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On windows, when toggling the state of RelativeMode rapidly, there is a high chance that SDL_WINDOWEVENT_ENTER / SDL_WINDOWEVENT_LEAVE events will stop firing indefinitely. This aims to resolve that shortcoming by ensuring mouse focus state is correctly updated via WM_MOUSELEAVE events arriving via the windows event hook. |
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.. | ||
atomic | ||
audio | ||
core | ||
cpuinfo | ||
dynapi | ||
events | ||
file | ||
filesystem | ||
haptic | ||
hidapi | ||
joystick | ||
libm | ||
loadso | ||
locale | ||
main | ||
misc | ||
power | ||
render | ||
sensor | ||
stdlib | ||
test | ||
thread | ||
timer | ||
video | ||
SDL_assert_c.h | ||
SDL_assert.c | ||
SDL_dataqueue.c | ||
SDL_dataqueue.h | ||
SDL_error_c.h | ||
SDL_error.c | ||
SDL_hints_c.h | ||
SDL_hints.c | ||
SDL_internal.h | ||
SDL_log.c | ||
SDL.c |