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70438be272
WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
31 lines
1.0 KiB
Lua
Executable File
31 lines
1.0 KiB
Lua
Executable File
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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--
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-- This software is provided 'as-is', without any express or implied
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-- warranty. In no event will the authors be held liable for any damages
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-- arising from the use of this software.
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--
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-- Permission is granted to anyone to use this software for any purpose,
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-- including commercial applications, and to alter it and redistribute it
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-- freely.
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--
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-- Meta-build system using premake created and maintained by
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-- Benjamin Henning <b.henning@digipen.edu>
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--[[
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loopwave.lua
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This file defines the loopwave test application. This project will not build
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on iOS or Cygwin. It depends on the SDL2 and SDL2main projects.
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]]
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SDL_project "loopwave"
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SDL_kind "ConsoleApp"
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SDL_notos "ios|cygwin"
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SDL_language "C"
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SDL_sourcedir "../test"
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SDL_projectLocation "tests"
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-- a list of items to copy from the sourcedir to the destination
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SDL_copy { "sample.wav" }
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SDL_projectDependencies { "SDL2main", "SDL2" }
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SDL_files { "/loopwave.*" }
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