mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
24c86b5501
since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
202 lines
6.0 KiB
C
202 lines
6.0 KiB
C
/**
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* Events test suite
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*/
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#include <stdio.h>
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#include "SDL.h"
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#include "SDL_test.h"
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/* ================= Test Case Implementation ================== */
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/* Test case functions */
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/* Flag indicating if the userdata should be checked */
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int _userdataCheck = 0;
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/* Userdata value to check */
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int _userdataValue = 0;
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/* Flag indicating that the filter was called */
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int _eventFilterCalled = 0;
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/* Userdata values for event */
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int _userdataValue1 = 1;
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int _userdataValue2 = 2;
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/* Event filter that sets some flags and optionally checks userdata */
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int _events_sampleNullEventFilter(void *userdata, SDL_Event *event)
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{
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_eventFilterCalled = 1;
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if (_userdataCheck != 0) {
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SDLTest_AssertCheck(userdata != NULL, "Check userdata pointer, expected: non-NULL, got: %s", (userdata != NULL) ? "non-NULL" : "NULL");
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if (userdata != NULL) {
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SDLTest_AssertCheck(*(int *)userdata == _userdataValue, "Check userdata value, expected: %i, got: %i", _userdataValue, *(int *)userdata);
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}
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}
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return 0;
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}
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/**
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* @brief Test pumping and peeking events.
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*
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* @sa http://wiki.libsdl.org/moin.cgi/SDL_PumpEvents
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* @sa http://wiki.libsdl.org/moin.cgi/SDL_PollEvent
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*/
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int
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events_pushPumpAndPollUserevent(void *arg)
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{
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SDL_Event event1;
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SDL_Event event2;
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int result;
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/* Create user event */
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event1.type = SDL_USEREVENT;
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event1.user.code = SDLTest_RandomSint32();
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event1.user.data1 = (void *)&_userdataValue1;
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event1.user.data2 = (void *)&_userdataValue2;
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event1);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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/* Poll for user event */
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result = SDL_PollEvent(&event2);
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SDLTest_AssertPass("Call to SDL_PollEvent()");
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SDLTest_AssertCheck(result == 1, "Check result from SDL_PollEvent, expected: 1, got: %d", result);
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return TEST_COMPLETED;
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}
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/**
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* @brief Adds and deletes an event watch function with NULL userdata
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*
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* @sa http://wiki.libsdl.org/moin.cgi/SDL_AddEventWatch
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* @sa http://wiki.libsdl.org/moin.cgi/SDL_DelEventWatch
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*
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*/
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int
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events_addDelEventWatch(void *arg)
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{
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SDL_Event event;
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/* Create user event */
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event.type = SDL_USEREVENT;
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event.user.code = SDLTest_RandomSint32();;
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event.user.data1 = (void *)&_userdataValue1;
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event.user.data2 = (void *)&_userdataValue2;
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/* Disable userdata check */
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_userdataCheck = 0;
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/* Reset event filter call tracker */
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_eventFilterCalled = 0;
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/* Add watch */
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SDL_AddEventWatch(_events_sampleNullEventFilter, NULL);
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SDLTest_AssertPass("Call to SDL_AddEventWatch()");
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(_eventFilterCalled == 1, "Check that event filter was called");
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/* Delete watch */
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SDL_DelEventWatch(_events_sampleNullEventFilter, NULL);
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SDLTest_AssertPass("Call to SDL_DelEventWatch()");
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/* Push a user event onto the queue and force queue update */
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_eventFilterCalled = 0;
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(_eventFilterCalled == 0, "Check that event filter was NOT called");
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return TEST_COMPLETED;
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}
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/**
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* @brief Adds and deletes an event watch function with userdata
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*
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* @sa http://wiki.libsdl.org/moin.cgi/SDL_AddEventWatch
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* @sa http://wiki.libsdl.org/moin.cgi/SDL_DelEventWatch
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*
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*/
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int
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events_addDelEventWatchWithUserdata(void *arg)
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{
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SDL_Event event;
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/* Create user event */
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event.type = SDL_USEREVENT;
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event.user.code = SDLTest_RandomSint32();;
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event.user.data1 = (void *)&_userdataValue1;
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event.user.data2 = (void *)&_userdataValue2;
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/* Enable userdata check and set a value to check */
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_userdataCheck = 1;
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_userdataValue = SDLTest_RandomIntegerInRange(-1024, 1024);
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/* Reset event filter call tracker */
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_eventFilterCalled = 0;
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/* Add watch */
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SDL_AddEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue);
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SDLTest_AssertPass("Call to SDL_AddEventWatch()");
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(_eventFilterCalled == 1, "Check that event filter was called");
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/* Delete watch */
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SDL_DelEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue);
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SDLTest_AssertPass("Call to SDL_DelEventWatch()");
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/* Push a user event onto the queue and force queue update */
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_eventFilterCalled = 0;
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(_eventFilterCalled == 0, "Check that event filter was NOT called");
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return TEST_COMPLETED;
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}
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/* ================= Test References ================== */
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/* Events test cases */
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static const SDLTest_TestCaseReference eventsTest1 =
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{ (SDLTest_TestCaseFp)events_pushPumpAndPollUserevent, "events_pushPumpAndPollUserevent", "Pushes, pumps and polls a user event", TEST_ENABLED };
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static const SDLTest_TestCaseReference eventsTest2 =
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{ (SDLTest_TestCaseFp)events_addDelEventWatch, "events_addDelEventWatch", "Adds and deletes an event watch function with NULL userdata", TEST_ENABLED };
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static const SDLTest_TestCaseReference eventsTest3 =
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{ (SDLTest_TestCaseFp)events_addDelEventWatchWithUserdata, "events_addDelEventWatchWithUserdata", "Adds and deletes an event watch function with userdata", TEST_ENABLED };
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/* Sequence of Events test cases */
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static const SDLTest_TestCaseReference *eventsTests[] = {
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&eventsTest1, &eventsTest2, &eventsTest3, NULL
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};
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/* Events test suite (global) */
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SDLTest_TestSuiteReference eventsTestSuite = {
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"Events",
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NULL,
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eventsTests,
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NULL
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};
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