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https://github.com/Relintai/sdl2_frt.git
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dad420670f
If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
79 lines
2.4 KiB
C
79 lines
2.4 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_config_minimal_h
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#define _SDL_config_minimal_h
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#include "SDL_platform.h"
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/**
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* \file SDL_config_minimal.h
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*
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* This is the minimal configuration that can be used to build SDL.
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*/
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
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#if defined(_MSC_VER) && (_MSC_VER < 1600)
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/* Here are some reasonable defaults */
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typedef unsigned int size_t;
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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typedef unsigned long uintptr_t;
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#else
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#define HAVE_STDINT_H 1
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#endif /* Visual Studio 2008 */
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#ifdef __GNUC__
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#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
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#endif
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
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#define SDL_JOYSTICK_DISABLED 1
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DISABLED 1
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/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
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#define SDL_LOADSO_DISABLED 1
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/* Enable the stub thread support (src/thread/generic/\*.c) */
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#define SDL_THREADS_DISABLED 1
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/* Enable the stub timer support (src/timer/dummy/\*.c) */
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#define SDL_TIMERS_DISABLED 1
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/* Enable the dummy video driver (src/video/dummy/\*.c) */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#endif /* _SDL_config_minimal_h */
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