mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-25 09:17:12 +01:00
212 lines
6.6 KiB
C
212 lines
6.6 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../SDL_internal.h"
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/* Window event handling code for SDL */
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#include "SDL_events.h"
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#include "SDL_events_c.h"
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#include "SDL_mouse_c.h"
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static int SDLCALL
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RemovePendingSizeChangedAndResizedEvents(void * userdata, SDL_Event *event)
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{
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SDL_Event *new_event = (SDL_Event *)userdata;
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if (event->type == SDL_WINDOWEVENT &&
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(event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
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event->window.event == SDL_WINDOWEVENT_RESIZED) &&
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event->window.windowID == new_event->window.windowID) {
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/* We're about to post a new size event, drop the old one */
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return 0;
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}
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return 1;
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}
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static int SDLCALL
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RemovePendingMoveEvents(void * userdata, SDL_Event *event)
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{
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SDL_Event *new_event = (SDL_Event *)userdata;
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if (event->type == SDL_WINDOWEVENT &&
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event->window.event == SDL_WINDOWEVENT_MOVED &&
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event->window.windowID == new_event->window.windowID) {
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/* We're about to post a new move event, drop the old one */
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return 0;
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}
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return 1;
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}
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static int SDLCALL
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RemovePendingExposedEvents(void * userdata, SDL_Event *event)
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{
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SDL_Event *new_event = (SDL_Event *)userdata;
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if (event->type == SDL_WINDOWEVENT &&
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event->window.event == SDL_WINDOWEVENT_EXPOSED &&
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event->window.windowID == new_event->window.windowID) {
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/* We're about to post a new exposed event, drop the old one */
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return 0;
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}
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return 1;
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}
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int
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SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
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int data2)
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{
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int posted;
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if (!window) {
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return 0;
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}
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switch (windowevent) {
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case SDL_WINDOWEVENT_SHOWN:
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if (window->flags & SDL_WINDOW_SHOWN) {
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return 0;
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}
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window->flags &= ~(SDL_WINDOW_HIDDEN | SDL_WINDOW_MINIMIZED);
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window->flags |= SDL_WINDOW_SHOWN;
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SDL_OnWindowShown(window);
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break;
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case SDL_WINDOWEVENT_HIDDEN:
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if (!(window->flags & SDL_WINDOW_SHOWN)) {
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return 0;
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}
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window->flags &= ~SDL_WINDOW_SHOWN;
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window->flags |= SDL_WINDOW_HIDDEN;
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SDL_OnWindowHidden(window);
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break;
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case SDL_WINDOWEVENT_MOVED:
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if (SDL_WINDOWPOS_ISUNDEFINED(data1) ||
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SDL_WINDOWPOS_ISUNDEFINED(data2)) {
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return 0;
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}
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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window->windowed.x = data1;
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window->windowed.y = data2;
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}
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if (data1 == window->x && data2 == window->y) {
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return 0;
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}
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window->x = data1;
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window->y = data2;
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break;
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case SDL_WINDOWEVENT_RESIZED:
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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window->windowed.w = data1;
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window->windowed.h = data2;
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}
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if (data1 == window->w && data2 == window->h) {
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return 0;
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}
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window->w = data1;
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window->h = data2;
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SDL_OnWindowResized(window);
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break;
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case SDL_WINDOWEVENT_MINIMIZED:
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if (window->flags & SDL_WINDOW_MINIMIZED) {
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return 0;
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}
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window->flags &= ~SDL_WINDOW_MAXIMIZED;
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window->flags |= SDL_WINDOW_MINIMIZED;
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SDL_OnWindowMinimized(window);
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break;
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case SDL_WINDOWEVENT_MAXIMIZED:
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if (window->flags & SDL_WINDOW_MAXIMIZED) {
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return 0;
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}
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window->flags &= ~SDL_WINDOW_MINIMIZED;
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window->flags |= SDL_WINDOW_MAXIMIZED;
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break;
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case SDL_WINDOWEVENT_RESTORED:
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if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) {
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return 0;
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}
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window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED);
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SDL_OnWindowRestored(window);
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break;
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case SDL_WINDOWEVENT_ENTER:
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if (window->flags & SDL_WINDOW_MOUSE_FOCUS) {
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return 0;
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}
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window->flags |= SDL_WINDOW_MOUSE_FOCUS;
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SDL_OnWindowEnter(window);
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break;
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case SDL_WINDOWEVENT_LEAVE:
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if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) {
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return 0;
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}
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window->flags &= ~SDL_WINDOW_MOUSE_FOCUS;
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SDL_OnWindowLeave(window);
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break;
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
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return 0;
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}
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window->flags |= SDL_WINDOW_INPUT_FOCUS;
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SDL_OnWindowFocusGained(window);
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break;
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case SDL_WINDOWEVENT_FOCUS_LOST:
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if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
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return 0;
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}
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window->flags &= ~SDL_WINDOW_INPUT_FOCUS;
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SDL_OnWindowFocusLost(window);
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break;
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}
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/* Post the event, if desired */
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posted = 0;
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if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) {
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SDL_Event event;
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event.type = SDL_WINDOWEVENT;
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event.window.event = windowevent;
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event.window.data1 = data1;
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event.window.data2 = data2;
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event.window.windowID = window->id;
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/* Fixes queue overflow with resize events that aren't processed */
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if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
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SDL_FilterEvents(RemovePendingSizeChangedAndResizedEvents, &event);
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}
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if (windowevent == SDL_WINDOWEVENT_MOVED) {
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SDL_FilterEvents(RemovePendingMoveEvents, &event);
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}
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if (windowevent == SDL_WINDOWEVENT_EXPOSED) {
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SDL_FilterEvents(RemovePendingExposedEvents, &event);
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}
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posted = (SDL_PushEvent(&event) > 0);
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}
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if (windowevent == SDL_WINDOWEVENT_CLOSE) {
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if ( !window->prev && !window->next ) {
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/* This is the last window in the list so send the SDL_QUIT event */
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SDL_SendQuit();
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}
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}
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return (posted);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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