sdl2_frt/VisualC-WinRT/SDL
David Ludwig d92f0127d0 WinRT: enabled OpenGL ES 2 support by default
A copy of ANGLE/WinRT is still needed to run OpenGL content, but is not needed to compile SDL/WinRT.
2013-12-21 10:08:11 -05:00
..
SDL-WinRT_VS2012.vcxproj WinRT: enabled OpenGL ES 2 support by default 2013-12-21 10:08:11 -05:00
SDL-WinRT_VS2012.vcxproj.filters WinRT: enable the OpenGL ES 2 SDL_Renderer backend, if and when OpenGL ES 2 support is compiled in 2013-11-29 00:19:46 -05:00