mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
621 lines
19 KiB
C
621 lines
19 KiB
C
/*
|
|
* Simple DirectMedia Layer
|
|
* Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
#include "../SDL_internal.h"
|
|
|
|
#if SDL_VIDEO_OPENGL_EGL
|
|
|
|
#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
|
|
#include "../core/windows/SDL_windows.h"
|
|
#endif
|
|
|
|
#include "SDL_sysvideo.h"
|
|
#include "SDL_egl_c.h"
|
|
#include "SDL_loadso.h"
|
|
#include "SDL_hints.h"
|
|
|
|
#ifdef EGL_KHR_create_context
|
|
/* EGL_OPENGL_ES3_BIT_KHR was added in version 13 of the extension. */
|
|
#ifndef EGL_OPENGL_ES3_BIT_KHR
|
|
#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
|
|
#endif
|
|
#endif /* EGL_KHR_create_context */
|
|
|
|
#if SDL_VIDEO_DRIVER_RPI
|
|
/* Raspbian places the OpenGL ES/EGL binaries in a non standard path */
|
|
#define DEFAULT_EGL "/opt/vc/lib/libEGL.so"
|
|
#define DEFAULT_OGL_ES2 "/opt/vc/lib/libGLESv2.so"
|
|
#define DEFAULT_OGL_ES_PVR "/opt/vc/lib/libGLES_CM.so"
|
|
#define DEFAULT_OGL_ES "/opt/vc/lib/libGLESv1_CM.so"
|
|
|
|
#elif SDL_VIDEO_DRIVER_ANDROID || SDL_VIDEO_DRIVER_VIVANTE
|
|
/* Android */
|
|
#define DEFAULT_EGL "libEGL.so"
|
|
#define DEFAULT_OGL_ES2 "libGLESv2.so"
|
|
#define DEFAULT_OGL_ES_PVR "libGLES_CM.so"
|
|
#define DEFAULT_OGL_ES "libGLESv1_CM.so"
|
|
|
|
#elif SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
|
|
/* EGL AND OpenGL ES support via ANGLE */
|
|
#define DEFAULT_EGL "libEGL.dll"
|
|
#define DEFAULT_OGL_ES2 "libGLESv2.dll"
|
|
#define DEFAULT_OGL_ES_PVR "libGLES_CM.dll"
|
|
#define DEFAULT_OGL_ES "libGLESv1_CM.dll"
|
|
|
|
#else
|
|
/* Desktop Linux */
|
|
#define DEFAULT_OGL "libGL.so.1"
|
|
#define DEFAULT_EGL "libEGL.so.1"
|
|
#define DEFAULT_OGL_ES2 "libGLESv2.so.2"
|
|
#define DEFAULT_OGL_ES_PVR "libGLES_CM.so.1"
|
|
#define DEFAULT_OGL_ES "libGLESv1_CM.so.1"
|
|
#endif /* SDL_VIDEO_DRIVER_RPI */
|
|
|
|
#define LOAD_FUNC(NAME) \
|
|
_this->egl_data->NAME = SDL_LoadFunction(_this->egl_data->dll_handle, #NAME); \
|
|
if (!_this->egl_data->NAME) \
|
|
{ \
|
|
return SDL_SetError("Could not retrieve EGL function " #NAME); \
|
|
}
|
|
|
|
/* EGL implementation of SDL OpenGL ES support */
|
|
#ifdef EGL_KHR_create_context
|
|
static int SDL_EGL_HasExtension(_THIS, const char *ext)
|
|
{
|
|
int i;
|
|
int len = 0;
|
|
int ext_len;
|
|
const char *exts;
|
|
const char *ext_word;
|
|
|
|
ext_len = SDL_strlen(ext);
|
|
exts = _this->egl_data->eglQueryString(_this->egl_data->egl_display, EGL_EXTENSIONS);
|
|
|
|
if (exts) {
|
|
ext_word = exts;
|
|
|
|
for (i = 0; exts[i] != 0; i++) {
|
|
if (exts[i] == ' ') {
|
|
if (ext_len == len && !SDL_strncmp(ext_word, ext, len)) {
|
|
return 1;
|
|
}
|
|
|
|
len = 0;
|
|
ext_word = &exts[i + 1];
|
|
} else {
|
|
len++;
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
#endif /* EGL_KHR_create_context */
|
|
|
|
void *
|
|
SDL_EGL_GetProcAddress(_THIS, const char *proc)
|
|
{
|
|
static char procname[1024];
|
|
void *retval;
|
|
|
|
/* eglGetProcAddress is busted on Android http://code.google.com/p/android/issues/detail?id=7681 */
|
|
#if !defined(SDL_VIDEO_DRIVER_ANDROID) && !defined(SDL_VIDEO_DRIVER_MIR)
|
|
if (_this->egl_data->eglGetProcAddress) {
|
|
retval = _this->egl_data->eglGetProcAddress(proc);
|
|
if (retval) {
|
|
return retval;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
retval = SDL_LoadFunction(_this->egl_data->egl_dll_handle, proc);
|
|
if (!retval && SDL_strlen(proc) <= 1022) {
|
|
procname[0] = '_';
|
|
SDL_strlcpy(procname + 1, proc, 1022);
|
|
retval = SDL_LoadFunction(_this->egl_data->egl_dll_handle, procname);
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
void
|
|
SDL_EGL_UnloadLibrary(_THIS)
|
|
{
|
|
if (_this->egl_data) {
|
|
if (_this->egl_data->egl_display) {
|
|
_this->egl_data->eglTerminate(_this->egl_data->egl_display);
|
|
_this->egl_data->egl_display = NULL;
|
|
}
|
|
|
|
if (_this->egl_data->dll_handle) {
|
|
SDL_UnloadObject(_this->egl_data->dll_handle);
|
|
_this->egl_data->dll_handle = NULL;
|
|
}
|
|
if (_this->egl_data->egl_dll_handle) {
|
|
SDL_UnloadObject(_this->egl_data->egl_dll_handle);
|
|
_this->egl_data->egl_dll_handle = NULL;
|
|
}
|
|
|
|
SDL_free(_this->egl_data);
|
|
_this->egl_data = NULL;
|
|
}
|
|
}
|
|
|
|
int
|
|
SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_display)
|
|
{
|
|
void *dll_handle = NULL, *egl_dll_handle = NULL; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */
|
|
char *path = NULL;
|
|
#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
|
|
const char *d3dcompiler;
|
|
#endif
|
|
|
|
if (_this->egl_data) {
|
|
return SDL_SetError("OpenGL ES context already created");
|
|
}
|
|
|
|
_this->egl_data = (struct SDL_EGL_VideoData *) SDL_calloc(1, sizeof(SDL_EGL_VideoData));
|
|
if (!_this->egl_data) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
|
|
#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
|
|
d3dcompiler = SDL_GetHint(SDL_HINT_VIDEO_WIN_D3DCOMPILER);
|
|
if (!d3dcompiler) {
|
|
if (WIN_IsWindowsVistaOrGreater()) {
|
|
d3dcompiler = "d3dcompiler_46.dll";
|
|
} else {
|
|
d3dcompiler = "d3dcompiler_43.dll";
|
|
}
|
|
}
|
|
if (SDL_strcasecmp(d3dcompiler, "none") != 0) {
|
|
SDL_LoadObject(d3dcompiler);
|
|
}
|
|
#endif
|
|
|
|
/* A funny thing, loading EGL.so first does not work on the Raspberry, so we load libGL* first */
|
|
path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
|
|
if (path != NULL) {
|
|
egl_dll_handle = SDL_LoadObject(path);
|
|
}
|
|
|
|
if (egl_dll_handle == NULL) {
|
|
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
|
|
if (_this->gl_config.major_version > 1) {
|
|
path = DEFAULT_OGL_ES2;
|
|
egl_dll_handle = SDL_LoadObject(path);
|
|
} else {
|
|
path = DEFAULT_OGL_ES;
|
|
egl_dll_handle = SDL_LoadObject(path);
|
|
if (egl_dll_handle == NULL) {
|
|
path = DEFAULT_OGL_ES_PVR;
|
|
egl_dll_handle = SDL_LoadObject(path);
|
|
}
|
|
}
|
|
}
|
|
#ifdef DEFAULT_OGL
|
|
else {
|
|
path = DEFAULT_OGL;
|
|
egl_dll_handle = SDL_LoadObject(path);
|
|
}
|
|
#endif
|
|
}
|
|
_this->egl_data->egl_dll_handle = egl_dll_handle;
|
|
|
|
if (egl_dll_handle == NULL) {
|
|
return SDL_SetError("Could not initialize OpenGL / GLES library");
|
|
}
|
|
|
|
/* Loading libGL* in the previous step took care of loading libEGL.so, but we future proof by double checking */
|
|
if (egl_path != NULL) {
|
|
dll_handle = SDL_LoadObject(egl_path);
|
|
}
|
|
/* Try loading a EGL symbol, if it does not work try the default library paths */
|
|
if (dll_handle == NULL || SDL_LoadFunction(dll_handle, "eglChooseConfig") == NULL) {
|
|
if (dll_handle != NULL) {
|
|
SDL_UnloadObject(dll_handle);
|
|
}
|
|
path = SDL_getenv("SDL_VIDEO_EGL_DRIVER");
|
|
if (path == NULL) {
|
|
path = DEFAULT_EGL;
|
|
}
|
|
dll_handle = SDL_LoadObject(path);
|
|
if (dll_handle == NULL || SDL_LoadFunction(dll_handle, "eglChooseConfig") == NULL) {
|
|
if (dll_handle != NULL) {
|
|
SDL_UnloadObject(dll_handle);
|
|
}
|
|
return SDL_SetError("Could not load EGL library");
|
|
}
|
|
SDL_ClearError();
|
|
}
|
|
|
|
_this->egl_data->dll_handle = dll_handle;
|
|
|
|
/* Load new function pointers */
|
|
LOAD_FUNC(eglGetDisplay);
|
|
LOAD_FUNC(eglInitialize);
|
|
LOAD_FUNC(eglTerminate);
|
|
LOAD_FUNC(eglGetProcAddress);
|
|
LOAD_FUNC(eglChooseConfig);
|
|
LOAD_FUNC(eglGetConfigAttrib);
|
|
LOAD_FUNC(eglCreateContext);
|
|
LOAD_FUNC(eglDestroyContext);
|
|
LOAD_FUNC(eglCreateWindowSurface);
|
|
LOAD_FUNC(eglDestroySurface);
|
|
LOAD_FUNC(eglMakeCurrent);
|
|
LOAD_FUNC(eglSwapBuffers);
|
|
LOAD_FUNC(eglSwapInterval);
|
|
LOAD_FUNC(eglWaitNative);
|
|
LOAD_FUNC(eglWaitGL);
|
|
LOAD_FUNC(eglBindAPI);
|
|
LOAD_FUNC(eglQueryString);
|
|
|
|
#if !defined(__WINRT__)
|
|
_this->egl_data->egl_display = _this->egl_data->eglGetDisplay(native_display);
|
|
if (!_this->egl_data->egl_display) {
|
|
return SDL_SetError("Could not get EGL display");
|
|
}
|
|
|
|
if (_this->egl_data->eglInitialize(_this->egl_data->egl_display, NULL, NULL) != EGL_TRUE) {
|
|
return SDL_SetError("Could not initialize EGL");
|
|
}
|
|
#endif
|
|
|
|
_this->gl_config.driver_loaded = 1;
|
|
|
|
if (path) {
|
|
SDL_strlcpy(_this->gl_config.driver_path, path, sizeof(_this->gl_config.driver_path) - 1);
|
|
} else {
|
|
*_this->gl_config.driver_path = '\0';
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
SDL_EGL_ChooseConfig(_THIS)
|
|
{
|
|
/* 64 seems nice. */
|
|
EGLint attribs[64];
|
|
EGLint found_configs = 0, value;
|
|
/* 128 seems even nicer here */
|
|
EGLConfig configs[128];
|
|
int i, j, best_bitdiff = -1, bitdiff;
|
|
|
|
if (!_this->egl_data) {
|
|
/* The EGL library wasn't loaded, SDL_GetError() should have info */
|
|
return -1;
|
|
}
|
|
|
|
/* Get a valid EGL configuration */
|
|
i = 0;
|
|
attribs[i++] = EGL_RED_SIZE;
|
|
attribs[i++] = _this->gl_config.red_size;
|
|
attribs[i++] = EGL_GREEN_SIZE;
|
|
attribs[i++] = _this->gl_config.green_size;
|
|
attribs[i++] = EGL_BLUE_SIZE;
|
|
attribs[i++] = _this->gl_config.blue_size;
|
|
|
|
if (_this->gl_config.alpha_size) {
|
|
attribs[i++] = EGL_ALPHA_SIZE;
|
|
attribs[i++] = _this->gl_config.alpha_size;
|
|
}
|
|
|
|
if (_this->gl_config.buffer_size) {
|
|
attribs[i++] = EGL_BUFFER_SIZE;
|
|
attribs[i++] = _this->gl_config.buffer_size;
|
|
}
|
|
|
|
attribs[i++] = EGL_DEPTH_SIZE;
|
|
attribs[i++] = _this->gl_config.depth_size;
|
|
|
|
if (_this->gl_config.stencil_size) {
|
|
attribs[i++] = EGL_STENCIL_SIZE;
|
|
attribs[i++] = _this->gl_config.stencil_size;
|
|
}
|
|
|
|
if (_this->gl_config.multisamplebuffers) {
|
|
attribs[i++] = EGL_SAMPLE_BUFFERS;
|
|
attribs[i++] = _this->gl_config.multisamplebuffers;
|
|
}
|
|
|
|
if (_this->gl_config.multisamplesamples) {
|
|
attribs[i++] = EGL_SAMPLES;
|
|
attribs[i++] = _this->gl_config.multisamplesamples;
|
|
}
|
|
|
|
attribs[i++] = EGL_RENDERABLE_TYPE;
|
|
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
|
|
#ifdef EGL_KHR_create_context
|
|
if (_this->gl_config.major_version >= 3 &&
|
|
SDL_EGL_HasExtension(_this, "EGL_KHR_create_context")) {
|
|
attribs[i++] = EGL_OPENGL_ES3_BIT_KHR;
|
|
} else
|
|
#endif
|
|
if (_this->gl_config.major_version >= 2) {
|
|
attribs[i++] = EGL_OPENGL_ES2_BIT;
|
|
} else {
|
|
attribs[i++] = EGL_OPENGL_ES_BIT;
|
|
}
|
|
_this->egl_data->eglBindAPI(EGL_OPENGL_ES_API);
|
|
} else {
|
|
attribs[i++] = EGL_OPENGL_BIT;
|
|
_this->egl_data->eglBindAPI(EGL_OPENGL_API);
|
|
}
|
|
|
|
attribs[i++] = EGL_NONE;
|
|
|
|
if (_this->egl_data->eglChooseConfig(_this->egl_data->egl_display,
|
|
attribs,
|
|
configs, SDL_arraysize(configs),
|
|
&found_configs) == EGL_FALSE ||
|
|
found_configs == 0) {
|
|
return SDL_SetError("Couldn't find matching EGL config");
|
|
}
|
|
|
|
/* eglChooseConfig returns a number of configurations that match or exceed the requested attribs. */
|
|
/* From those, we select the one that matches our requirements more closely via a makeshift algorithm */
|
|
|
|
for (i = 0; i < found_configs; i++ ) {
|
|
bitdiff = 0;
|
|
for (j = 0; j < SDL_arraysize(attribs) - 1; j += 2) {
|
|
if (attribs[j] == EGL_NONE) {
|
|
break;
|
|
}
|
|
|
|
if ( attribs[j+1] != EGL_DONT_CARE && (
|
|
attribs[j] == EGL_RED_SIZE ||
|
|
attribs[j] == EGL_GREEN_SIZE ||
|
|
attribs[j] == EGL_BLUE_SIZE ||
|
|
attribs[j] == EGL_ALPHA_SIZE ||
|
|
attribs[j] == EGL_DEPTH_SIZE ||
|
|
attribs[j] == EGL_STENCIL_SIZE)) {
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, configs[i], attribs[j], &value);
|
|
bitdiff += value - attribs[j + 1]; /* value is always >= attrib */
|
|
}
|
|
}
|
|
|
|
if (bitdiff < best_bitdiff || best_bitdiff == -1) {
|
|
_this->egl_data->egl_config = configs[i];
|
|
|
|
best_bitdiff = bitdiff;
|
|
}
|
|
|
|
if (bitdiff == 0) {
|
|
break; /* we found an exact match! */
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
SDL_GLContext
|
|
SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
|
|
{
|
|
/* max 14 values plus terminator. */
|
|
EGLint attribs[15];
|
|
int attr = 0;
|
|
|
|
EGLContext egl_context, share_context = EGL_NO_CONTEXT;
|
|
EGLint profile_mask = _this->gl_config.profile_mask;
|
|
EGLint major_version = _this->gl_config.major_version;
|
|
EGLint minor_version = _this->gl_config.minor_version;
|
|
SDL_bool profile_es = (profile_mask == SDL_GL_CONTEXT_PROFILE_ES);
|
|
|
|
if (!_this->egl_data) {
|
|
/* The EGL library wasn't loaded, SDL_GetError() should have info */
|
|
return NULL;
|
|
}
|
|
|
|
if (_this->gl_config.share_with_current_context) {
|
|
share_context = (EGLContext)SDL_GL_GetCurrentContext();
|
|
}
|
|
|
|
/* Set the context version and other attributes. */
|
|
if ((major_version < 3 || (minor_version == 0 && profile_es)) &&
|
|
_this->gl_config.flags == 0 &&
|
|
(profile_mask == 0 || profile_es)) {
|
|
/* Create a context without using EGL_KHR_create_context attribs.
|
|
* When creating a GLES context without EGL_KHR_create_context we can
|
|
* only specify the major version. When creating a desktop GL context
|
|
* we can't specify any version, so we only try in that case when the
|
|
* version is less than 3.0 (matches SDL's GLX/WGL behavior.)
|
|
*/
|
|
if (profile_es) {
|
|
attribs[attr++] = EGL_CONTEXT_CLIENT_VERSION;
|
|
attribs[attr++] = SDL_max(major_version, 1);
|
|
}
|
|
} else {
|
|
#ifdef EGL_KHR_create_context
|
|
/* The Major/minor version, context profiles, and context flags can
|
|
* only be specified when this extension is available.
|
|
*/
|
|
if (SDL_EGL_HasExtension(_this, "EGL_KHR_create_context")) {
|
|
attribs[attr++] = EGL_CONTEXT_MAJOR_VERSION_KHR;
|
|
attribs[attr++] = major_version;
|
|
attribs[attr++] = EGL_CONTEXT_MINOR_VERSION_KHR;
|
|
attribs[attr++] = minor_version;
|
|
|
|
/* SDL profile bits match EGL profile bits. */
|
|
if (profile_mask != 0 && profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
|
|
attribs[attr++] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
|
|
attribs[attr++] = profile_mask;
|
|
}
|
|
|
|
/* SDL flags match EGL flags. */
|
|
if (_this->gl_config.flags != 0) {
|
|
attribs[attr++] = EGL_CONTEXT_FLAGS_KHR;
|
|
attribs[attr++] = _this->gl_config.flags;
|
|
}
|
|
} else
|
|
#endif /* EGL_KHR_create_context */
|
|
{
|
|
SDL_SetError("Could not create EGL context (context attributes are not supported)");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
attribs[attr++] = EGL_NONE;
|
|
|
|
/* Bind the API */
|
|
if (profile_es) {
|
|
_this->egl_data->eglBindAPI(EGL_OPENGL_ES_API);
|
|
} else {
|
|
_this->egl_data->eglBindAPI(EGL_OPENGL_API);
|
|
}
|
|
|
|
egl_context = _this->egl_data->eglCreateContext(_this->egl_data->egl_display,
|
|
_this->egl_data->egl_config,
|
|
share_context, attribs);
|
|
|
|
if (egl_context == EGL_NO_CONTEXT) {
|
|
SDL_SetError("Could not create EGL context");
|
|
return NULL;
|
|
}
|
|
|
|
_this->egl_data->egl_swapinterval = 0;
|
|
|
|
if (SDL_EGL_MakeCurrent(_this, egl_surface, egl_context) < 0) {
|
|
SDL_EGL_DeleteContext(_this, egl_context);
|
|
SDL_SetError("Could not make EGL context current");
|
|
return NULL;
|
|
}
|
|
|
|
return (SDL_GLContext) egl_context;
|
|
}
|
|
|
|
int
|
|
SDL_EGL_MakeCurrent(_THIS, EGLSurface egl_surface, SDL_GLContext context)
|
|
{
|
|
EGLContext egl_context = (EGLContext) context;
|
|
|
|
if (!_this->egl_data) {
|
|
return SDL_SetError("OpenGL not initialized");
|
|
}
|
|
|
|
/* The android emulator crashes badly if you try to eglMakeCurrent
|
|
* with a valid context and invalid surface, so we have to check for both here.
|
|
*/
|
|
if (!egl_context || !egl_surface) {
|
|
_this->egl_data->eglMakeCurrent(_this->egl_data->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
|
} else {
|
|
if (!_this->egl_data->eglMakeCurrent(_this->egl_data->egl_display,
|
|
egl_surface, egl_surface, egl_context)) {
|
|
return SDL_SetError("Unable to make EGL context current");
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
SDL_EGL_SetSwapInterval(_THIS, int interval)
|
|
{
|
|
EGLBoolean status;
|
|
|
|
if (!_this->egl_data) {
|
|
return SDL_SetError("EGL not initialized");
|
|
}
|
|
|
|
status = _this->egl_data->eglSwapInterval(_this->egl_data->egl_display, interval);
|
|
if (status == EGL_TRUE) {
|
|
_this->egl_data->egl_swapinterval = interval;
|
|
return 0;
|
|
}
|
|
|
|
return SDL_SetError("Unable to set the EGL swap interval");
|
|
}
|
|
|
|
int
|
|
SDL_EGL_GetSwapInterval(_THIS)
|
|
{
|
|
if (!_this->egl_data) {
|
|
return SDL_SetError("EGL not initialized");
|
|
}
|
|
|
|
return _this->egl_data->egl_swapinterval;
|
|
}
|
|
|
|
void
|
|
SDL_EGL_SwapBuffers(_THIS, EGLSurface egl_surface)
|
|
{
|
|
_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, egl_surface);
|
|
}
|
|
|
|
void
|
|
SDL_EGL_DeleteContext(_THIS, SDL_GLContext context)
|
|
{
|
|
EGLContext egl_context = (EGLContext) context;
|
|
|
|
/* Clean up GLES and EGL */
|
|
if (!_this->egl_data) {
|
|
return;
|
|
}
|
|
|
|
if (egl_context != NULL && egl_context != EGL_NO_CONTEXT) {
|
|
SDL_EGL_MakeCurrent(_this, NULL, NULL);
|
|
_this->egl_data->eglDestroyContext(_this->egl_data->egl_display, egl_context);
|
|
}
|
|
|
|
}
|
|
|
|
EGLSurface *
|
|
SDL_EGL_CreateSurface(_THIS, NativeWindowType nw)
|
|
{
|
|
if (SDL_EGL_ChooseConfig(_this) != 0) {
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
#if __ANDROID__
|
|
{
|
|
/* Android docs recommend doing this!
|
|
* Ref: http://developer.android.com/reference/android/app/NativeActivity.html
|
|
*/
|
|
EGLint format;
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display,
|
|
_this->egl_data->egl_config,
|
|
EGL_NATIVE_VISUAL_ID, &format);
|
|
|
|
ANativeWindow_setBuffersGeometry(nw, 0, 0, format);
|
|
}
|
|
#endif
|
|
|
|
return _this->egl_data->eglCreateWindowSurface(
|
|
_this->egl_data->egl_display,
|
|
_this->egl_data->egl_config,
|
|
nw, NULL);
|
|
}
|
|
|
|
void
|
|
SDL_EGL_DestroySurface(_THIS, EGLSurface egl_surface)
|
|
{
|
|
if (!_this->egl_data) {
|
|
return;
|
|
}
|
|
|
|
if (egl_surface != EGL_NO_SURFACE) {
|
|
_this->egl_data->eglDestroySurface(_this->egl_data->egl_display, egl_surface);
|
|
}
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_OPENGL_EGL */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
|