mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
d5ec735a33
This is unimplemented on some platforms and will cause compile errors when building those platform backends for now.
349 lines
11 KiB
C
349 lines
11 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_X11
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#include "SDL_x11video.h"
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#include "SDL_x11xinput2.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_touch_c.h"
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#define MAX_AXIS 16
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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static int xinput2_initialized = 0;
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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static int xinput2_multitouch_supported = 0;
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#endif
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/* Opcode returned X11_XQueryExtension
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* It will be used in event processing
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* to know that the event came from
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* this extension */
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static int xinput2_opcode;
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static void parse_valuators(const double *input_values,unsigned char *mask,int mask_len,
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double *output_values,int output_values_len) {
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int i = 0,z = 0;
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int top = mask_len * 8;
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if (top > MAX_AXIS)
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top = MAX_AXIS;
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SDL_memset(output_values,0,output_values_len * sizeof(double));
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for (; i < top && z < output_values_len; i++) {
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if (XIMaskIsSet(mask, i)) {
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const int value = (int) *input_values;
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output_values[z] = value;
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input_values++;
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}
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z++;
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}
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}
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static int
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query_xinput2_version(Display *display, int major, int minor)
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{
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/* We don't care if this fails, so long as it sets major/minor on it's way out the door. */
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X11_XIQueryVersion(display, &major, &minor);
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return ((major * 1000) + minor);
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}
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static SDL_bool
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xinput2_version_atleast(const int version, const int wantmajor, const int wantminor)
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{
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return ( version >= ((wantmajor * 1000) + wantminor) );
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}
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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static SDL_Window *
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xinput2_get_sdlwindow(SDL_VideoData *videodata, Window window)
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{
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int i;
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for (i = 0; i < videodata->numwindows; i++) {
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SDL_WindowData *d = videodata->windowlist[i];
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if (d->xwindow == window) {
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return d->window;
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}
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}
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return NULL;
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}
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static void
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xinput2_normalize_touch_coordinates(SDL_Window *window, double in_x, double in_y, float *out_x, float *out_y)
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{
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if (window) {
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if (window->w == 1) {
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*out_x = 0.5f;
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} else {
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*out_x = in_x / (window->w - 1);
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}
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if (window->h == 1) {
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*out_y = 0.5f;
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} else {
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*out_y = in_y / (window->h - 1);
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}
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} else {
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// couldn't find the window...
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*out_x = in_x;
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*out_y = in_y;
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}
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}
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#endif /* SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
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#endif /* SDL_VIDEO_DRIVER_X11_XINPUT2 */
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void
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X11_InitXinput2(_THIS)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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int version = 0;
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XIEventMask eventmask;
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unsigned char mask[3] = { 0,0,0 };
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int event, err;
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/*
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* Initialize XInput 2
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* According to http://who-t.blogspot.com/2009/05/xi2-recipes-part-1.html its better
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* to inform Xserver what version of Xinput we support.The server will store the version we support.
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* "As XI2 progresses it becomes important that you use this call as the server may treat the client
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* differently depending on the supported version".
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*
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* FIXME:event and err are not needed but if not passed X11_XQueryExtension returns SegmentationFault
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*/
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if (!SDL_X11_HAVE_XINPUT2 ||
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!X11_XQueryExtension(data->display, "XInputExtension", &xinput2_opcode, &event, &err)) {
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return; /* X server does not have XInput at all */
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}
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/* We need at least 2.2 for Multitouch, 2.0 otherwise. */
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version = query_xinput2_version(data->display, 2, 2);
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if (!xinput2_version_atleast(version, 2, 0)) {
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return; /* X server does not support the version we want at all. */
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}
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xinput2_initialized = 1;
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH /* Multitouch needs XInput 2.2 */
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xinput2_multitouch_supported = xinput2_version_atleast(version, 2, 2);
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#endif
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/* Enable Raw motion events for this display */
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eventmask.deviceid = XIAllMasterDevices;
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eventmask.mask_len = sizeof(mask);
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eventmask.mask = mask;
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XISetMask(mask, XI_RawMotion);
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XISetMask(mask, XI_RawButtonPress);
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XISetMask(mask, XI_RawButtonRelease);
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if (X11_XISelectEvents(data->display,DefaultRootWindow(data->display),&eventmask,1) != Success) {
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return;
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}
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#endif
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}
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int
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X11_HandleXinput2Event(SDL_VideoData *videodata,XGenericEventCookie *cookie)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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if(cookie->extension != xinput2_opcode) {
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return 0;
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}
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switch(cookie->evtype) {
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case XI_RawMotion: {
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const XIRawEvent *rawev = (const XIRawEvent*)cookie->data;
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SDL_Mouse *mouse = SDL_GetMouse();
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double relative_coords[2];
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static Time prev_time = 0;
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static double prev_rel_coords[2];
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videodata->global_mouse_changed = SDL_TRUE;
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if (!mouse->relative_mode || mouse->relative_mode_warp) {
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return 0;
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}
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parse_valuators(rawev->raw_values,rawev->valuators.mask,
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rawev->valuators.mask_len,relative_coords,2);
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if ((rawev->time == prev_time) && (relative_coords[0] == prev_rel_coords[0]) && (relative_coords[1] == prev_rel_coords[1])) {
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return 0; /* duplicate event, drop it. */
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}
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SDL_SendMouseMotion(mouse->focus,mouse->mouseID,1,(int)relative_coords[0],(int)relative_coords[1]);
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prev_rel_coords[0] = relative_coords[0];
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prev_rel_coords[1] = relative_coords[1];
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prev_time = rawev->time;
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return 1;
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}
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break;
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case XI_RawButtonPress:
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case XI_RawButtonRelease:
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videodata->global_mouse_changed = SDL_TRUE;
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break;
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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/* With multitouch, register to receive XI_Motion (which desctivates MotionNotify),
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* so that we can distinguish real mouse motions from synthetic one. */
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case XI_Motion: {
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const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
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int pointer_emulated = (xev->flags & XIPointerEmulated);
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if (! pointer_emulated) {
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SDL_Mouse *mouse = SDL_GetMouse();
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if(!mouse->relative_mode || mouse->relative_mode_warp) {
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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if (window) {
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SDL_SendMouseMotion(window, 0, 0, xev->event_x, xev->event_y);
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}
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}
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}
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return 1;
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}
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break;
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case XI_TouchBegin: {
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const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
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float x, y;
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
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SDL_SendTouch(xev->sourceid,xev->detail, /* FIXME: window */, SDL_TRUE, x, y, 1.0);
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return 1;
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}
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break;
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case XI_TouchEnd: {
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const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
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float x, y;
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
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SDL_SendTouch(xev->sourceid,xev->detail, /* FIXME: window */, SDL_FALSE, x, y, 1.0);
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return 1;
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}
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break;
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case XI_TouchUpdate: {
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const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
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float x, y;
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
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SDL_SendTouchMotion(xev->sourceid,xev->detail, /* FIXME: window */, x, y, 1.0);
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return 1;
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}
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break;
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#endif
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}
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#endif
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return 0;
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}
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void
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X11_InitXinput2Multitouch(_THIS)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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XIDeviceInfo *info;
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int ndevices,i,j;
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info = X11_XIQueryDevice(data->display, XIAllDevices, &ndevices);
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for (i = 0; i < ndevices; i++) {
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XIDeviceInfo *dev = &info[i];
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for (j = 0; j < dev->num_classes; j++) {
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SDL_TouchID touchId;
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SDL_TouchDeviceType touchType;
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XIAnyClassInfo *class = dev->classes[j];
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XITouchClassInfo *t = (XITouchClassInfo*)class;
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/* Only touch devices */
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if (class->type != XITouchClass)
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continue;
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if (t->mode == XIDependentTouch) {
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touchType = SDL_TOUCH_DEVICE_INDIRECT_RELATIVE;
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} else { /* XIDirectTouch */
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touchType = SDL_TOUCH_DEVICE_DIRECT;
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}
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touchId = t->sourceid;
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SDL_AddTouch(touchId, touchType, dev->name);
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}
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}
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X11_XIFreeDeviceInfo(info);
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#endif
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}
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void
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X11_Xinput2SelectTouch(_THIS, SDL_Window *window)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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SDL_VideoData *data = NULL;
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XIEventMask eventmask;
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unsigned char mask[4] = { 0, 0, 0, 0 };
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SDL_WindowData *window_data = NULL;
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if (!X11_Xinput2IsMultitouchSupported()) {
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return;
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}
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data = (SDL_VideoData *) _this->driverdata;
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window_data = (SDL_WindowData*)window->driverdata;
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eventmask.deviceid = XIAllMasterDevices;
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eventmask.mask_len = sizeof(mask);
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eventmask.mask = mask;
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XISetMask(mask, XI_TouchBegin);
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XISetMask(mask, XI_TouchUpdate);
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XISetMask(mask, XI_TouchEnd);
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XISetMask(mask, XI_Motion);
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X11_XISelectEvents(data->display,window_data->xwindow,&eventmask,1);
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#endif
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}
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int
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X11_Xinput2IsInitialized()
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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return xinput2_initialized;
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#else
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return 0;
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#endif
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}
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int
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X11_Xinput2IsMultitouchSupported()
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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return xinput2_initialized && xinput2_multitouch_supported;
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#else
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return 0;
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#endif
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}
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#endif /* SDL_VIDEO_DRIVER_X11 */
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/* vi: set ts=4 sw=4 expandtab: */
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