sdl2_frt/test/configure.in
Gabriel Jacobo dad420670f Fixes , do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.

Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
2013-08-12 11:13:50 -03:00

157 lines
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dnl Process this file with autoconf to produce a configure script.
AC_INIT(README)
dnl Detect the canonical build and host environments
AC_CONFIG_AUX_DIRS($srcdir/../build-scripts)
AC_CANONICAL_HOST
dnl Check for tools
AC_PROG_CC
dnl Check for compiler environment
AC_C_CONST
dnl We only care about this for building testnative at the moment, so these
dnl values shouldn't be considered absolute truth.
dnl (BeOS, for example, sets none of these.)
ISUNIX="false"
ISWINDOWS="false"
ISMACOSX="false"
dnl Figure out which math library to use
case "$host" in
*-*-cygwin* | *-*-mingw32*)
ISWINDOWS="true"
EXE=".exe"
MATHLIB=""
SYS_GL_LIBS="-lopengl32"
;;
*-*-beos* | *-*-haiku*)
EXE=""
MATHLIB=""
SYS_GL_LIBS="-lGL"
;;
*-*-darwin* )
ISMACOSX="true"
EXE=""
MATHLIB=""
SYS_GL_LIBS="-Wl,-framework,OpenGL"
;;
*-*-aix*)
ISUNIX="true"
EXE=""
if test x$ac_cv_prog_gcc = xyes; then
CFLAGS="-mthreads"
fi
SYS_GL_LIBS=""
;;
*-*-mint*)
EXE=""
MATHLIB=""
AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no)
if test "x$OSMESA_CONFIG" = "xyes"; then
OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags`
OSMESA_LIBS=`$OSMESA_CONFIG --libs`
CFLAGS="$CFLAGS $OSMESA_CFLAGS"
SYS_GL_LIBS="$OSMESA_LIBS"
else
SYS_GL_LIBS="-lOSMesa"
fi
;;
*-*-qnx*)
EXE=""
MATHLIB=""
SYS_GL_LIBS="-lGLES_CM"
;;
*)
dnl Oh well, call it Unix...
ISUNIX="true"
EXE=""
MATHLIB="-lm"
SYS_GL_LIBS="-lGL"
;;
esac
AC_SUBST(EXE)
AC_SUBST(MATHLIB)
AC_SUBST(ISMACOSX)
AC_SUBST(ISWINDOWS)
AC_SUBST(ISUNIX)
dnl Check for SDL
SDL_VERSION=2.0.0
AM_PATH_SDL2($SDL_VERSION,
:,
AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!])
)
CFLAGS="$CFLAGS $SDL_CFLAGS"
LIBS="$LIBS -lSDL2_test $SDL_LIBS"
dnl Check for X11 path, needed for OpenGL on some systems
AC_PATH_X
if test x$have_x = xyes; then
if test x$ac_x_includes = xno || test x$ac_x_includes = x; then
:
else
CFLAGS="$CFLAGS -I$ac_x_includes"
fi
if test x$ac_x_libraries = xno || test x$ac_x_libraries = x; then
:
else
XPATH="-L$ac_x_libraries"
XLIB="-L$ac_x_libraries -lX11"
fi
fi
dnl Check for OpenGL
AC_MSG_CHECKING(for OpenGL support)
have_opengl=no
AC_TRY_COMPILE([
#include "SDL_opengl.h"
],[
],[
have_opengl=yes
])
AC_MSG_RESULT($have_opengl)
dnl Check for OpenGL ES
AC_MSG_CHECKING(for OpenGL ES support)
have_opengles=no
AC_TRY_COMPILE([
#if defined (__IPHONEOS__)
#include <OpenGLES/ES1/gl.h>
#else
#include <GLES/gl.h>
#endif /* __QNXNTO__ */
],[
],[
have_opengles=yes
])
AC_MSG_RESULT($have_opengles)
GLLIB=""
if test x$have_opengles = xyes; then
CFLAGS="$CFLAGS -DHAVE_OPENGLES"
GLLIB="$XPATH -lGLESv1_CM"
elif test x$have_opengl = xyes; then
CFLAGS="$CFLAGS -DHAVE_OPENGL"
GLLIB="$XPATH $SYS_GL_LIBS"
else
GLLIB=""
fi
AC_SUBST(GLLIB)
AC_SUBST(XLIB)
dnl Check for SDL_ttf
AC_CHECK_LIB(SDL2_ttf, TTF_Init, have_SDL_ttf=yes)
if test x$have_SDL_ttf = xyes; then
CFLAGS="$CFLAGS -DHAVE_SDL_TTF"
SDL_TTF_LIB="-lSDL2_ttf"
fi
AC_SUBST(SDL_TTF_LIB)
dnl Finally create all the generated files
AC_OUTPUT([Makefile])