Simple Directmedia Layer
Go to file
2021-07-27 12:43:45 -07:00
.github
acinclude
android-project
android-project-ant
build-scripts
cmake
debian
docs
include pulseaudio: Optionally add "monitor" sources to device list. 2021-07-27 13:12:57 -04:00
src Fixed microphone randomly stop working 2021-07-27 14:19:11 -04:00
test Add a test case for bug https://github.com/libsdl-org/SDL/issues/4469 2021-07-27 12:43:45 -07:00
VisualC Added testwm2 to the Visual Studio test programs 2021-07-27 10:57:40 -07:00
VisualC-WinRT
visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols
Xcode
Xcode-iOS
.gitignore
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt
configure
configure.ac
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in
Makefile.minimal
Makefile.os2
Makefile.pandora
Makefile.psp
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
WhatsNew.txt

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)