sdl2_frt/src/video
David Ludwig 749117acd9 WinRT: added experimental OpenGL ES 2.0 support
A port of the ANGLE library (OpenGL ES 2.0 for Direct3D) to WinRT, via https://github.com/stammen/angleproject, is used as a base.

To enable, clone 'angleproject' into the directory one above where SDL/WinRT is, open the file SDL/include/SDL_config_winrt.h, and uncomment the #defines that begin with 'SDL_VIDEO_OPENGL'.  From there, apps can create an OpenGL capable SDL_Window via the flag, SDL_WINDOW_OPENGL, and an OpenGL ES 2 context via SDL_GL_CreateContext.  The Direct3D 11.1 renderer cannot be used alongside SDL_WINDOW_OPENGL.  Only Windows 8/8.1 is supported for now.  Shaders may need to be precompiled, in some (all?) cases.
2013-11-04 19:54:29 -05:00
..
android Fixes Bug 2134 - [Android] Black screen after resume (sometimes) 2013-10-10 00:30:03 -03:00
bwindow Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
cocoa Fixed bug 2073 - Mac: window moves unexpectedly when exiting SDL_WINDOW_FULLSCREEN_DESKTOP mode 2013-10-21 02:37:03 -07:00
directfb Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
dummy Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 2013-08-29 08:29:51 -07:00
pandora Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
psp OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
raspberry Backed out changeset 737771c47c6f, done testing Buildbot changes. 2013-10-20 20:24:00 -04:00
uikit WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
windows Fixed some warnings building for 64-bit Windows 2013-10-21 01:16:16 -07:00
winrt WinRT: added experimental OpenGL ES 2.0 support 2013-11-04 19:54:29 -05:00
x11 Fix regression causing crashes when running without a window manager. 2013-10-23 13:43:17 -07:00
SDL_blit_0.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit_1.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit_A.c Removed unused variables (thanks Joseph!) 2013-10-06 13:50:36 -07:00
SDL_blit_auto.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit_auto.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit_copy.c Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
SDL_blit_copy.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit_N.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit_slow.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit_slow.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_blit.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_bmp.c Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 2013-08-29 08:29:51 -07:00
SDL_clipboard.c Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)). 2013-08-29 08:30:21 -07:00
SDL_egl.c WinRT: added experimental OpenGL ES 2.0 support 2013-11-04 19:54:29 -05:00
SDL_egl.h WinRT: added experimental OpenGL ES 2.0 support 2013-11-04 19:54:29 -05:00
SDL_fillrect.c Fix a couple of warnings 2013-08-21 10:34:32 -03:00
SDL_pixels_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_pixels.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_rect_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_rect.c Fixed bug 2012 - Algorithm logic getting wrong in ComputeOutCode 2013-10-21 00:25:43 -07:00
SDL_RLEaccel_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_RLEaccel.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_shape_internals.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_shape.c OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_stretch.c OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
SDL_surface.c Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
SDL_sysvideo.h WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
SDL_video.c WinRT: added experimental OpenGL ES 2.0 support 2013-11-04 19:54:29 -05:00
sdlgenblit.pl Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00