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WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! |
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gendynapi.pl | ||
SDL_dynapi_overrides.h | ||
SDL_dynapi_procs.h | ||
SDL_dynapi.c | ||
SDL_dynapi.h |