sdl2_frt/src/main
Ryan C. Gordon fa23e3d00b locale: Implemented SDL_GetPreferredLocales().
This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.

Fixes Bugzilla #2131.
2020-05-04 02:27:29 -04:00
..
android Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations 2017-08-28 14:34:15 -07:00
dummy Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
haiku locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
nacl Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
psp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
uikit Added support for building SDL as a dynamic library on iOS 2019-03-19 07:53:33 -07:00
windows Backed out changeset 51622f74dc85 2020-03-10 18:35:31 -07:00
winrt WinRT: Move Windows::Foundation::Initialize to SDL2.dll, from SDL_main. 2017-10-24 13:21:11 -04:00