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To enable the Debug Layer, set the hint, SDL_HINT_RENDER_DIRECT3D11_DEBUG to '1'. The Debug Layer will be turned off by default, both in Release and Debug builds (of SDL). |
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.. | ||
SDL_D3D11_PixelShader_FixedColor.hlsl | ||
SDL_D3D11_PixelShader_TextureColored.hlsl | ||
SDL_D3D11_VertexShader_Default.hlsl | ||
SDL_render_d3d11_cpp.h | ||
SDL_render_d3d11.cpp |