENUM_CONTINUE;
|
|
}
|
|
|
|
joystick->hwdata->NumInputs++;
|
|
|
|
if (joystick->hwdata->NumInputs == MAX_INPUTS) {
|
|
return DIENUM_STOP; /* too many */
|
|
}
|
|
|
|
return DIENUM_CONTINUE;
|
|
}
|
|
|
|
/* Function to update the state of a joystick - called as a device poll.
|
|
* This function shouldn't update the joystick structure directly,
|
|
* but instead should call SDL_PrivateJoystick*() to deliver events
|
|
* and update joystick device state.
|
|
*/
|
|
void
|
|
SDL_SYS_JoystickUpdate_Polled(SDL_Joystick * joystick)
|
|
{
|
|
DIJOYSTATE2 state;
|
|
HRESULT result;
|
|
int i;
|
|
|
|
result =
|
|
IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
|
|
sizeof(DIJOYSTATE2), &state);
|
|
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
|
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
|
result =
|
|
IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
|
|
sizeof(DIJOYSTATE2), &state);
|
|
}
|
|
|
|
if ( result != DI_OK )
|
|
{
|
|
joystick->hwdata->send_remove_event = 1;
|
|
joystick->hwdata->removed = 1;
|
|
return;
|
|
}
|
|
|
|
/* Set each known axis, button and POV. */
|
|
for (i = 0; i < joystick->hwdata->NumInputs; ++i) {
|
|
const input_t *in = &joystick->hwdata->Inputs[i];
|
|
|
|
switch (in->type) {
|
|
case AXIS:
|
|
switch (in->ofs) {
|
|
case DIJOFS_X:
|
|
SDL_PrivateJoystickAxis_Int(joystick, in->num,
|
|
(Sint16) state.lX);
|
|
break;
|
|
case DIJOFS_Y:
|
|
SDL_PrivateJoystickAxis_Int(joystick, in->num,
|
|
(Sint16) state.lY);
|
|
break;
|
|
case DIJOFS_Z:
|
|
SDL_PrivateJoystickAxis_Int(joystick, in->num,
|
|
(Sint16) state.lZ);
|
|
break;
|
|
case DIJOFS_RX:
|
|
SDL_PrivateJoystickAxis_Int(joystick, in->num,
|
|
(Sint16) state.lRx);
|
|
break;
|
|
case DIJOFS_RY:
|
|
SDL_PrivateJoystickAxis_Int(joystick, in->num,
|
|
(Sint16) state.lRy);
|
|
break;
|
|
case DIJOFS_RZ:
|
|
SDL_PrivateJoystickAxis_Int(joystick, in->num,
|
|
(Sint16) state.lRz);
|
|
break;
|
|
case DIJOFS_SLIDER(0):
|
|
SDL_PrivateJoystickAxis_Int(joystick, in->num,
|
|
(Sint16) state.rglSlider[0]);
|
|
break;
|
|
case DIJOFS_SLIDER(1):
|
|
SDL_PrivateJoystickAxis_Int(joystick, in->num,
|
|
(Sint16) state.rglSlider[1]);
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case BUTTON:
|
|
SDL_PrivateJoystickButton_Int(joystick, in->num,
|
|
(Uint8) (state.
|
|
rgbButtons[in->ofs -
|
|
DIJOFS_BUTTON0]
|
|
? SDL_PRESSED :
|
|
SDL_RELEASED));
|
|
break;
|
|
case HAT:
|
|
{
|
|
Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs -
|
|
DIJOFS_POV(0)]);
|
|
SDL_PrivateJoystickHat_Int(joystick, in->num, pos);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
SDL_SYS_JoystickUpdate_Buffered(SDL_Joystick * joystick)
|
|
{
|
|
int i;
|
|
HRESULT result;
|
|
DWORD numevents;
|
|
DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
|
|
|
|
numevents = INPUT_QSIZE;
|
|
result =
|
|
IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
|
|
sizeof(DIDEVICEOBJECTDATA), evtbuf,
|
|
&numevents, 0);
|
|
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
|
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
|
result =
|
|
IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
|
|
sizeof(DIDEVICEOBJECTDATA),
|
|
evtbuf, &numevents, 0);
|
|
}
|
|
|
|
/* Handle the events or punt */
|
|
if (FAILED(result))
|
|
{
|
|
joystick->hwdata->send_remove_event = 1;
|
|
joystick->hwdata->removed = 1;
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < (int) numevents; ++i) {
|
|
int j;
|
|
|
|
for (j = 0; j < joystick->hwdata->NumInputs; ++j) {
|
|
const input_t *in = &joystick->hwdata->Inputs[j];
|
|
|
|
if (evtbuf[i].dwOfs != in->ofs)
|
|
continue;
|
|
|
|
switch (in->type) {
|
|
case AXIS:
|
|
SDL_PrivateJoystickAxis(joystick, in->num,
|
|
(Sint16) evtbuf[i].dwData);
|
|
break;
|
|
case BUTTON:
|
|
SDL_PrivateJoystickButton(joystick, in->num,
|
|
(Uint8) (evtbuf[i].
|
|
dwData ? SDL_PRESSED :
|
|
SDL_RELEASED));
|
|
break;
|
|
case HAT:
|
|
{
|
|
Uint8 pos = TranslatePOV(evtbuf[i].dwData);
|
|
SDL_PrivateJoystickHat(joystick, in->num, pos);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* Function to return > 0 if a bit array of buttons differs after applying a mask
|
|
*/
|
|
int ButtonChanged( int ButtonsNow, int ButtonsPrev, int ButtonMask )
|
|
{
|
|
return ( ButtonsNow & ButtonMask ) != ( ButtonsPrev & ButtonMask );
|
|
}
|
|
|
|
/* Function to update the state of a XInput style joystick.
|
|
*/
|
|
void
|
|
SDL_SYS_JoystickUpdate_XInput(SDL_Joystick * joystick)
|
|
{
|
|
HRESULT result;
|
|
|
|
if ( !XINPUTGETSTATE )
|
|
return;
|
|
|
|
result = XINPUTGETSTATE( joystick->hwdata->userid, &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot] );
|
|
if ( result == ERROR_DEVICE_NOT_CONNECTED )
|
|
{
|
|
joystick->hwdata->send_remove_event = 1;
|
|
joystick->hwdata->removed = 1;
|
|
return;
|
|
}
|
|
|
|
/* only fire events if the data changed from last time */
|
|
if ( joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot].dwPacketNumber != 0
|
|
&& joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot].dwPacketNumber != joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot^1].dwPacketNumber )
|
|
{
|
|
XINPUT_STATE_EX *pXInputState = &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot];
|
|
XINPUT_STATE_EX *pXInputStatePrev = &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot ^ 1];
|
|
|
|
/* !!! FIXME: why isn't this just using SDL_PrivateJoystickAxis_Int()? */
|
|
SDL_PrivateJoystickAxis( joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX );
|
|
SDL_PrivateJoystickAxis( joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)) );
|
|
SDL_PrivateJoystickAxis( joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX );
|
|
SDL_PrivateJoystickAxis( joystick, 3, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)) );
|
|
SDL_PrivateJoystickAxis( joystick, 4, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger*65535/255) - 32768));
|
|
SDL_PrivateJoystickAxis( joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger*65535/255) - 32768));
|
|
|
|
/* !!! FIXME: why isn't this just using SDL_PrivateJoystickButton_Int(), instead of keeping these two alternating state buffers? */
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_UP ) )
|
|
SDL_PrivateJoystickButton(joystick, 0, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_DOWN ) )
|
|
SDL_PrivateJoystickButton(joystick, 1, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_LEFT ) )
|
|
SDL_PrivateJoystickButton(joystick, 2, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_RIGHT ) )
|
|
SDL_PrivateJoystickButton(joystick, 3, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_START ) )
|
|
SDL_PrivateJoystickButton(joystick, 4, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_START ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_BACK ) )
|
|
SDL_PrivateJoystickButton(joystick, 5, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_BACK ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_THUMB ) )
|
|
SDL_PrivateJoystickButton(joystick, 6, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_THUMB ) )
|
|
SDL_PrivateJoystickButton(joystick, 7, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_SHOULDER ) )
|
|
SDL_PrivateJoystickButton(joystick, 8, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_SHOULDER ) )
|
|
SDL_PrivateJoystickButton(joystick, 9, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_A ) )
|
|
SDL_PrivateJoystickButton(joystick, 10, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_A ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_B ) )
|
|
SDL_PrivateJoystickButton(joystick, 11, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_B ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_X ) )
|
|
SDL_PrivateJoystickButton(joystick, 12, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_X ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_Y ) )
|
|
SDL_PrivateJoystickButton(joystick, 13, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_Y ? SDL_PRESSED : SDL_RELEASED );
|
|
if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, 0x400 ) )
|
|
SDL_PrivateJoystickButton(joystick, 14, pXInputState->Gamepad.wButtons & 0x400 ? SDL_PRESSED : SDL_RELEASED ); /* 0x400 is the undocumented code for the guide button */
|
|
|
|
joystick->hwdata->currentXInputSlot ^= 1;
|
|
|
|
}
|
|
}
|
|
|
|
|
|
static Uint8
|
|
TranslatePOV(DWORD value)
|
|
{
|
|
const int HAT_VALS[] = {
|
|
SDL_HAT_UP,
|
|
SDL_HAT_UP | SDL_HAT_RIGHT,
|
|
SDL_HAT_RIGHT,
|
|
SDL_HAT_DOWN | SDL_HAT_RIGHT,
|
|
SDL_HAT_DOWN,
|
|
SDL_HAT_DOWN | SDL_HAT_LEFT,
|
|
SDL_HAT_LEFT,
|
|
SDL_HAT_UP | SDL_HAT_LEFT
|
|
};
|
|
|
|
if (LOWORD(value) == 0xFFFF)
|
|
return SDL_HAT_CENTERED;
|
|
|
|
/* Round the value up: */
|
|
value += 4500 / 2;
|
|
value %= 36000;
|
|
value /= 4500;
|
|
|
|
if (value >= 8)
|
|
return SDL_HAT_CENTERED; /* shouldn't happen */
|
|
|
|
return HAT_VALS[value];
|
|
}
|
|
|
|
/* SDL_PrivateJoystick* doesn't discard duplicate events, so we need to
|
|
* do it. */
|
|
/* !!! FIXME: SDL_PrivateJoystickAxis _does_ discard duplicate events now. Ditch this code. */
|
|
static int
|
|
SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
|
|
{
|
|
if (joystick->axes[axis] != value)
|
|
return SDL_PrivateJoystickAxis(joystick, axis, value);
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
|
|
{
|
|
if (joystick->hats[hat] != value)
|
|
return SDL_PrivateJoystickHat(joystick, hat, value);
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick, Uint8 button,
|
|
Uint8 state)
|
|
{
|
|
if (joystick->buttons[button] != state)
|
|
return SDL_PrivateJoystickButton(joystick, button, state);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
|
{
|
|
HRESULT result;
|
|
|
|
if ( joystick->closed || !joystick->hwdata )
|
|
return;
|
|
|
|
if (joystick->hwdata->bXInputDevice)
|
|
{
|
|
SDL_SYS_JoystickUpdate_XInput(joystick);
|
|
}
|
|
else
|
|
{
|
|
result = IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
|
|
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
|
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
|
IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
|
|
}
|
|
|
|
if (joystick->hwdata->buffered)
|
|
SDL_SYS_JoystickUpdate_Buffered(joystick);
|
|
else
|
|
SDL_SYS_JoystickUpdate_Polled(joystick);
|
|
}
|
|
|
|
if ( joystick->hwdata->removed )
|
|
{
|
|
joystick->closed = 1;
|
|
joystick->uncentered = 1;
|
|
}
|
|
}
|
|
|
|
/* Function to close a joystick after use */
|
|
void
|
|
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
|
{
|
|
if (!joystick->hwdata->bXInputDevice) {
|
|
IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
|
|
IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
|
|
}
|
|
|
|
/* free system specific hardware data */
|
|
SDL_free(joystick->hwdata);
|
|
|
|
joystick->closed = 1;
|
|
}
|
|
|
|
/* Function to perform any system-specific joystick related cleanup */
|
|
void
|
|
SDL_SYS_JoystickQuit(void)
|
|
{
|
|
JoyStick_DeviceData *device = SYS_Joystick;
|
|
|
|
while ( device )
|
|
{
|
|
JoyStick_DeviceData *device_next = device->pNext;
|
|
SDL_free(device->joystickname);
|
|
SDL_free(device);
|
|
device = device_next;
|
|
}
|
|
SYS_Joystick = NULL;
|
|
|
|
if ( s_threadJoystick )
|
|
{
|
|
SDL_LockMutex( s_mutexJoyStickEnum );
|
|
s_bJoystickThreadQuit = SDL_TRUE;
|
|
SDL_CondBroadcast( s_condJoystickThread ); /* signal the joystick thread to quit */
|
|
SDL_UnlockMutex( s_mutexJoyStickEnum );
|
|
SDL_WaitThread( s_threadJoystick, NULL ); /* wait for it to bugger off */
|
|
|
|
SDL_DestroyMutex( s_mutexJoyStickEnum );
|
|
SDL_DestroyCond( s_condJoystickThread );
|
|
s_condJoystickThread= NULL;
|
|
s_mutexJoyStickEnum = NULL;
|
|
s_threadJoystick = NULL;
|
|
}
|
|
|
|
if (dinput != NULL) {
|
|
IDirectInput8_Release(dinput);
|
|
dinput = NULL;
|
|
}
|
|
|
|
if (coinitialized) {
|
|
WIN_CoUninitialize();
|
|
coinitialized = SDL_FALSE;
|
|
}
|
|
|
|
if (s_bXInputEnabled) {
|
|
WIN_UnloadXInputDLL();
|
|
}
|
|
}
|
|
|
|
/* return the stable device guid for this device index */
|
|
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
|
{
|
|
JoyStick_DeviceData *device = SYS_Joystick;
|
|
int index;
|
|
|
|
for (index = device_index; index > 0; index--)
|
|
device = device->pNext;
|
|
|
|
return device->guid;
|
|
}
|
|
|
|
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
|
{
|
|
return joystick->hwdata->guid;
|
|
}
|
|
|
|
/* return SDL_TRUE if this device is using XInput */
|
|
SDL_bool SDL_SYS_IsXInputDeviceIndex(int device_index)
|
|
{
|
|
JoyStick_DeviceData *device = SYS_Joystick;
|
|
int index;
|
|
|
|
for (index = device_index; index > 0; index--)
|
|
device = device->pNext;
|
|
|
|
return device->bXInputDevice;
|
|
}
|
|
|
|
/* return SDL_TRUE if this device was opened with XInput */
|
|
SDL_bool SDL_SYS_IsXInputJoystick(SDL_Joystick * joystick)
|
|
{
|
|
return joystick->hwdata->bXInputDevice;
|
|
}
|
|
|
|
#endif /* SDL_JOYSTICK_DINPUT */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|