Simple Directmedia Layer
Go to file
2020-12-03 18:17:01 -08:00
acinclude ac_check_define.m4: remove stray AC_DEFINE outside of the macro definition 2020-09-16 22:20:02 +03:00
android-project Android: keep compatibility with older JDK 2020-10-28 14:03:05 +01:00
android-project-ant
build-scripts Fixed mkdir warning when running iosbuild.sh multiple times 2020-05-27 09:57:51 -07:00
cmake
debian
docs added documentation docs/README-os2.md (based on original readme.os2). 2020-10-14 23:01:06 +03:00
include Disable SDL_JOYSTICK_HIDAPI on iOS and tvOS by default 2020-12-01 14:43:15 -08:00
src Fixed whitespace 2020-12-03 18:17:01 -08:00
test Remember to close the game controller when we're done with it 2020-11-27 18:57:42 -08:00
VisualC Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices 2020-11-23 18:24:05 -08:00
VisualC-WinRT Added SDL_crc32.c to the Windows RT projects 2020-11-16 17:42:04 -08:00
visualtest
wayland-protocols
Xcode Fixed bug 5369 - iOS static library build copies public headers files into xcode archive 2020-12-01 14:01:12 -08:00
Xcode-iOS Added weak linking to hidapi framework 2020-11-17 10:29:36 -08:00
.hgignore
Android.mk minor whitespace fix 2020-10-09 03:28:30 +03:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Fixed bug 5366 - cmake build doesn't detect Metal on macOS 2020-12-01 13:50:42 -08:00
configure Added SDL_wcscasecmp() and SDL_wcsncasecmp() 2020-11-24 12:43:01 -08:00
configure.ac Added SDL_wcscasecmp() and SDL_wcsncasecmp() 2020-11-24 12:43:01 -08:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in Updated iOS tests and demos for latest SDL linking requirements 2020-11-06 13:03:07 -08:00
Makefile.minimal
Makefile.os2 fix os/2 build 2020-11-17 02:39:56 +03:00
Makefile.pandora
Makefile.psp
Makefile.wiz
README-SDL.txt
README.txt
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)