mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-29 20:27:12 +01:00
24c86b5501
since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
167 lines
6.0 KiB
C
167 lines
6.0 KiB
C
/*
|
|
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
/********************************************************************************
|
|
* *
|
|
* Running moose :) Coded by Mike Gorchak. *
|
|
* *
|
|
********************************************************************************/
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
|
|
#include "SDL.h"
|
|
|
|
#define MOOSEPIC_W 64
|
|
#define MOOSEPIC_H 88
|
|
|
|
#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
|
|
#define MOOSEFRAMES_COUNT 10
|
|
|
|
SDL_Color MooseColors[84] = {
|
|
{49, 49, 49, 255}, {66, 24, 0, 255}, {66, 33, 0, 255}, {66, 66, 66, 255},
|
|
{66, 115, 49, 255}, {74, 33, 0, 255}, {74, 41, 16, 255}, {82, 33, 8, 255},
|
|
{82, 41, 8, 255}, {82, 49, 16, 255}, {82, 82, 82, 255}, {90, 41, 8, 255},
|
|
{90, 41, 16, 255}, {90, 57, 24, 255}, {99, 49, 16, 255}, {99, 66, 24, 255},
|
|
{99, 66, 33, 255}, {99, 74, 33, 255}, {107, 57, 24, 255}, {107, 82, 41, 255},
|
|
{115, 57, 33, 255}, {115, 66, 33, 255}, {115, 66, 41, 255}, {115, 74, 0, 255},
|
|
{115, 90, 49, 255}, {115, 115, 115, 255}, {123, 82, 0, 255}, {123, 99, 57, 255},
|
|
{132, 66, 41, 255}, {132, 74, 41, 255}, {132, 90, 8, 255}, {132, 99, 33, 255},
|
|
{132, 99, 66, 255}, {132, 107, 66, 255}, {140, 74, 49, 255}, {140, 99, 16, 255},
|
|
{140, 107, 74, 255}, {140, 115, 74, 255}, {148, 107, 24, 255}, {148, 115, 82, 255},
|
|
{148, 123, 74, 255}, {148, 123, 90, 255}, {156, 115, 33, 255}, {156, 115, 90, 255},
|
|
{156, 123, 82, 255}, {156, 132, 82, 255}, {156, 132, 99, 255}, {156, 156, 156, 255},
|
|
{165, 123, 49, 255}, {165, 123, 90, 255}, {165, 132, 82, 255}, {165, 132, 90, 255},
|
|
{165, 132, 99, 255}, {165, 140, 90, 255}, {173, 132, 57, 255}, {173, 132, 99, 255},
|
|
{173, 140, 107, 255}, {173, 140, 115, 255}, {173, 148, 99, 255}, {173, 173, 173, 255},
|
|
{181, 140, 74, 255}, {181, 148, 115, 255}, {181, 148, 123, 255}, {181, 156, 107, 255},
|
|
{189, 148, 123, 255}, {189, 156, 82, 255}, {189, 156, 123, 255}, {189, 156, 132, 255},
|
|
{189, 189, 189, 255}, {198, 156, 123, 255}, {198, 165, 132, 255}, {206, 165, 99, 255},
|
|
{206, 165, 132, 255}, {206, 173, 140, 255}, {206, 206, 206, 255}, {214, 173, 115, 255},
|
|
{214, 173, 140, 255}, {222, 181, 148, 255}, {222, 189, 132, 255}, {222, 189, 156, 255},
|
|
{222, 222, 222, 255}, {231, 198, 165, 255}, {231, 231, 231, 255}, {239, 206, 173, 255}
|
|
};
|
|
|
|
Uint8 MooseFrames[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE];
|
|
|
|
void quit(int rc)
|
|
{
|
|
SDL_Quit();
|
|
exit(rc);
|
|
}
|
|
|
|
void UpdateTexture(SDL_Texture *texture, int frame)
|
|
{
|
|
SDL_Color *color;
|
|
Uint8 *src;
|
|
Uint32 *dst;
|
|
int row, col;
|
|
void *pixels;
|
|
int pitch;
|
|
|
|
if (SDL_LockTexture(texture, NULL, &pixels, &pitch) < 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock texture: %s\n", SDL_GetError());
|
|
quit(5);
|
|
}
|
|
src = MooseFrames[frame];
|
|
for (row = 0; row < MOOSEPIC_H; ++row) {
|
|
dst = (Uint32*)((Uint8*)pixels + row * pitch);
|
|
for (col = 0; col < MOOSEPIC_W; ++col) {
|
|
color = &MooseColors[*src++];
|
|
*dst++ = (0xFF000000|(color->r<<16)|(color->g<<8)|color->b);
|
|
}
|
|
}
|
|
SDL_UnlockTexture(texture);
|
|
}
|
|
|
|
int
|
|
main(int argc, char **argv)
|
|
{
|
|
SDL_Window *window;
|
|
SDL_Renderer *renderer;
|
|
SDL_RWops *handle;
|
|
SDL_Texture *MooseTexture;
|
|
SDL_Event event;
|
|
SDL_bool done = SDL_FALSE;
|
|
int frame;
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
|
return 1;
|
|
}
|
|
|
|
/* load the moose images */
|
|
handle = SDL_RWFromFile("moose.dat", "rb");
|
|
if (handle == NULL) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
|
|
quit(2);
|
|
}
|
|
SDL_RWread(handle, MooseFrames, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
|
|
SDL_RWclose(handle);
|
|
|
|
|
|
/* Create the window and renderer */
|
|
window = SDL_CreateWindow("Happy Moose",
|
|
SDL_WINDOWPOS_UNDEFINED,
|
|
SDL_WINDOWPOS_UNDEFINED,
|
|
MOOSEPIC_W*4, MOOSEPIC_H*4,
|
|
SDL_WINDOW_RESIZABLE);
|
|
if (!window) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
|
|
quit(3);
|
|
}
|
|
|
|
renderer = SDL_CreateRenderer(window, -1, 0);
|
|
if (!renderer) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
|
|
quit(4);
|
|
}
|
|
|
|
MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
|
|
if (!MooseTexture) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
|
|
quit(5);
|
|
}
|
|
|
|
/* Loop, waiting for QUIT or the escape key */
|
|
frame = 0;
|
|
while (!done) {
|
|
while (SDL_PollEvent(&event)) {
|
|
switch (event.type) {
|
|
case SDL_KEYDOWN:
|
|
if (event.key.keysym.sym == SDLK_ESCAPE) {
|
|
done = SDL_TRUE;
|
|
}
|
|
break;
|
|
case SDL_QUIT:
|
|
done = SDL_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
frame = (frame + 1) % MOOSEFRAMES_COUNT;
|
|
UpdateTexture(MooseTexture, frame);
|
|
|
|
SDL_RenderClear(renderer);
|
|
SDL_RenderCopy(renderer, MooseTexture, NULL, NULL);
|
|
SDL_RenderPresent(renderer);
|
|
}
|
|
SDL_DestroyRenderer(renderer);
|
|
|
|
quit(0);
|
|
return 0;
|
|
}
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|