mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-29 20:27:12 +01:00
529664278f
norfanin Some of the tests keep using the pointers of a destroyed SDL_Window when the common event handling handled the close event. The event handler itself does not NULL the pointer after the destruction. The attached patch adds a loop in the handler that will assign NULL to the destroyed window. It also adds checks to some of the tests so they skip those windows by checking for NULL.
281 lines
8.7 KiB
C
281 lines
8.7 KiB
C
/*
|
|
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
|
|
/* Simple program: draw as many random objects on the screen as possible */
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <time.h>
|
|
|
|
#include "SDL_test_common.h"
|
|
|
|
#define NUM_OBJECTS 100
|
|
|
|
static SDLTest_CommonState *state;
|
|
static int num_objects;
|
|
static SDL_bool cycle_color;
|
|
static SDL_bool cycle_alpha;
|
|
static int cycle_direction = 1;
|
|
static int current_alpha = 255;
|
|
static int current_color = 255;
|
|
static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
|
|
|
|
void
|
|
DrawPoints(SDL_Renderer * renderer)
|
|
{
|
|
int i;
|
|
int x, y;
|
|
SDL_Rect viewport;
|
|
|
|
/* Query the sizes */
|
|
SDL_RenderGetViewport(renderer, &viewport);
|
|
|
|
for (i = 0; i < num_objects * 4; ++i) {
|
|
/* Cycle the color and alpha, if desired */
|
|
if (cycle_color) {
|
|
current_color += cycle_direction;
|
|
if (current_color < 0) {
|
|
current_color = 0;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
if (current_color > 255) {
|
|
current_color = 255;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
}
|
|
if (cycle_alpha) {
|
|
current_alpha += cycle_direction;
|
|
if (current_alpha < 0) {
|
|
current_alpha = 0;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
if (current_alpha > 255) {
|
|
current_alpha = 255;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
}
|
|
SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
|
|
(Uint8) current_color, (Uint8) current_alpha);
|
|
|
|
x = rand() % viewport.w;
|
|
y = rand() % viewport.h;
|
|
SDL_RenderDrawPoint(renderer, x, y);
|
|
}
|
|
}
|
|
|
|
void
|
|
DrawLines(SDL_Renderer * renderer)
|
|
{
|
|
int i;
|
|
int x1, y1, x2, y2;
|
|
SDL_Rect viewport;
|
|
|
|
/* Query the sizes */
|
|
SDL_RenderGetViewport(renderer, &viewport);
|
|
|
|
for (i = 0; i < num_objects; ++i) {
|
|
/* Cycle the color and alpha, if desired */
|
|
if (cycle_color) {
|
|
current_color += cycle_direction;
|
|
if (current_color < 0) {
|
|
current_color = 0;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
if (current_color > 255) {
|
|
current_color = 255;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
}
|
|
if (cycle_alpha) {
|
|
current_alpha += cycle_direction;
|
|
if (current_alpha < 0) {
|
|
current_alpha = 0;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
if (current_alpha > 255) {
|
|
current_alpha = 255;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
}
|
|
SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
|
|
(Uint8) current_color, (Uint8) current_alpha);
|
|
|
|
if (i == 0) {
|
|
SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1);
|
|
SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0);
|
|
SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2);
|
|
SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1);
|
|
} else {
|
|
x1 = (rand() % (viewport.w*2)) - viewport.w;
|
|
x2 = (rand() % (viewport.w*2)) - viewport.w;
|
|
y1 = (rand() % (viewport.h*2)) - viewport.h;
|
|
y2 = (rand() % (viewport.h*2)) - viewport.h;
|
|
SDL_RenderDrawLine(renderer, x1, y1, x2, y2);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
DrawRects(SDL_Renderer * renderer)
|
|
{
|
|
int i;
|
|
SDL_Rect rect;
|
|
SDL_Rect viewport;
|
|
|
|
/* Query the sizes */
|
|
SDL_RenderGetViewport(renderer, &viewport);
|
|
|
|
for (i = 0; i < num_objects / 4; ++i) {
|
|
/* Cycle the color and alpha, if desired */
|
|
if (cycle_color) {
|
|
current_color += cycle_direction;
|
|
if (current_color < 0) {
|
|
current_color = 0;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
if (current_color > 255) {
|
|
current_color = 255;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
}
|
|
if (cycle_alpha) {
|
|
current_alpha += cycle_direction;
|
|
if (current_alpha < 0) {
|
|
current_alpha = 0;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
if (current_alpha > 255) {
|
|
current_alpha = 255;
|
|
cycle_direction = -cycle_direction;
|
|
}
|
|
}
|
|
SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
|
|
(Uint8) current_color, (Uint8) current_alpha);
|
|
|
|
rect.w = rand() % (viewport.h / 2);
|
|
rect.h = rand() % (viewport.h / 2);
|
|
rect.x = (rand() % (viewport.w*2) - viewport.w) - (rect.w / 2);
|
|
rect.y = (rand() % (viewport.h*2) - viewport.h) - (rect.h / 2);
|
|
SDL_RenderFillRect(renderer, &rect);
|
|
}
|
|
}
|
|
|
|
int
|
|
main(int argc, char *argv[])
|
|
{
|
|
int i, done;
|
|
SDL_Event event;
|
|
Uint32 then, now, frames;
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
/* Initialize parameters */
|
|
num_objects = NUM_OBJECTS;
|
|
|
|
/* Initialize test framework */
|
|
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
|
if (!state) {
|
|
return 1;
|
|
}
|
|
for (i = 1; i < argc;) {
|
|
int consumed;
|
|
|
|
consumed = SDLTest_CommonArg(state, i);
|
|
if (consumed == 0) {
|
|
consumed = -1;
|
|
if (SDL_strcasecmp(argv[i], "--blend") == 0) {
|
|
if (argv[i + 1]) {
|
|
if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
|
|
blendMode = SDL_BLENDMODE_NONE;
|
|
consumed = 2;
|
|
} else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
|
|
blendMode = SDL_BLENDMODE_BLEND;
|
|
consumed = 2;
|
|
} else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
|
|
blendMode = SDL_BLENDMODE_ADD;
|
|
consumed = 2;
|
|
} else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
|
|
blendMode = SDL_BLENDMODE_MOD;
|
|
consumed = 2;
|
|
}
|
|
}
|
|
} else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
|
|
cycle_color = SDL_TRUE;
|
|
consumed = 1;
|
|
} else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
|
|
cycle_alpha = SDL_TRUE;
|
|
consumed = 1;
|
|
} else if (SDL_isdigit(*argv[i])) {
|
|
num_objects = SDL_atoi(argv[i]);
|
|
consumed = 1;
|
|
}
|
|
}
|
|
if (consumed < 0) {
|
|
SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
|
|
argv[0], SDLTest_CommonUsage(state));
|
|
return 1;
|
|
}
|
|
i += consumed;
|
|
}
|
|
if (!SDLTest_CommonInit(state)) {
|
|
return 2;
|
|
}
|
|
|
|
/* Create the windows and initialize the renderers */
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
SDL_Renderer *renderer = state->renderers[i];
|
|
SDL_SetRenderDrawBlendMode(renderer, blendMode);
|
|
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
|
SDL_RenderClear(renderer);
|
|
}
|
|
|
|
srand((unsigned int)time(NULL));
|
|
|
|
/* Main render loop */
|
|
frames = 0;
|
|
then = SDL_GetTicks();
|
|
done = 0;
|
|
while (!done) {
|
|
/* Check for events */
|
|
++frames;
|
|
while (SDL_PollEvent(&event)) {
|
|
SDLTest_CommonEvent(state, &event, &done);
|
|
}
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
SDL_Renderer *renderer = state->renderers[i];
|
|
if (state->windows[i] == NULL)
|
|
continue;
|
|
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
|
SDL_RenderClear(renderer);
|
|
|
|
DrawRects(renderer);
|
|
DrawLines(renderer);
|
|
DrawPoints(renderer);
|
|
|
|
SDL_RenderPresent(renderer);
|
|
}
|
|
}
|
|
|
|
SDLTest_CommonQuit(state);
|
|
|
|
/* Print out some timing information */
|
|
now = SDL_GetTicks();
|
|
if (now > then) {
|
|
double fps = ((double) frames * 1000) / (now - then);
|
|
SDL_Log("%2.2f frames per second\n", fps);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|