sdl2_frt/src/video/mir
2014-06-04 12:55:18 -07:00
..
SDL_mirdyn.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mirdyn.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mirevents.c Assume all motion events are mouse events unless tool_type states otherwise. 2014-06-04 12:55:18 -07:00
SDL_mirevents.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mirframebuffer.c Fix software rendering in the mir backend. The window assumed hardware buffer, which caused testdrawchessboard to fail to mmap a buffer. 2014-05-02 12:33:19 -07:00
SDL_mirframebuffer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mirmouse.c Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal() 2014-06-04 10:55:26 -07:00
SDL_mirmouse.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_miropengl.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_miropengl.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mirsym.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mirvideo.c Fix software rendering in the mir backend. The window assumed hardware buffer, which caused testdrawchessboard to fail to mmap a buffer. 2014-05-02 12:33:19 -07:00
SDL_mirvideo.h Fix software rendering in the mir backend. The window assumed hardware buffer, which caused testdrawchessboard to fail to mmap a buffer. 2014-05-02 12:33:19 -07:00
SDL_mirwindow.c eglGetProcAddress fails the same way on MIR as ANDROID does on arm. Thanks Sylvain Becker for the patch! 2014-05-06 15:08:43 -07:00
SDL_mirwindow.h Remove code that found its way back into the diff 2014-05-02 12:39:26 -07:00