sdl2_frt/include
2019-11-23 03:28:02 +03:00
..
begin_code.h Fixed bug 4641 - clang and clang-cl builds on windows create -Wpragma-pack warnings 2019-06-10 08:46:20 -07:00
close_code.h
SDL_assert.h
SDL_atomic.h Fixed memory barrier macro check so it isn't quite so fragile 2019-06-30 23:58:31 -07:00
SDL_audio.h Fixed bug 3894 - Fuzzing crashes for SDL_LoadWAV 2019-06-08 19:02:42 -07:00
SDL_bits.h
SDL_blendmode.h
SDL_clipboard.h
SDL_config_android.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_iphoneos.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_macosx.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_minimal.h
SDL_config_os2.h updated os/2 config file 2019-11-21 11:33:50 +03:00
SDL_config_pandora.h
SDL_config_psp.h
SDL_config_windows.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_winrt.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config_wiz.h added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
SDL_config.h
SDL_config.h.cmake CMakeLists.txt: add several missing function checks for unix case. 2019-11-21 10:33:56 +03:00
SDL_config.h.in Improved XInput VID/PID detection and added SDL_wcsstr() and SDL_wcsncmp() 2019-11-20 16:42:50 -08:00
SDL_copying.h
SDL_cpuinfo.h ARM: Create configure option --enable-arm-simd to govern assembly optimizations 2019-10-24 21:12:08 -04:00
SDL_egl.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_endian.h SDL_endian.h: Use endian.h for OpenBSD. 2019-10-21 22:22:28 +03:00
SDL_error.h
SDL_events.h Fixed a comment typo (thanks, Dominus!). 2019-11-01 04:32:44 -04:00
SDL_filesystem.h
SDL_gamecontroller.h SDL_gamecontroller.h: remove comma at end of enumerator list 2019-11-23 03:28:02 +03:00
SDL_gesture.h
SDL_haptic.h
SDL_hints.h SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS defaults to true, to match Steam's default behavior 2019-11-13 14:24:48 -08:00
SDL_joystick.h
SDL_keyboard.h
SDL_keycode.h Remove 'Enum' suffixes (bug 4813) 2019-10-11 06:18:24 +02:00
SDL_loadso.h
SDL_log.h Remove 'Enum' suffixes (bug 4813) 2019-10-11 06:18:24 +02:00
SDL_main.h Fixed building with C++ 2019-03-19 10:59:41 -07:00
SDL_messagebox.h SDL_messagebox.h: remove comma at end of enumerator list 2019-09-22 21:41:20 +03:00
SDL_metal.h Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 2019-08-05 12:35:32 -03:00
SDL_mouse.h
SDL_mutex.h
SDL_name.h
SDL_opengl_glext.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_opengl.h
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_opengles2.h
SDL_opengles.h
SDL_pixels.h Added SDL_PIXELFORMAT_BGR444 2019-11-02 22:58:52 +00:00
SDL_platform.h
SDL_power.h
SDL_quit.h
SDL_rect.h
SDL_render.h Added a helper function SDL_LockTextureToSurface() 2019-09-30 20:58:44 +02:00
SDL_revision.h
SDL_rwops.h Fixed bug 4526 - replace SDL_RW* macros with functions for using in bindings 2019-06-08 17:43:23 -07:00
SDL_scancode.h
SDL_sensor.h
SDL_shape.h
SDL_stdinc.h Improved XInput VID/PID detection and added SDL_wcsstr() and SDL_wcsncmp() 2019-11-20 16:42:50 -08:00
SDL_surface.h Rename surface aligned memory flag to SDL_SIMD_ALIGNED 2019-02-04 08:34:24 +01:00
SDL_system.h
SDL_syswm.h haiku: Implement message box for Haiku 2019-11-11 16:44:40 -05:00
SDL_test_assert.h
SDL_test_common.h test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
SDL_test_compare.h
SDL_test_crc32.h
SDL_test_font.h
SDL_test_fuzzer.h
SDL_test_harness.h
SDL_test_images.h
SDL_test_log.h
SDL_test_md5.h
SDL_test_memory.h
SDL_test_random.h
SDL_test.h
SDL_thread.h
SDL_timer.h
SDL_touch.h Add hint SDL_HINT_MOUSE_TOUCH_EVENTS for mouse events to generate touch events 2019-04-04 16:51:50 +02:00
SDL_types.h
SDL_version.h Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
SDL_video.h include: Removed a FIXME comment. 2019-10-15 14:17:32 -04:00
SDL_vulkan.h Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically 2019-06-11 18:13:46 -07:00
SDL.h Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 2019-08-05 12:35:32 -03:00