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This adds SDL_SetWindowKeyboardGrab(), SDL_GetWindowKeyboardGrab(), SDL_SetWindowMouseGrab(), SDL_GetWindowMouseGrab(), and new SDL_WINDOW_KEYBOARD_GRABBED flag. It also updates the test harness to exercise this functionality and makes a minor fix to X11 that I missed in https://hg.libsdl.org/SDL/rev/02a2d609369b To fit in with this new support, SDL_WINDOW_INPUT_CAPTURE has been renamed to SDL_WINDOW_MOUSE_CAPTURE with the old name remaining as an alias for backwards compatibility with older code. |
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SDL_cocoaclipboard.h | ||
SDL_cocoaclipboard.m | ||
SDL_cocoaevents.h | ||
SDL_cocoaevents.m | ||
SDL_cocoakeyboard.h | ||
SDL_cocoakeyboard.m | ||
SDL_cocoamessagebox.h | ||
SDL_cocoamessagebox.m | ||
SDL_cocoametalview.h | ||
SDL_cocoametalview.m | ||
SDL_cocoamodes.h | ||
SDL_cocoamodes.m | ||
SDL_cocoamouse.h | ||
SDL_cocoamouse.m | ||
SDL_cocoamousetap.h | ||
SDL_cocoamousetap.m | ||
SDL_cocoaopengl.h | ||
SDL_cocoaopengl.m | ||
SDL_cocoaopengles.h | ||
SDL_cocoaopengles.m | ||
SDL_cocoashape.h | ||
SDL_cocoashape.m | ||
SDL_cocoavideo.h | ||
SDL_cocoavideo.m | ||
SDL_cocoavulkan.h | ||
SDL_cocoavulkan.m | ||
SDL_cocoawindow.h | ||
SDL_cocoawindow.m |