sdl2_frt/src/render
2021-08-03 00:29:33 -07:00
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direct3d Revert "direct3d: Commit dirty viewport state before clearing." 2021-08-03 00:29:33 -07:00
direct3d11 update SDL_COMPOSE_ERROR macro for windows clang-cl 2021-03-04 18:27:47 +03:00
metal mac/iOS: allow Metal in windows created without an explicit backend 2021-02-15 08:43:53 -08:00
opengl opengl: More work on making line drawing match software renderer. 2021-01-11 20:40:11 -05:00
opengles opengl: More work on making line drawing match software renderer. 2021-01-11 20:40:11 -05:00
opengles2 Fix casts that should be using uintptr_t 2021-07-29 14:42:15 -07:00
psp Updated copyright for 2021 2021-01-02 10:25:38 -08:00
software Updated copyright for 2021 2021-01-02 10:25:38 -08:00
vitagxm Remove 'support' for rgb/bgr textures, that was causing issues with them 2021-07-19 10:14:13 -04:00
SDL_d3dmath.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.c render: Fix -Wmaybe-uninitialized warning in RenderDrawLinesWithRects{,F} 2021-07-30 10:53:49 -04:00
SDL_sysrender.h Remove leftovers 2021-06-11 13:21:07 -04:00
SDL_yuv_sw_c.h Remove old YUV fixme 2021-02-10 10:22:18 -05:00
SDL_yuv_sw.c Fix software UpdateNVTexture non fullscreen (bug #5430) 2021-01-05 21:54:03 +01:00