Simple Directmedia Layer
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Ryan C. Gordon 793c788b1c coreaudio: dynamically allocate AudioQueueBuffers.
We need more than two buffers to flip between if they are small, or CoreAudio
won't make any sound; apparently it needs X milliseconds of audio queued when
it needs to play more or it drops any queued buffers. We are currently
guessing 50 milliseconds as a minimum, but there's probably a more proper
way to get the minimum time period from the system.

Fixes Bugzilla #3656.
2017-05-24 00:12:22 -04:00
acinclude
android-project android: add screenSize to AndroidManifest's configChanges (thanks, Daniel!). 2017-05-19 15:06:05 -04:00
build-scripts Emscripten: Simplified option name in build script and README. 2017-04-02 21:33:24 +02:00
cmake
debian We don't actually build with the Xt library 2017-01-10 23:23:32 -08:00
docs Added missing path in porting README. 2017-05-13 23:01:04 +02:00
include assert: Check for Clang _and_ GCC, in case they ever drop compatibility. 2017-05-19 14:49:16 -04:00
src coreaudio: dynamically allocate AudioQueueBuffers. 2017-05-24 00:12:22 -04:00
test Removed unnecessary call to free() in testoverlay2 program. 2017-05-20 23:30:47 +02:00
VisualC wasapi: Initial WASAPI support, for Windows Vista and later. 2017-02-14 03:03:27 -05:00
VisualC-WinRT WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts 2017-02-25 21:23:12 -05:00
visualtest
Xcode
Xcode-iOS ios: Fixed compiler warnings about unused variables in demo. 2017-04-09 23:00:26 +02:00
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Android.mk Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__ 2017-02-10 11:21:15 -08:00
autogen.sh
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
cmake_uninstall.cmake.in
CMakeLists.txt cmake: add WASAPI audio target to the build (thanks, Martin!). 2017-02-23 22:38:04 -05:00
configure Fixed another AC_DEFINE. 2017-05-02 11:31:14 -04:00
configure.in Fixed another AC_DEFINE. 2017-05-02 11:31:14 -04:00
COPYING.txt
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INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in
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Makefile.pandora
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README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in
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WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)