Simple Directmedia Layer
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Sam Lantinga 965c11f38a Fixed bug 4060 - Alternative DualShock 4 v2 controller GUID
ayer.3d

I have a DualShock 4 v2 controller with a GUID that's not in the database. There is an existing GUID that is almost identical, with the only difference that I can tell being the reported version string (mine being 8001, database is 8100).

Existing GUID: 050000004c050000cc09000000810000
     New GUID: 050000004c050000cc09000001800000

When connected via USB, the GUID matches an existing entry: 030000004c050000cc09000011810000
2018-02-07 14:07:54 -08:00
acinclude
android-project Added SDL_IsAndroidTV() 2018-02-06 15:03:35 -08:00
android-project-ant
build-scripts Fixed bug 4065 - SDL_wave.c fail to compile in armeabi with ndk r16b 2018-01-27 12:05:26 -08:00
cmake wayland: Add support for xdg-shell protocol (unstable v6). 2018-02-07 13:13:55 -05:00
debian Updated copyright for 2018 2018-01-03 10:03:25 -08:00
docs
include Replaced SDL_HINT_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS with SDL_HINT_TV_REMOTE_AS_JOYSTICK which controls whether remotes on iOS and Android are interpreted as joysticks (the default) or as return/escape/arrow keys. 2018-02-06 15:03:38 -08:00
src Fixed bug 4060 - Alternative DualShock 4 v2 controller GUID 2018-02-07 14:07:54 -08:00
test testoverlay2: use SDL_atoi, not atoi. 2018-01-22 09:46:48 -05:00
VisualC Removed duplicate entry for SDL_wasapi.h 2017-12-08 16:12:53 -08:00
VisualC-WinRT winrt: Add mmdevapi.lib dependency to WinRT8.1 builds, for WASAPI support. 2017-12-31 03:51:17 -05:00
visualtest
Xcode Updated copyright for 2018 2018-01-03 10:03:25 -08:00
Xcode-iOS Moved deployment target values to project settings 2017-12-12 22:30:21 -08:00
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Android.mk Added Android build script for SDL 2017-12-16 10:40:41 -08:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Description: fix installation of shared library for Android 2018-02-07 14:03:24 -08:00
configure wayland: Add support for xdg-shell protocol (unstable v6). 2018-02-07 13:13:55 -05:00
configure.in wayland: Add support for xdg-shell protocol (unstable v6). 2018-02-07 13:13:55 -05:00
COPYING.txt Updated copyright for 2018 2018-01-03 10:03:25 -08:00
CREDITS.txt
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Makefile.in
Makefile.minimal
Makefile.pandora
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README-SDL.txt
README.txt
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WhatsNew.txt Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on (thanks Daniel Knobe!) 2017-12-10 09:10:02 -08:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)