sdl2_frt/include
Sam Lantinga 175b343ee6 Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well
J?rgen Tjern?

If you #define NO_SDL_GLEXT before including SDL_opengl.h, it still includes the platform-provided glext.h. The comments indicate that this define is intended to be used when you provide your own glext.h (quote from SDL_opengl.h: "Define this if you have your own version of glext.h and want to disable the version included in SDL_opengl.h.")

This is a problem because glext.h depends on the contents of gl.h, and it's practical to let SDL_opengl.h pick the right #include for gl.h for our platform.
2014-06-15 17:37:35 -07:00
..
begin_code.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
close_code.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
doxyfile Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_assert.h Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
SDL_atomic.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_audio.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_bits.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blendmode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_clipboard.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config_android.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_iphoneos.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_macosx.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_minimal.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config_pandora.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_psp.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_windows.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_winrt.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_wiz.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config.h.cmake Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config.h.in Fixes audio for Native Client, and other fixes... 2014-06-08 18:18:13 -03:00
SDL_copying.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_cpuinfo.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_egl.h __ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK. 2014-05-05 22:21:26 +03:00
SDL_endian.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_error.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_events.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_filesystem.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_gamecontroller.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_gesture.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_haptic.h Fixed typo in header comment. 2014-05-11 15:59:22 +02:00
SDL_hints.h Added a hint to disable windows message processing in SDL_PumpEvents() 2014-06-04 10:52:34 -07:00
SDL_joystick.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_keyboard.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_keycode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_loadso.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_log.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_main.h Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
SDL_messagebox.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mouse.h Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal() 2014-06-04 10:55:26 -07:00
SDL_mutex.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_name.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_opengl_glext.h Fixed Mac OS X build 2014-06-04 16:35:07 -07:00
SDL_opengl.h Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well 2014-06-15 17:37:35 -07:00
SDL_opengles2_gl2.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_gl2ext.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_gl2platform.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_khrplatform.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2.h SDL_opengles2: Separate out GLES2 headers. 2014-06-04 01:27:13 -07:00
SDL_opengles.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_pixels.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_platform.h Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
SDL_power.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_quit.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rect.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_render.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_revision.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rwops.h The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL 2014-06-08 12:05:17 -07:00
SDL_scancode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_shape.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_stdinc.h Fixed typo in source comment. 2014-06-08 12:51:02 +02:00
SDL_surface.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_system.h Fixes audio for Native Client, and other fixes... 2014-06-08 18:18:13 -03:00
SDL_syswm.h SDL_opengl: Fix Mac build for SDK 10.9 too. 2014-06-04 10:33:23 -07:00
SDL_test_assert.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_test_common.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_compare.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_crc32.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_font.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_fuzzer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_harness.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_images.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_log.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_test_md5.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_random.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_thread.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_timer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_touch.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_types.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_version.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_video.h Fixed typo in header comment. 2014-05-18 21:05:39 +02:00
SDL.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00