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sdl2_frt/premake/patches/711.patch
David Ludwig 70438be272 WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file.
SDL was overriding this on app startup, and making the app use all possible
orientations (landscape and portrait).

Thanks to Eric Wing for the heads up on this!
2014-12-03 10:55:23 -05:00

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# HG changeset patch
# User Ben Henning
# Date 1376453463 25200
# Tue Aug 13 21:11:03 2013 -0700
# Node ID a5f8b4f709722222e02fa481873d76ad25255e09
# Parent 8b24d45e6a5d717876a7b32b64e99043c95328e5
Implemented Xcode recognizing bitmap and wave files as resources, plus properly
set their types recognizable by Xcode itself.
diff --git a/src/actions/xcode/xcode_common.lua b/src/actions/xcode/xcode_common.lua
--- a/src/actions/xcode/xcode_common.lua
+++ b/src/actions/xcode/xcode_common.lua
@@ -32,6 +32,8 @@
[".nib"] = "Resources",
[".xib"] = "Resources",
[".icns"] = "Resources",
+ [".bmp"] = "Resources",
+ [".wav"] = "Resources",
}
return categories[path.getextension(node.name)]
end
@@ -85,6 +87,8 @@
[".strings"] = "text.plist.strings",
[".xib"] = "file.xib",
[".icns"] = "image.icns",
+ [".bmp"] = "image.bmp",
+ [".wav"] = "audio.wav",
}
return types[path.getextension(node.path)] or "text"
end