mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
310 lines
11 KiB
C
310 lines
11 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
#include "../SDL_internal.h"
|
|
|
|
#include "SDL.h"
|
|
#include "SDL_assert.h"
|
|
#include "SDL_video.h"
|
|
#include "SDL_sysvideo.h"
|
|
#include "SDL_pixels.h"
|
|
#include "SDL_surface.h"
|
|
#include "SDL_shape.h"
|
|
#include "SDL_shape_internals.h"
|
|
|
|
SDL_Window*
|
|
SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags)
|
|
{
|
|
SDL_Window *result = NULL;
|
|
result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /* & (~SDL_WINDOW_SHOWN) */);
|
|
if(result != NULL) {
|
|
if (SDL_GetVideoDevice()->shape_driver.CreateShaper == NULL) {
|
|
SDL_DestroyWindow(result);
|
|
return NULL;
|
|
}
|
|
result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result);
|
|
if(result->shaper != NULL) {
|
|
result->shaper->userx = x;
|
|
result->shaper->usery = y;
|
|
result->shaper->mode.mode = ShapeModeDefault;
|
|
result->shaper->mode.parameters.binarizationCutoff = 1;
|
|
result->shaper->hasshape = SDL_FALSE;
|
|
return result;
|
|
}
|
|
else {
|
|
SDL_DestroyWindow(result);
|
|
return NULL;
|
|
}
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
SDL_bool
|
|
SDL_IsShapedWindow(const SDL_Window *window)
|
|
{
|
|
if(window == NULL)
|
|
return SDL_FALSE;
|
|
else
|
|
return (SDL_bool)(window->shaper != NULL);
|
|
}
|
|
|
|
/* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */
|
|
void
|
|
SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb)
|
|
{
|
|
int x = 0;
|
|
int y = 0;
|
|
Uint8 r = 0,g = 0,b = 0,alpha = 0;
|
|
Uint8* pixel = NULL;
|
|
Uint32 pixel_value = 0,mask_value = 0;
|
|
int bytes_per_scanline = (shape->w + (ppb - 1)) / ppb;
|
|
Uint8 *bitmap_scanline;
|
|
SDL_Color key;
|
|
if(SDL_MUSTLOCK(shape))
|
|
SDL_LockSurface(shape);
|
|
for(y = 0;y<shape->h;y++) {
|
|
bitmap_scanline = bitmap + y * bytes_per_scanline;
|
|
for(x=0;x<shape->w;x++) {
|
|
alpha = 0;
|
|
pixel_value = 0;
|
|
pixel = (Uint8 *)(shape->pixels) + (y*shape->pitch) + (x*shape->format->BytesPerPixel);
|
|
switch(shape->format->BytesPerPixel) {
|
|
case(1):
|
|
pixel_value = *(Uint8*)pixel;
|
|
break;
|
|
case(2):
|
|
pixel_value = *(Uint16*)pixel;
|
|
break;
|
|
case(3):
|
|
pixel_value = *(Uint32*)pixel & (~shape->format->Amask);
|
|
break;
|
|
case(4):
|
|
pixel_value = *(Uint32*)pixel;
|
|
break;
|
|
}
|
|
SDL_GetRGBA(pixel_value,shape->format,&r,&g,&b,&alpha);
|
|
switch(mode.mode) {
|
|
case(ShapeModeDefault):
|
|
mask_value = (alpha >= 1 ? 1 : 0);
|
|
break;
|
|
case(ShapeModeBinarizeAlpha):
|
|
mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0);
|
|
break;
|
|
case(ShapeModeReverseBinarizeAlpha):
|
|
mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0);
|
|
break;
|
|
case(ShapeModeColorKey):
|
|
key = mode.parameters.colorKey;
|
|
mask_value = ((key.r != r || key.g != g || key.b != b) ? 1 : 0);
|
|
break;
|
|
}
|
|
bitmap_scanline[x / ppb] |= mask_value << (x % ppb);
|
|
}
|
|
}
|
|
if(SDL_MUSTLOCK(shape))
|
|
SDL_UnlockSurface(shape);
|
|
}
|
|
|
|
static SDL_ShapeTree*
|
|
RecursivelyCalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* mask,SDL_Rect dimensions) {
|
|
int x = 0,y = 0;
|
|
Uint8* pixel = NULL;
|
|
Uint32 pixel_value = 0;
|
|
Uint8 r = 0,g = 0,b = 0,a = 0;
|
|
SDL_bool pixel_opaque = SDL_FALSE;
|
|
int last_opaque = -1;
|
|
SDL_Color key;
|
|
SDL_ShapeTree* result = (SDL_ShapeTree*)SDL_malloc(sizeof(SDL_ShapeTree));
|
|
SDL_Rect next = {0,0,0,0};
|
|
|
|
for(y=dimensions.y;y<dimensions.y + dimensions.h;y++) {
|
|
for(x=dimensions.x;x<dimensions.x + dimensions.w;x++) {
|
|
pixel_value = 0;
|
|
pixel = (Uint8 *)(mask->pixels) + (y*mask->pitch) + (x*mask->format->BytesPerPixel);
|
|
switch(mask->format->BytesPerPixel) {
|
|
case(1):
|
|
pixel_value = *(Uint8*)pixel;
|
|
break;
|
|
case(2):
|
|
pixel_value = *(Uint16*)pixel;
|
|
break;
|
|
case(3):
|
|
pixel_value = *(Uint32*)pixel & (~mask->format->Amask);
|
|
break;
|
|
case(4):
|
|
pixel_value = *(Uint32*)pixel;
|
|
break;
|
|
}
|
|
SDL_GetRGBA(pixel_value,mask->format,&r,&g,&b,&a);
|
|
switch(mode.mode) {
|
|
case(ShapeModeDefault):
|
|
pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE);
|
|
break;
|
|
case(ShapeModeBinarizeAlpha):
|
|
pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE);
|
|
break;
|
|
case(ShapeModeReverseBinarizeAlpha):
|
|
pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE);
|
|
break;
|
|
case(ShapeModeColorKey):
|
|
key = mode.parameters.colorKey;
|
|
pixel_opaque = ((key.r != r || key.g != g || key.b != b) ? SDL_TRUE : SDL_FALSE);
|
|
break;
|
|
}
|
|
if(last_opaque == -1)
|
|
last_opaque = pixel_opaque;
|
|
if(last_opaque != pixel_opaque) {
|
|
const int halfwidth = dimensions.w / 2;
|
|
const int halfheight = dimensions.h / 2;
|
|
|
|
result->kind = QuadShape;
|
|
|
|
next.x = dimensions.x;
|
|
next.y = dimensions.y;
|
|
next.w = halfwidth;
|
|
next.h = halfheight;
|
|
result->data.children.upleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
|
|
|
|
next.x = dimensions.x + halfwidth;
|
|
next.w = dimensions.w - halfwidth;
|
|
result->data.children.upright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
|
|
|
|
next.x = dimensions.x;
|
|
next.w = halfwidth;
|
|
next.y = dimensions.y + halfheight;
|
|
next.h = dimensions.h - halfheight;
|
|
result->data.children.downleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
|
|
|
|
next.x = dimensions.x + halfwidth;
|
|
next.w = dimensions.w - halfwidth;
|
|
result->data.children.downright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next);
|
|
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* If we never recursed, all the pixels in this quadrant have the same "value". */
|
|
result->kind = (last_opaque == SDL_TRUE ? OpaqueShape : TransparentShape);
|
|
result->data.shape = dimensions;
|
|
return result;
|
|
}
|
|
|
|
SDL_ShapeTree*
|
|
SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape)
|
|
{
|
|
SDL_Rect dimensions;
|
|
SDL_ShapeTree* result = NULL;
|
|
|
|
dimensions.x = 0;
|
|
dimensions.y = 0;
|
|
dimensions.w = shape->w;
|
|
dimensions.h = shape->h;
|
|
|
|
if(SDL_MUSTLOCK(shape))
|
|
SDL_LockSurface(shape);
|
|
result = RecursivelyCalculateShapeTree(mode,shape,dimensions);
|
|
if(SDL_MUSTLOCK(shape))
|
|
SDL_UnlockSurface(shape);
|
|
return result;
|
|
}
|
|
|
|
void
|
|
SDL_TraverseShapeTree(SDL_ShapeTree *tree,SDL_TraversalFunction function,void* closure)
|
|
{
|
|
SDL_assert(tree != NULL);
|
|
if(tree->kind == QuadShape) {
|
|
SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upleft,function,closure);
|
|
SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upright,function,closure);
|
|
SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downleft,function,closure);
|
|
SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downright,function,closure);
|
|
}
|
|
else
|
|
function(tree,closure);
|
|
}
|
|
|
|
void
|
|
SDL_FreeShapeTree(SDL_ShapeTree** shape_tree)
|
|
{
|
|
if((*shape_tree)->kind == QuadShape) {
|
|
SDL_FreeShapeTree((SDL_ShapeTree **)(char*)&(*shape_tree)->data.children.upleft);
|
|
SDL_FreeShapeTree((SDL_ShapeTree **)(char*)&(*shape_tree)->data.children.upright);
|
|
SDL_FreeShapeTree((SDL_ShapeTree **)(char*)&(*shape_tree)->data.children.downleft);
|
|
SDL_FreeShapeTree((SDL_ShapeTree **)(char*)&(*shape_tree)->data.children.downright);
|
|
}
|
|
SDL_free(*shape_tree);
|
|
*shape_tree = NULL;
|
|
}
|
|
|
|
int
|
|
SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode)
|
|
{
|
|
int result;
|
|
if(window == NULL || !SDL_IsShapedWindow(window))
|
|
/* The window given was not a shapeable window. */
|
|
return SDL_NONSHAPEABLE_WINDOW;
|
|
if(shape == NULL)
|
|
/* Invalid shape argument. */
|
|
return SDL_INVALID_SHAPE_ARGUMENT;
|
|
|
|
if(shape_mode != NULL)
|
|
window->shaper->mode = *shape_mode;
|
|
result = SDL_GetVideoDevice()->shape_driver.SetWindowShape(window->shaper,shape,shape_mode);
|
|
window->shaper->hasshape = SDL_TRUE;
|
|
if(window->shaper->userx != 0 && window->shaper->usery != 0) {
|
|
SDL_SetWindowPosition(window,window->shaper->userx,window->shaper->usery);
|
|
window->shaper->userx = 0;
|
|
window->shaper->usery = 0;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static SDL_bool
|
|
SDL_WindowHasAShape(SDL_Window *window)
|
|
{
|
|
if (window == NULL || !SDL_IsShapedWindow(window))
|
|
return SDL_FALSE;
|
|
return window->shaper->hasshape;
|
|
}
|
|
|
|
int
|
|
SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode)
|
|
{
|
|
if(window != NULL && SDL_IsShapedWindow(window)) {
|
|
if(shape_mode == NULL) {
|
|
if(SDL_WindowHasAShape(window))
|
|
/* The window given has a shape. */
|
|
return 0;
|
|
else
|
|
/* The window given is shapeable but lacks a shape. */
|
|
return SDL_WINDOW_LACKS_SHAPE;
|
|
}
|
|
else {
|
|
*shape_mode = window->shaper->mode;
|
|
return 0;
|
|
}
|
|
}
|
|
else
|
|
/* The window given is not a valid shapeable window. */
|
|
return SDL_NONSHAPEABLE_WINDOW;
|
|
}
|