Simple Directmedia Layer
Go to file
Ethan Lee 67e8522d31 Add SDL_GetAudioDeviceSpec.
This API is supported by pipewire, pulseaudio, coreaudio, wasapi, and disk.
2021-03-05 12:03:07 -08:00
.github Make github CI great again 2021-03-04 22:02:47 -08:00
acinclude
android-project
android-project-ant
build-scripts fix permissions of a few files 2021-02-22 15:44:32 +03:00
cmake audio: Add Pipewire playback/capture sink 2021-02-28 19:40:09 -08:00
debian
docs Update the Linux build instructions 2021-02-25 19:24:50 +03:00
include Add SDL_GetAudioDeviceSpec. 2021-03-05 12:03:07 -08:00
src Add SDL_GetAudioDeviceSpec. 2021-03-05 12:03:07 -08:00
test test: add unifont-9.0.02.hex as a resource (so it works out-of-the-box) 2021-03-04 18:32:32 +03:00
VisualC
VisualC-WinRT
visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols
Xcode fix permissions of a few files 2021-02-22 15:44:32 +03:00
Xcode-iOS
.gitignore
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt CMake: don't add -Wl,--no-undefined to LDFLAGS for clang+windows cases 2021-03-04 18:44:04 +03:00
configure add missing PIPEWIRE defines to SDL_config.h.in 2021-03-01 15:11:50 +03:00
configure.ac add missing PIPEWIRE defines to SDL_config.h.in 2021-03-01 15:11:50 +03:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in
Makefile.minimal
Makefile.os2
Makefile.pandora
Makefile.psp
Makefile.wiz
mkdocs.yml
README-SDL.txt
README.txt
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)