sdl2_frt/src/video
Sam Lantinga 6299daecba The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created.
This allows you to use the returned context in functions like CVOpenGLESTextureCacheCreate()
2014-08-06 00:28:02 -07:00
..
android Fixes #2611 #2610, Touch events cause crash on Android, thanks Alvin & Sylvain 2014-06-28 12:36:44 -03:00
cocoa SDL - when raising the window under OSX also force the app to activate. This fixes a fullscreen window on a separate space not coming front when raisewindow is called. 2014-07-31 12:46:23 -07:00
directfb Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
dummy Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
haiku Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
mir Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context 2014-07-07 10:33:32 -07:00
nacl Fix compiler warnings in Native Client and Linux builds. 2014-06-20 11:10:16 -03:00
pandora Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
psp Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
raspberry Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal() 2014-06-04 10:55:26 -07:00
uikit The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created. 2014-08-06 00:28:02 -07:00
wayland Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context 2014-07-07 10:33:32 -07:00
windows Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context 2014-07-07 10:33:32 -07:00
winrt WinRT: fixed the max-button count for WinPhone 8.1 message boxes 2014-05-10 23:39:54 -04:00
x11 Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context 2014-07-07 10:33:32 -07:00
SDL_blit_0.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit_1.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit_A.c Fix compiler warnings in Native Client and Linux builds. 2014-06-20 11:10:16 -03:00
SDL_blit_auto.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit_auto.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit_copy.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit_copy.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit_N.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit_slow.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit_slow.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blit.h Fixed bug 2556 - add compilation flag -Wshadow 2014-06-25 00:43:10 -07:00
SDL_bmp.c The Gimp puts out a different bogus color mask for 32-bit .bmp files. :) 2014-07-09 00:09:57 -04:00
SDL_clipboard.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_egl_c.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_egl.c Fixed mingw64 build and warnings 2014-07-07 10:26:28 -07:00
SDL_fillrect.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_pixels_c.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_pixels.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rect_c.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rect.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_RLEaccel_c.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_RLEaccel.c Made the RLE code (semi) readable again 2014-06-25 01:35:17 -07:00
SDL_shape_internals.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_shape.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_stretch.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_surface.c Fixed bug 2628 - invalidate surface->map in SDL_SurfacePalette() 2014-07-07 21:21:05 -07:00
SDL_sysvideo.h SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish. 2014-07-30 17:45:52 -07:00
SDL_video.c SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish. 2014-07-30 17:45:52 -07:00
sdlgenblit.pl Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00