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https://github.com/Relintai/sdl2_frt.git
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70438be272
WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
29 lines
971 B
Lua
Executable File
29 lines
971 B
Lua
Executable File
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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--
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-- This software is provided 'as-is', without any express or implied
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-- warranty. In no event will the authors be held liable for any damages
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-- arising from the use of this software.
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--
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-- Permission is granted to anyone to use this software for any purpose,
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-- including commercial applications, and to alter it and redistribute it
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-- freely.
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--
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-- Meta-build system using premake created and maintained by
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-- Benjamin Henning <b.henning@digipen.edu>
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--[[
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keyboard.lua
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This file defines the keyboard demo project for iOS. This project is only
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compatible on iOS and depends on SDL2. It is a windowed application.
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]]
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SDL_project "keyboard"
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SDL_kind "WindowedApp"
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SDL_os "ios"
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SDL_language "C"
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SDL_sourcedir "../Xcode-iOS/Demos"
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SDL_projectLocation "Demos"
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SDL_projectDependencies { "SDL2" }
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SDL_files { "/src/common.*", "/src/keyboard.*", "/Info.plist", "/data/bitmapfont/kromasky_16x16.bmp" }
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