mirror of
https://github.com/Relintai/sdl2_frt.git
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0e45984fa0
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
203 lines
5.3 KiB
C
203 lines
5.3 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_config_windows_h
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#define _SDL_config_windows_h
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#include "SDL_platform.h"
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/* This is a set of defines to configure the SDL features */
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#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
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#define HAVE_STDINT_H 1
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#elif defined(_MSC_VER)
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typedef signed __int8 int8_t;
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typedef unsigned __int8 uint8_t;
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typedef signed __int16 int16_t;
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typedef unsigned __int16 uint16_t;
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typedef signed __int32 int32_t;
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typedef unsigned __int32 uint32_t;
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typedef signed __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#ifndef _UINTPTR_T_DEFINED
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#ifdef _WIN64
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typedef unsigned __int64 uintptr_t;
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#else
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typedef unsigned int uintptr_t;
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#endif
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#define _UINTPTR_T_DEFINED
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#endif
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/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
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#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
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#define DWORD_PTR DWORD
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#endif
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#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
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#define LONG_PTR LONG
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#endif
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#else /* !__GNUC__ && !_MSC_VER */
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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#ifndef _SIZE_T_DEFINED_
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#define _SIZE_T_DEFINED_
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typedef unsigned int size_t;
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#endif
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typedef unsigned int uintptr_t;
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#endif /* __GNUC__ || _MSC_VER */
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#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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#ifdef _WIN64
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# define SIZEOF_VOIDP 8
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#else
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# define SIZEOF_VOIDP 4
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#endif
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/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
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#ifdef HAVE_LIBC
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/* Useful headers */
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STRING_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H 1
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE__STRREV 1
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#define HAVE__STRUPR 1
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#define HAVE__STRLWR 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_ITOA 1
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#define HAVE__LTOA 1
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#define HAVE__ULTOA 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE__STRICMP 1
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#define HAVE__STRNICMP 1
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#define HAVE_VSSCANF 1
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#define HAVE_M_PI 1
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_CEIL 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_LOG 1
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#define HAVE_POW 1
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#define HAVE_SCALBN 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#else
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#endif
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#ifndef SDL_AUDIO_DRIVER_DUMMY
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#define SDL_AUDIO_DRIVER_DUMMY 1
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#endif
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#ifndef SDL_AUDIO_DRIVER_DISK
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#define SDL_AUDIO_DRIVER_DISK 1
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#endif
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#ifndef SDL_VIDEO_DRIVER_DUMMY
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#endif
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#ifndef SDL_TIMER_WINDOWS
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#define SDL_TIMER_WINDOWS 1
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#endif
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#ifndef SDL_AUDIO_DRIVER_WINMM
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#define SDL_AUDIO_DRIVER_WINMM 1
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#endif
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#ifndef SDL_FILESYSTEM_WINDOWS
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#define SDL_FILESYSTEM_WINDOWS 1
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#endif
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#ifndef SDL_POWER_WINDOWS
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#define SDL_POWER_WINDOWS 1
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#endif
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#ifndef SDL_LOADSO_WINDOWS
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#define SDL_LOADSO_WINDOWS 1
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#endif
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#ifndef SDL_VIDEO_DRIVER_WINDOWS
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#define SDL_VIDEO_DRIVER_WINDOWS 1
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#endif
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#ifndef SDL_THREAD_WINDOWS
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#define SDL_THREAD_WINDOWS 1
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#endif
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#ifndef SDL_AUDIO_DRIVER_DSOUND
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#define SDL_AUDIO_DRIVER_DSOUND 1
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#endif
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#ifndef SDL_JOYSTICK_DINPUT
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#define SDL_JOYSTICK_DINPUT 1
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#endif
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#ifndef SDL_VIDEO_RENDER_D3D
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#define SDL_VIDEO_RENDER_D3D 1
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#endif
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#ifndef SDL_HAPTIC_DINPUT
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#define SDL_HAPTIC_DINPUT 1
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#endif
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#ifndef SDL_AUDIO_DRIVER_XAUDIO2
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#define SDL_AUDIO_DRIVER_XAUDIO2 1
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#endif
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#ifndef SDL_VIDEO_RENDER_OGL
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#define SDL_VIDEO_RENDER_OGL 1
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#endif
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#ifndef SDL_VIDEO_OPENGL
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#define SDL_VIDEO_OPENGL 1
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#endif
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#ifndef SDL_VIDEO_OPENGL_WGL
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#define SDL_VIDEO_OPENGL_WGL 1
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#endif
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/* Enable assembly routines (Win64 doesn't have inline asm) */
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#ifndef _WIN64
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#define SDL_ASSEMBLY_ROUTINES 1
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#endif
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#endif /* _SDL_config_windows_h */
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