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Simple Directmedia Layer
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Sam Lantinga 849d042fa4 Fixed bug 4091 - Undefined references to Android audio functions when SDL_AUDIO_DISABLED is on
Manuel Sabogal

If SDL is compiled with the Audio subsystem disabled there are some undefined references to the functions ANDROIDAUDIO_ResumeDevices and ANDROIDAUDIO_PauseDevices in the file src/video/android/SDL_androidevents.c.
2018-02-24 08:58:22 -08:00
acinclude Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le 2016-11-06 20:26:48 -08:00
android-project On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS. 2018-02-11 18:23:37 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Fixed bug 4065 - SDL_wave.c fail to compile in armeabi with ndk r16b 2018-01-27 12:05:26 -08:00
cmake Fixed bug 4027 - CheckLibSampleRate macro in sdlchecks.cmake never defines HAVE_LIBSAMPLERATE{,_SHARED}, so they're always reported as disabled by MESSAGE_TESTED_OPTION macro in macros.cmake 2018-02-13 13:25:59 -08:00
debian Updated copyright for 2018 2018-01-03 10:03:25 -08:00
docs On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS. 2018-02-11 18:23:37 -08:00
include Updated documentation with API changes in SDL 2.0.8 2018-02-24 08:18:09 -08:00
src Fixed bug 4091 - Undefined references to Android audio functions when SDL_AUDIO_DISABLED is on 2018-02-24 08:58:22 -08:00
test testoverlay2: use SDL_atoi, not atoi. 2018-01-22 09:46:48 -05:00
VisualC SDL_log10 2018-01-17 11:53:09 -05:00
VisualC-WinRT Windows Phone 8.0 is no longer supported 2018-02-09 08:03:03 -08:00
visualtest Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
Xcode Fixed bug 4088 - Fix Metal link errors with test programs in SDLTest.xcodeproj 2018-02-20 09:04:31 -08:00
Xcode-iOS Added missing file to tvOS build 2018-02-24 08:40:30 -08:00
.hgignore Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
Android.mk Added Android build script for SDL 2017-12-16 10:40:41 -08:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Description: fix installation of shared library for Android 2018-02-07 14:03:24 -08:00
configure Fixed bug 4075 - configury adds Metal.framework to linkage even if it is not available 2018-02-11 17:25:51 -08:00
configure.in mir: Disable Mir by default as Mir supports Wayland clients 2018-02-23 11:24:26 -05:00
COPYING.txt Updated copyright for 2018 2018-01-03 10:03:25 -08:00
CREDITS.txt
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
Makefile.minimal
Makefile.pandora pandora: Fixed compiler warning about redefining SDL_REVISION. 2017-06-18 23:00:27 +02:00
Makefile.psp PSP: Added missing object for generic TLS to Makefile. 2016-02-13 17:34:14 +01:00
Makefile.wiz Pandora: Updated SDL version in Makefile. 2016-07-19 21:01:30 +02:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in
sdl2.m4 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 2016-09-29 16:37:08 -07:00
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Added patch note for Ryan's work 2018-02-24 08:42:04 -08:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)