sdl2_frt/src/render/metal
2021-01-05 17:39:48 +01:00
..
build-metal-shaders.sh Fixed bug 5213 - Add support to metal in iOS/tvOS simulator 2020-12-09 07:23:47 -08:00
SDL_render_metal.m Add more SDL_HAVE_YUV defines 2021-01-05 17:39:48 +01:00
SDL_shaders_metal_ios.h Fixed bug 5213 - Add support to metal in iOS/tvOS simulator 2020-12-09 07:23:47 -08:00
SDL_shaders_metal_iphonesimulator.h Fixed bug 5213 - Add support to metal in iOS/tvOS simulator 2020-12-09 07:23:47 -08:00
SDL_shaders_metal_osx.h Fixed bug 5213 - Add support to metal in iOS/tvOS simulator 2020-12-09 07:23:47 -08:00
SDL_shaders_metal_tvos.h Fixed bug 5213 - Add support to metal in iOS/tvOS simulator 2020-12-09 07:23:47 -08:00
SDL_shaders_metal_tvsimulator.h Fixed bug 5213 - Add support to metal in iOS/tvOS simulator 2020-12-09 07:23:47 -08:00
SDL_shaders_metal.metal metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future. 2019-08-17 16:53:08 -03:00