Simple Directmedia Layer
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M Stoeckl 8669a87f05 Reuse X11 connection from availability check
Instead of creating an X11 connection to test that X11 is available,
closing the connection, and then reconnecting for real, use the same
connection to handle both cases.

The X11 connection retry delay mechanism in the case where X11 is
dynamically loaded has been removed. It was only necessary to avoid
authetnication token reuse from the XOpenDisplay call that used to
exist in X11_Available. Now that this call is only made once, it
is no longer needed.

Also drop unused and inapplicable code from a comment.
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2020-07-14 21:13:27 -04:00
acinclude
android-project Fixed exception if getManifestEnvironmentVariables() is called without a current SDL activity 2020-06-04 12:30:25 -07:00
android-project-ant
build-scripts Fixed mkdir warning when running iosbuild.sh multiple times 2020-05-27 09:57:51 -07:00
cmake cmake: Set HAVE_VIDEO_WAYLAND_QT_TOUCH if appropriate (thanks, Michael!). 2020-04-14 18:14:39 -04:00
debian Backed out changeset 51622f74dc85 2020-03-10 18:35:31 -07:00
docs docs: README-linux.md updated for a modern Ubuntu release. 2020-05-14 21:54:51 -04:00
include stdinc: Let Clang static analysis see more C runtime functions. 2020-06-28 17:45:07 -04:00
src Reuse X11 connection from availability check 2020-07-14 21:13:27 -04:00
test joystick: Linux joysticks now recover better from dropped events. 2020-06-28 16:23:05 -04:00
VisualC locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
VisualC-WinRT Fixed building with Visual Studio 2019 2020-06-10 09:36:10 -07:00
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
wayland-protocols
Xcode fix permissions of some project files 2020-06-14 12:21:02 +03:00
Xcode-iOS fix permissions of some project files 2020-06-14 12:21:02 +03:00
.hgignore Fixed bug 4965 - Update the .hgignore file 2020-02-03 16:38:07 -08:00
Android.mk fix permissions of some project files 2020-06-14 12:21:02 +03:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt cmake: Fix building with -DSDL_HAPTIC=Off 2020-07-08 17:28:34 +02:00
configure configure: corretly print --enable-arm-simd default value. 2020-07-05 22:33:10 +03:00
configure.ac configure: corretly print --enable-arm-simd default value. 2020-07-05 22:33:10 +03:00
COPYING.txt Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
CREDITS.txt
INSTALL.txt
Makefile.in locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
Makefile.minimal
Makefile.os2 OS/2: Forgot to add locale source dir to makefile. 2020-05-18 20:18:34 -04:00
Makefile.pandora
Makefile.psp added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4
sdl2.pc.in build: Merge pkg-config Libs.private into Libs for static-only builds 2020-04-11 23:38:34 +01:00
SDL2.spec.in Fixed bug 4615 - RPM Build fails due to unpackaged files 2019-06-11 19:58:10 -07:00
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt Updated WhatsNew.txt with SDL 2.0.12 release notes 2020-03-02 11:39:44 -08:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)