mirror of
https://github.com/Relintai/sdl2_frt.git
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3dcb451f85
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160 lines
9.2 KiB
XML
160 lines
9.2 KiB
XML
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<PropertyGroup Label="Globals">
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<ProjectGuid>{a8705bee-d01d-46a4-b2ab-feedfb5fdd11}</ProjectGuid>
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<DefaultLanguage>en-US</DefaultLanguage>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<PackageCertificateKeyFile>testthread_VS2012_TemporaryKey.pfx</PackageCertificateKeyFile>
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<ItemDefinitionGroup>
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<Link>
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<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; ole32.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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<ClCompile>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ItemGroup>
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<Image Include="Assets\Logo.png" />
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<Image Include="Assets\SmallLogo.png" />
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<Image Include="Assets\StoreLogo.png" />
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<Image Include="Assets\SplashScreen.png" />
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<ItemGroup>
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<AppxManifest Include="Package.appxmanifest">
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<SubType>Designer</SubType>
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</AppxManifest>
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<None Include="testthread_VS2012_TemporaryKey.pfx" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\src\main\winrt\SDL_winrt_main_NonXAML.cpp">
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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<ClCompile Include="..\..\..\test\testthread.c" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\SDL\SDL-WinRT_VS2012.vcxproj">
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<Project>{aeaea3a2-d4e6-45b1-8ec6-53d84287fc14}</Project>
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</ProjectReference>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project> |